virtual ~wxWindowBase();
-#if wxUSE_WX_RESOURCES
- // these functions are implemented in resource.cpp and resourc2.cpp
- virtual bool LoadFromResource(wxWindow *parent,
- const wxString& resourceName,
- const wxResourceTable *table = (const wxResourceTable *) NULL);
- virtual wxControl *CreateItem(const wxItemResource* childResource,
- const wxItemResource* parentResource,
- const wxResourceTable *table = (const wxResourceTable *) NULL);
-#endif // wxUSE_WX_RESOURCES
-
// deleting the window
// -------------------
virtual wxAccStatus GetName(int childId, wxString* name);
// Gets the number of children.
- virtual wxAccStatus GetChildCount(int* childId);
+ virtual wxAccStatus GetChildCount(int* childCount);
// Gets the specified child (starting from 1).
// If *child is NULL and return value is wxACC_OK,