// compilers as it compares elements of different enums
#if FUTURE_WXWIN_COMPATIBILITY_3_0
+// Unfortunately some compilers have ambiguity issues when enum comparisons are
+// overloaded so we have to disable the overloads in this case, see
+// wxCOMPILER_NO_OVERLOAD_ON_ENUM definition in wx/platform.h for more details.
+#ifndef wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
inline bool operator==(wxBrushStyle s, wxDeprecatedGUIConstants t)
{
return static_cast<int>(s) == static_cast<int>(t);
return !(s == t);
}
+#endif // wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
#endif // FUTURE_WXWIN_COMPATIBILITY_3_0
#endif // _WX_BRUSH_H_BASE_