#include "wx/window.h"
 #endif //WX_PRECOMP
 
+#include "wx/thread.h"
+
 #include <linux/joystick.h>
 #include <sys/types.h>
 #include <sys/stat.h>
     jwx_event.SetEventObject(m_catchwin);
 
     if (m_catchwin)
-        m_catchwin->AddPendingEvent(jwx_event);
+        m_catchwin->GetEventHandler()->AddPendingEvent(jwx_event);
 }
 
 void* wxJoystickThread::Entry()
     if (m_device != -1)
         ioctl(m_device, JSIOCGBUTTONS, &nb);
 
-    if (nb > wxJS_MAX_BUTTONS)
+    if ((int)nb > wxJS_MAX_BUTTONS)
         nb = wxJS_MAX_BUTTONS;
 
     return nb;
     if (m_device != -1)
         ioctl(m_device, JSIOCGAXES, &nb);
 
-    if (nb > wxJS_MAX_AXES)
+    if ((int)nb > wxJS_MAX_AXES)
         nb = wxJS_MAX_AXES;
 
     return nb;