+ // Native PM does not have any specialize 3D effects like WIN32 does,
+ // so we have to try and invent them.
+ //
+
+ //
+ // If matches certain criteria, then assume no 3D effects
+ // unless specifically requested (dealt with in MakeExtendedStyle)
+ //
+ if (!GetParent() ||
+ !IsKindOf(CLASSINFO(wxControl)) ||
+ (m_windowStyle & wxNO_BORDER)
+ )
+ {
+ *pbWant3D = FALSE;
+ return MakeExtendedStyle(m_windowStyle, FALSE);
+ }
+
+ //
+ // 1) App can specify global 3D effects
+ //
+ *pbWant3D = wxTheApp->GetAuto3D();
+
+ //
+ // 2) If the parent is being drawn with user colours, or simple border
+ // specified, switch effects off.
+ //
+ if (GetParent() &&
+ (GetParent()->GetWindowStyleFlag() & wxUSER_COLOURS) ||
+ (m_windowStyle & wxSIMPLE_BORDER)
+ )
+ *pbWant3D = FALSE;
+
+ //
+ // 3) Control can override this global setting by defining
+ // a border style, e.g. wxSUNKEN_BORDER
+ //
+ if ((m_windowStyle & wxDOUBLE_BORDER) ||
+ (m_windowStyle & wxRAISED_BORDER) ||
+ (m_windowStyle & wxSTATIC_BORDER) ||
+ (m_windowStyle & wxSUNKEN_BORDER)
+ )
+ *pbWant3D = TRUE;
+
+ dwStyle = MakeExtendedStyle( m_windowStyle
+ ,FALSE
+ );
+
+ //
+ // If we want 3D, but haven't specified a border here,
+ // apply the default border style specified.