#include <CFString.h>
#endif
+#include "wx/dlimpexp.h"
#include "wx/fontenc.h"
-class WXDLLIMPEXP_BASE wxString;
+class WXDLLIMPEXP_FWD_BASE wxString;
-void wxMacConvertNewlines13To10( wxString *data ) ;
-void wxMacConvertNewlines10To13( wxString *data ) ;
+WXDLLIMPEXP_BASE void wxMacConvertNewlines13To10( wxString *data ) ;
+WXDLLIMPEXP_BASE void wxMacConvertNewlines10To13( wxString *data ) ;
-void wxMacConvertNewlines13To10( char * data ) ;
-void wxMacConvertNewlines10To13( char * data ) ;
+WXDLLIMPEXP_BASE void wxMacConvertNewlines13To10( char * data ) ;
+WXDLLIMPEXP_BASE void wxMacConvertNewlines10To13( char * data ) ;
-wxUint32 wxMacGetSystemEncFromFontEnc(wxFontEncoding encoding) ;
-wxFontEncoding wxMacGetFontEncFromSystemEnc(wxUint32 encoding) ;
-void wxMacWakeUp() ;
+WXDLLIMPEXP_BASE wxUint32 wxMacGetSystemEncFromFontEnc(wxFontEncoding encoding) ;
+WXDLLIMPEXP_BASE wxFontEncoding wxMacGetFontEncFromSystemEnc(wxUint32 encoding) ;
+WXDLLIMPEXP_BASE void wxMacWakeUp() ;
-class wxMacCFStringHolder
+class WXDLLIMPEXP_BASE wxMacCFStringHolder
{
public:
wxMacCFStringHolder()
// corresponding class for holding UniChars (native unicode characters)
-class wxMacUniCharBuffer
+class WXDLLIMPEXP_BASE wxMacUniCharBuffer
{
public :
wxMacUniCharBuffer( const wxString &str ) ;