/* adler32.c -- compute the Adler-32 checksum of a data stream
- * Copyright (C) 1995-1998 Mark Adler
+ * Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#define DO16(buf) DO8(buf,0); DO8(buf,8);
/* ========================================================================= */
-#if defined(__VISAGECPP__) // Visual game can't handle this antiquated interface
+#if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
uLong ZEXPORT adler32 (uLong adler, const Bytef* buf, uInt len)
#else
uLong ZEXPORT adler32(adler, buf, len)