XmDrawingAreaCallbackStruct * cbs)
{
wxWindow *canvas = wxGetWindowFromTable(drawingArea);
- XEvent local_event;
+ XEvent* xevent = cbs->event;
if (canvas==NULL)
return;
if (cbs->reason != XmCR_INPUT)
return;
- local_event = *(cbs->event); // We must keep a copy!
-
- switch (local_event.xany.type)
+ switch (xevent->xany.type)
{
case EnterNotify:
case LeaveNotify:
case ButtonRelease:
case MotionNotify:
{
- // FIXME: most of this mouse event code is more or less
- // duplicated in wxTranslateMouseEvent
- //
- wxEventType eventType = wxEVT_NULL;
-
- if (local_event.xany.type == EnterNotify)
- {
- //if (local_event.xcrossing.mode!=NotifyNormal)
- // return ; // Ignore grab events
- eventType = wxEVT_ENTER_WINDOW;
- // canvas->GetEventHandler()->OnSetFocus();
- }
- else if (local_event.xany.type == LeaveNotify)
+ wxMouseEvent wxevent(0);
+ if (wxTranslateMouseEvent(wxevent, canvas, drawingArea, xevent))
{
- //if (local_event.xcrossingr.mode!=NotifyNormal)
- // return ; // Ignore grab events
- eventType = wxEVT_LEAVE_WINDOW;
- // canvas->GetEventHandler()->OnKillFocus();
+ canvas->GetEventHandler()->ProcessEvent(wxevent);
}
- else if (local_event.xany.type == MotionNotify)
- {
- eventType = wxEVT_MOTION;
- }
-
- else if (local_event.xany.type == ButtonPress)
- {
- if (local_event.xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_DOWN;
- }
- else if (local_event.xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_DOWN;
- }
- else if (local_event.xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_DOWN;
- }
- }
- else if (local_event.xany.type == ButtonRelease)
- {
- if (local_event.xbutton.button == Button1)
- {
- eventType = wxEVT_LEFT_UP;
- }
- else if (local_event.xbutton.button == Button2)
- {
- eventType = wxEVT_MIDDLE_UP;
- }
- else if (local_event.xbutton.button == Button3)
- {
- eventType = wxEVT_RIGHT_UP;
- }
- }
-
- wxMouseEvent wxevent (eventType);
-
- wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
- || (event_left_is_down (&local_event)
- && (eventType != wxEVT_LEFT_UP)));
- wxevent.m_middleDown = ((eventType == wxEVT_MIDDLE_DOWN)
- || (event_middle_is_down (&local_event)
- && (eventType != wxEVT_MIDDLE_UP)));
- wxevent.m_rightDown = ((eventType == wxEVT_RIGHT_DOWN)
- || (event_right_is_down (&local_event)
- && (eventType != wxEVT_RIGHT_UP)));
-
- wxevent.m_shiftDown = local_event.xbutton.state & ShiftMask;
- wxevent.m_controlDown = local_event.xbutton.state & ControlMask;
- wxevent.m_altDown = local_event.xbutton.state & Mod3Mask;
- wxevent.m_metaDown = local_event.xbutton.state & Mod1Mask;
- wxevent.SetTimestamp(local_event.xbutton.time);
-
- if ( eventType == wxEVT_MOTION )
- {
- if (local_event.xmotion.is_hint == NotifyHint)
- {
- Window root, child;
- Display *dpy = XtDisplay (drawingArea);
-
- XQueryPointer (dpy, XtWindow (drawingArea),
- &root, &child,
- &local_event.xmotion.x_root,
- &local_event.xmotion.y_root,
- &local_event.xmotion.x,
- &local_event.xmotion.y,
- &local_event.xmotion.state);
- }
- else
- {
- }
- }
-
- // Now check if we need to translate this event into a double click
- if (TRUE) // canvas->doubleClickAllowed)
- {
- if (wxevent.ButtonDown())
- {
- long dclickTime = XtGetMultiClickTime((Display*) wxGetDisplay());
-
- // get button and time-stamp
- int button = 0;
- if (wxevent.LeftDown())
- button = 1;
- else if (wxevent.MiddleDown())
- button = 2;
- else if (wxevent.RightDown())
- button = 3;
- long ts = wxevent.GetTimestamp();
-
- // check, if single or double click
- int buttonLast = canvas->GetLastClickedButton();
- long lastTS = canvas->GetLastClickTime();
- if ( buttonLast && buttonLast == button && (ts - lastTS) < dclickTime )
- {
- // I have a dclick
- canvas->SetLastClick(0, ts);
-
- wxEventType typeDouble;
- if ( eventType == wxEVT_LEFT_DOWN )
- typeDouble = wxEVT_LEFT_DCLICK;
- else if ( eventType == wxEVT_MIDDLE_DOWN )
- typeDouble = wxEVT_MIDDLE_DCLICK;
- else if ( eventType == wxEVT_RIGHT_DOWN )
- typeDouble = wxEVT_RIGHT_DCLICK;
- else
- typeDouble = wxEVT_NULL;
-
- if ( typeDouble != wxEVT_NULL )
- {
- wxevent.SetEventType(typeDouble);
- }
- }
- else
- {
- // not fast enough or different button
- canvas->SetLastClick(button, ts);
- }
- }
- }
-
- wxevent.SetId(canvas->GetId());
- wxevent.SetEventObject(canvas);
- wxevent.m_x = local_event.xbutton.x;
- wxevent.m_y = local_event.xbutton.y;
- canvas->GetEventHandler()->ProcessEvent (wxevent);
-#if 0
- if (eventType == wxEVT_ENTER_WINDOW ||
- eventType == wxEVT_LEAVE_WINDOW ||
- eventType == wxEVT_MOTION
- )
- return;
-#endif // 0
break;
- }
+ }
case KeyPress:
{
wxKeyEvent event (wxEVT_CHAR);
- if (wxTranslateKeyEvent (event, canvas, (Widget) 0, &local_event))
+ if (wxTranslateKeyEvent (event, canvas, (Widget) 0, xevent))
{
// Implement wxFrame::OnCharHook by checking ancestor.
wxWindow *parent = canvas;
case KeyRelease:
{
wxKeyEvent event (wxEVT_KEY_UP);
- if (wxTranslateKeyEvent (event, canvas, (Widget) 0, &local_event))
+ if (wxTranslateKeyEvent (event, canvas, (Widget) 0, xevent))
{
canvas->GetEventHandler()->ProcessEvent (event);
}
}
case FocusIn:
{
- if (local_event.xfocus.detail != NotifyPointer)
+ if (xevent->xfocus.detail != NotifyPointer)
{
wxFocusEvent event(wxEVT_SET_FOCUS, canvas->GetId());
event.SetEventObject(canvas);
}
case FocusOut:
{
- if (local_event.xfocus.detail != NotifyPointer)
+ if (xevent->xfocus.detail != NotifyPointer)
{
wxFocusEvent event(wxEVT_KILL_FOCUS, canvas->GetId());
event.SetEventObject(canvas);
// ----------------------------------------------------------------------------
bool wxTranslateMouseEvent(wxMouseEvent& wxevent, wxWindow *win,
- Widget widget, XEvent *xevent)
+ Widget widget, const XEvent *xevent)
{
switch (xevent->xany.type)
{
case ButtonRelease:
case MotionNotify:
{
+ int eventx = xevent->xbutton.x, eventy = xevent->xbutton.y;
+
wxEventType eventType = wxEVT_NULL;
if (xevent->xany.type == LeaveNotify)
else if (xevent->xany.type == MotionNotify)
{
eventType = wxEVT_MOTION;
+
+ if (xevent->xmotion.is_hint == NotifyHint)
+ {
+ Window root, child;
+ int x_root, y_root;
+ unsigned int state;
+ Display *dpy = XtDisplay (widget);
+
+ XQueryPointer (dpy, XtWindow (widget),
+ &root, &child,
+ &x_root, &y_root, &eventx, &eventy, &state);
+ }
}
else if (xevent->xany.type == ButtonPress)
{
dy = y1;
}
- wxevent.m_x = xevent->xbutton.x + dx;
- wxevent.m_y = xevent->xbutton.y + dy;
+ wxevent.m_x = eventx + dx;
+ wxevent.m_y = eventy + dy;
wxevent.m_leftDown = ((eventType == wxEVT_LEFT_DOWN)
|| (event_left_is_down (xevent)
}
bool wxTranslateKeyEvent(wxKeyEvent& wxevent, wxWindow *win,
- Widget WXUNUSED(widget), XEvent *xevent)
+ Widget WXUNUSED(widget), const XEvent *xevent)
{
switch (xevent->xany.type)
{