+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/brush.h
+// Purpose: Includes platform-specific wxBrush file
+// Author: Julian Smart
+// Modified by:
+// Created:
+// Copyright: Julian Smart
+// Licence: wxWindows Licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_BRUSH_H_BASE_
#define _WX_BRUSH_H_BASE_
+#include "wx/defs.h"
+#include "wx/object.h"
+#include "wx/gdiobj.h"
+#include "wx/gdicmn.h" // for wxGDIObjListBase
+
+// NOTE: these values cannot be combined together!
+enum wxBrushStyle
+{
+ wxBRUSHSTYLE_INVALID = -1,
+
+ wxBRUSHSTYLE_SOLID = wxSOLID,
+ wxBRUSHSTYLE_TRANSPARENT = wxTRANSPARENT,
+ wxBRUSHSTYLE_STIPPLE_MASK_OPAQUE = wxSTIPPLE_MASK_OPAQUE,
+ wxBRUSHSTYLE_STIPPLE_MASK = wxSTIPPLE_MASK,
+ wxBRUSHSTYLE_STIPPLE = wxSTIPPLE,
+ wxBRUSHSTYLE_BDIAGONAL_HATCH = wxHATCHSTYLE_BDIAGONAL,
+ wxBRUSHSTYLE_CROSSDIAG_HATCH = wxHATCHSTYLE_CROSSDIAG,
+ wxBRUSHSTYLE_FDIAGONAL_HATCH = wxHATCHSTYLE_FDIAGONAL,
+ wxBRUSHSTYLE_CROSS_HATCH = wxHATCHSTYLE_CROSS,
+ wxBRUSHSTYLE_HORIZONTAL_HATCH = wxHATCHSTYLE_HORIZONTAL,
+ wxBRUSHSTYLE_VERTICAL_HATCH = wxHATCHSTYLE_VERTICAL,
+ wxBRUSHSTYLE_FIRST_HATCH = wxHATCHSTYLE_FIRST,
+ wxBRUSHSTYLE_LAST_HATCH = wxHATCHSTYLE_LAST
+};
+
+
+// wxBrushBase
+class WXDLLIMPEXP_CORE wxBrushBase: public wxGDIObject
+{
+public:
+ virtual ~wxBrushBase() { }
+
+ virtual void SetColour(const wxColour& col) = 0;
+ virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) = 0;
+ virtual void SetStyle(wxBrushStyle style) = 0;
+ virtual void SetStipple(const wxBitmap& stipple) = 0;
+
+ virtual wxColour GetColour() const = 0;
+ virtual wxBrushStyle GetStyle() const = 0;
+ virtual wxBitmap *GetStipple() const = 0;
+
+ virtual bool IsHatch() const
+ { return (GetStyle()>=wxBRUSHSTYLE_FIRST_HATCH) && (GetStyle()<=wxBRUSHSTYLE_LAST_HATCH); }
+
+ // Convenient helpers for testing whether the brush is a transparent one:
+ // unlike GetStyle() == wxBRUSHSTYLE_TRANSPARENT, they work correctly even
+ // if the brush is invalid (they both return false in this case).
+ bool IsTransparent() const
+ {
+ return IsOk() && GetStyle() == wxBRUSHSTYLE_TRANSPARENT;
+ }
+
+ bool IsNonTransparent() const
+ {
+ return IsOk() && GetStyle() != wxBRUSHSTYLE_TRANSPARENT;
+ }
+};
+
#if defined(__WXMSW__)
-#include "wx/msw/brush.h"
-#elif defined(__WXMOTIF__)
-#include "wx/x11/brush.h"
+ #include "wx/msw/brush.h"
+#elif defined(__WXMOTIF__) || defined(__WXX11__)
+ #include "wx/x11/brush.h"
+#elif defined(__WXGTK20__)
+ #include "wx/gtk/brush.h"
#elif defined(__WXGTK__)
-#include "wx/gtk/brush.h"
-#elif defined(__WXX11__)
-#include "wx/x11/brush.h"
-#elif defined(__WXMGL__)
-#include "wx/mgl/brush.h"
+ #include "wx/gtk1/brush.h"
+#elif defined(__WXDFB__)
+ #include "wx/dfb/brush.h"
#elif defined(__WXMAC__)
-#include "wx/mac/brush.h"
+ #include "wx/osx/brush.h"
#elif defined(__WXCOCOA__)
-#include "wx/cocoa/brush.h"
+ #include "wx/cocoa/brush.h"
#elif defined(__WXPM__)
-#include "wx/os2/brush.h"
+ #include "wx/os2/brush.h"
#endif
+class WXDLLIMPEXP_CORE wxBrushList: public wxGDIObjListBase
+{
+public:
+ wxBrush *FindOrCreateBrush(const wxColour& colour,
+ wxBrushStyle style = wxBRUSHSTYLE_SOLID);
+
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+ wxBrush *FindOrCreateBrush(const wxColour& colour, int style)
+ { return FindOrCreateBrush(colour, (wxBrushStyle)style); }
+#endif
+
+#if WXWIN_COMPATIBILITY_2_6
+ wxDEPRECATED( void AddBrush(wxBrush*) );
+ wxDEPRECATED( void RemoveBrush(wxBrush*) );
#endif
- // _WX_BRUSH_H_BASE_
+};
+
+extern WXDLLIMPEXP_DATA_CORE(wxBrushList*) wxTheBrushList;
+
+// provide comparison operators to allow code such as
+//
+// if ( brush.GetStyle() == wxTRANSPARENT )
+//
+// to compile without warnings which it would otherwise provoke from some
+// compilers as it compares elements of different enums
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+
+// Unfortunately some compilers have ambiguity issues when enum comparisons are
+// overloaded so we have to disable the overloads in this case, see
+// wxCOMPILER_NO_OVERLOAD_ON_ENUM definition in wx/platform.h for more details.
+#ifndef wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
+inline bool operator==(wxBrushStyle s, wxDeprecatedGUIConstants t)
+{
+ return static_cast<int>(s) == static_cast<int>(t);
+}
+
+inline bool operator!=(wxBrushStyle s, wxDeprecatedGUIConstants t)
+{
+ return !(s == t);
+}
+
+#endif // wxCOMPILER_NO_OVERLOAD_ON_ENUM
+
+#endif // FUTURE_WXWIN_COMPATIBILITY_3_0
+
+#endif // _WX_BRUSH_H_BASE_