#ifndef _RESEDITR_H_
#define _RESEDITR_H_
-#define wxDIALOG_EDITOR_VERSION 1.6
+#define wxDIALOG_EDITOR_VERSION 1.7
#ifdef __GNUG__
#pragma interface "reseditr.h"
// Deletes 'win' and creates a new window from the resource that
// was associated with it. E.g. if you can't change properties on the
// fly, you'll need to delete the window and create it again.
- virtual wxWindow *RecreateWindowFromResource(wxWindow *win, wxWindowPropertyInfo *info = NULL);
+ virtual wxWindow *RecreateWindowFromResource(wxWindow *win, wxWindowPropertyInfo *info = NULL, bool instantiateFirst = TRUE);
virtual bool RecreateSelection();
+ // Remove selection handles if this control is selected
+ void DeselectItemIfNecessary(wxWindow *win);
+
// Need to search through resource table removing this from
// any resource which has this as a parent.
virtual bool RemoveResourceFromParent(wxItemResource *res);