/* crc32.c -- compute the CRC-32 of a data stream
- * Copyright (C) 1995-1998 Mark Adler
+ * Copyright (C) 1995-2002 Mark Adler
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#define DO8(buf) DO4(buf); DO4(buf);
/* ========================================================================= */
-#if defined(__VISAGECPP__) // Visual game can't handle this antiquated interface
+#if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
uLong ZEXPORT crc32(uLong crc, const Bytef* buf, uInt len)
#else
uLong ZEXPORT crc32(crc, buf, len)