// Tree event
// ----------------------------------------------------------------------------
-IMPLEMENT_ABSTRACT_CLASS(wxTreeEvent, wxNotifyEvent)
-
+IMPLEMENT_DYNAMIC_CLASS(wxTreeEvent, wxNotifyEvent)
wxTreeEvent::wxTreeEvent(wxEventType commandType,
wxTreeCtrlBase *tree,
delete m_imageListState;
}
+void wxTreeCtrlBase::SetItemState(const wxTreeItemId& item, int state)
+{
+ if ( state == wxTREE_ITEMSTATE_NEXT )
+ {
+ int current = GetItemState(item);
+ if ( current == wxTREE_ITEMSTATE_NONE )
+ return;
+ state = current + 1;
+ if ( m_imageListState && state >= m_imageListState->GetImageCount() )
+ state = 0;
+ }
+ else if ( state == wxTREE_ITEMSTATE_PREV )
+ {
+ int current = GetItemState(item);
+ if ( current == wxTREE_ITEMSTATE_NONE )
+ return;
+ state = current - 1;
+ if ( state == -1 )
+ state = m_imageListState ? m_imageListState->GetImageCount() - 1 : 0;
+ }
+ // else: wxTREE_ITEMSTATE_NONE depending on platform
+
+ DoSetItemState(item, state);
+}
+
static void
wxGetBestTreeSize(const wxTreeCtrlBase* treeCtrl, wxTreeItemId id, wxSize& size)
{
void wxTreeCtrlBase::ExpandAllChildren(const wxTreeItemId& item)
{
+ Freeze();
// expand this item first, this might result in its children being added on
// the fly
if ( item != GetRootItem() || !HasFlag(wxTR_HIDE_ROOT) )
{
ExpandAllChildren(idCurr);
}
+ Thaw();
}
void wxTreeCtrlBase::CollapseAll()
void wxTreeCtrlBase::CollapseAllChildren(const wxTreeItemId& item)
{
+ Freeze();
// first (recursively) collapse all the children
wxTreeItemIdValue cookie;
for ( wxTreeItemId idCurr = GetFirstChild(item, cookie);
// then collapse this element too
Collapse(item);
+ Thaw();
}
bool wxTreeCtrlBase::IsEmpty() const
}
#endif // wxUSE_TREECTRL
-