wxGraphicsContext* GetGraphicsContext() const { return m_graphicContext; }
virtual void SetGraphicsContext( wxGraphicsContext* ctx );
+ virtual void* GetHandle() const;
+
// the true implementations
virtual bool DoFloodFill(wxCoord x, wxCoord y, const wxColour& col,
wxFloodFillStyle style = wxFLOOD_SURFACE);
#endif // __WXMSW__
protected:
+ // unused int parameter distinguishes this version, which does not create a
+ // wxGraphicsContext, in the expectation that the derived class will do it
+ wxGCDCImpl(wxDC* owner, int);
+
// scaling variables
bool m_logicalFunctionSupported;
wxGraphicsMatrix m_matrixOriginal;