#ifndef _WX_MENU_H_BASE_
#define _WX_MENU_H_BASE_
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "menubase.h"
#endif
+#include "wx/defs.h"
+
#if wxUSE_MENUS
// ----------------------------------------------------------------------------
WX_DECLARE_EXPORTED_LIST(wxMenu, wxMenuList);
WX_DECLARE_EXPORTED_LIST(wxMenuItem, wxMenuItemList);
-// ----------------------------------------------------------------------------
-// conditional compilation
-// ----------------------------------------------------------------------------
-
-// having callbacks in menus is a wxWin 1.6x feature which should be replaced
-// with event tables in wxWin 2.xx code - however provide it because many
-// people like it a lot by default
-#ifndef wxUSE_MENU_CALLBACK
- #if WXWIN_COMPATIBILITY_2
- #define wxUSE_MENU_CALLBACK 1
- #else
- #define wxUSE_MENU_CALLBACK 0
- #endif // WXWIN_COMPATIBILITY_2
-#endif // !defined(wxUSE_MENU_CALLBACK)
-
// ----------------------------------------------------------------------------
// wxMenu
// ----------------------------------------------------------------------------
// -----------------
// append any kind of item (normal/check/radio/separator)
- void Append(int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString,
- wxItemKind kind = wxITEM_NORMAL)
+ wxMenuItem* Append(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL)
{
- DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
+ return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
}
// append a separator to the menu
- void AppendSeparator() { Append(wxID_SEPARATOR, wxEmptyString); }
+ wxMenuItem* AppendSeparator() { return Append(wxID_SEPARATOR, wxEmptyString); }
// append a check item
- void AppendCheckItem(int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString)
+ wxMenuItem* AppendCheckItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
{
- Append(itemid, text, help, wxITEM_CHECK);
+ return Append(itemid, text, help, wxITEM_CHECK);
}
// append a radio item
- void AppendRadioItem(int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString)
+ wxMenuItem* AppendRadioItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
{
- Append(itemid, text, help, wxITEM_RADIO);
+ return Append(itemid, text, help, wxITEM_RADIO);
}
// append a submenu
- void Append(int itemid,
- const wxString& text,
- wxMenu *submenu,
- const wxString& help = wxEmptyString)
+ wxMenuItem* Append(int itemid,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxEmptyString)
{
- DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
- wxITEM_NORMAL, submenu));
+ return DoAppend(wxMenuItem::New((wxMenu *)this, itemid, text, help,
+ wxITEM_NORMAL, submenu));
}
// the most generic form of Append() - append anything
- void Append(wxMenuItem *item) { DoAppend(item); }
+ wxMenuItem* Append(wxMenuItem *item) { return DoAppend(item); }
// insert a break in the menu (only works when appending the items, not
// inserting them)
virtual void Break() { }
// insert an item before given position
- bool Insert(size_t pos, wxMenuItem *item);
+ wxMenuItem* Insert(size_t pos, wxMenuItem *item);
// insert an item before given position
- void Insert(size_t pos,
- int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString,
- wxItemKind kind = wxITEM_NORMAL)
+ wxMenuItem* Insert(size_t pos,
+ int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL)
{
- Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
+ return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help, kind));
}
// insert a separator
- void InsertSeparator(size_t pos)
+ wxMenuItem* InsertSeparator(size_t pos)
{
- Insert(pos, wxMenuItem::New((wxMenu *)this));
+ return Insert(pos, wxMenuItem::New((wxMenu *)this, wxID_SEPARATOR));
}
// insert a check item
- void InsertCheckItem(size_t pos,
- int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString)
+ wxMenuItem* InsertCheckItem(size_t pos,
+ int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
{
- Insert(pos, itemid, text, help, wxITEM_CHECK);
+ return Insert(pos, itemid, text, help, wxITEM_CHECK);
}
// insert a radio item
- void InsertRadioItem(size_t pos,
- int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString)
+ wxMenuItem* InsertRadioItem(size_t pos,
+ int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
{
- Insert(pos, itemid, text, help, wxITEM_RADIO);
+ return Insert(pos, itemid, text, help, wxITEM_RADIO);
}
// insert a submenu
- void Insert(size_t pos,
- int itemid,
- const wxString& text,
- wxMenu *submenu,
- const wxString& help = wxEmptyString)
+ wxMenuItem* Insert(size_t pos,
+ int itemid,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxEmptyString)
{
- Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
- wxITEM_NORMAL, submenu));
+ return Insert(pos, wxMenuItem::New((wxMenu *)this, itemid, text, help,
+ wxITEM_NORMAL, submenu));
}
// prepend an item to the menu
- void Prepend(wxMenuItem *item)
+ wxMenuItem* Prepend(wxMenuItem *item)
{
- Insert(0u, item);
+ return Insert(0u, item);
}
// prepend any item to the menu
- void Prepend(int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString,
- wxItemKind kind = wxITEM_NORMAL)
+ wxMenuItem* Prepend(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString,
+ wxItemKind kind = wxITEM_NORMAL)
{
- Insert(0u, itemid, text, help, kind);
+ return Insert(0u, itemid, text, help, kind);
}
// prepend a separator
- void PrependSeparator()
+ wxMenuItem* PrependSeparator()
{
- InsertSeparator(0u);
+ return InsertSeparator(0u);
}
// prepend a check item
- void PrependCheckItem(int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString)
+ wxMenuItem* PrependCheckItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
{
- InsertCheckItem(0u, itemid, text, help);
+ return InsertCheckItem(0u, itemid, text, help);
}
// prepend a radio item
- void PrependRadioItem(int itemid,
- const wxString& text,
- const wxString& help = wxEmptyString)
+ wxMenuItem* PrependRadioItem(int itemid,
+ const wxString& text,
+ const wxString& help = wxEmptyString)
{
- InsertRadioItem(0u, itemid, text, help);
+ return InsertRadioItem(0u, itemid, text, help);
}
// prepend a submenu
- void Prepend(int itemid,
- const wxString& text,
- wxMenu *submenu,
- const wxString& help = wxEmptyString)
+ wxMenuItem* Prepend(int itemid,
+ const wxString& text,
+ wxMenu *submenu,
+ const wxString& help = wxEmptyString)
{
- Insert(0u, itemid, text, submenu, help);
+ return Insert(0u, itemid, text, submenu, help);
}
// detach an item from the menu, but don't delete it so that it can be
virtual int FindItem(const wxString& item) const;
wxMenuItem* FindItem(int itemid, wxMenu **menu = NULL) const;
+ // find by position
+ wxMenuItem* FindItemByPosition(size_t position) const;
+
// get/set items attributes
void Enable(int itemid, bool enable);
bool IsEnabled(int itemid) const;
void UpdateUI(wxEvtHandler* source = (wxEvtHandler*)NULL);
// get the menu bar this menu is attached to (may be NULL, always NULL for
- // popup menus)
- wxMenuBar *GetMenuBar() const { return m_menuBar; }
+ // popup menus). Traverse up the menu hierarchy to find it.
+ wxMenuBar *GetMenuBar() const;
// called when the menu is attached/detached to/from a menu bar
virtual void Attach(wxMenuBarBase *menubar);
virtual void Detach();
// is the menu attached to a menu bar (or is it a popup one)?
- bool IsAttached() const { return m_menuBar != NULL; }
+ bool IsAttached() const { return GetMenuBar() != NULL; }
// set/get the parent of this menu
void SetParent(wxMenu *parent) { m_menuParent = parent; }
Insert(0u, itemid, text, help, isCheckable);
}
-#if WXWIN_COMPATIBILITY
- bool Enabled(int itemid) const { return IsEnabled(itemid); }
- bool Checked(int itemid) const { return IsChecked(itemid); }
-
- wxMenuItem* FindItemForId(int itemId, wxMenu **itemMenu) const
- { return FindItem(itemId, itemMenu); }
-
- wxList& GetItems() const { return (wxList &)m_items; }
-#endif // WXWIN_COMPATIBILITY
-
-#if wxUSE_MENU_CALLBACK || defined(__WXMOTIF__)
- // wxWin 1.6x compatible menu event handling
- wxFunction GetCallback() const { return m_callback; }
- void Callback(const wxFunction func) { m_callback = func; }
-
- wxFunction m_callback;
-#endif // wxUSE_MENU_CALLBACK
-
+ static void LockAccels(bool locked)
+ {
+ ms_locked = locked;
+ }
+
protected:
// virtuals to override in derived classes
// ---------------------------------------
- virtual bool DoAppend(wxMenuItem *item);
- virtual bool DoInsert(size_t pos, wxMenuItem *item);
+ virtual wxMenuItem* DoAppend(wxMenuItem *item);
+ virtual wxMenuItem* DoInsert(size_t pos, wxMenuItem *item);
virtual wxMenuItem *DoRemove(wxMenuItem *item);
virtual bool DoDelete(wxMenuItem *item);
wxEvtHandler *m_eventHandler; // a pluggable in event handler
+ static bool ms_locked;
+
DECLARE_NO_COPY_CLASS(wxMenuBase)
};
// don't want menu bars to accept the focus by tabbing to them
virtual bool AcceptsFocusFromKeyboard() const { return FALSE; }
- // compatibility only: these functions are deprecated, use the new ones
- // instead
-#if WXWIN_COMPATIBILITY
- bool Enabled(int itemid) const { return IsEnabled(itemid); }
- bool Checked(int itemid) const { return IsChecked(itemid); }
-
- wxMenuItem* FindMenuItemById(int itemid) const
- { return FindItem(itemid); }
- wxMenuItem* FindItemForId(int itemid, wxMenu **menu = NULL) const
- { return FindItem(itemid, menu); }
-#endif // WXWIN_COMPATIBILITY
-
protected:
// the list of all our menus
wxMenuList m_menus;