// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/defs.h"
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/dcmemory.h"
+#endif
#include "wx/bitmap.h"
#include "wx/palette.h"
#include "wx/icon.h"
#include "wx/filefn.h"
#include "wx/image.h"
-#include "wx/dcmemory.h"
-#include "wx/app.h"
#include "wx/rawbmp.h"
// need this to get gdk_image_new_bitmap()
M_BMPDATA->m_mask->m_bitmap = mask;
}
- gdk_window_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
+ gdk_drawable_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
M_BMPDATA->m_bpp = visual->depth; // Can we get a different depth from create_from_xpm_d() ?
M_BMPDATA->m_mask->m_bitmap = mask;
}
- gdk_window_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
+ gdk_drawable_get_size( M_BMPDATA->m_pixmap, &(M_BMPDATA->m_width), &(M_BMPDATA->m_height) );
M_BMPDATA->m_bpp = visual->depth;
}