+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/colour.h
+// Purpose: wxColourBase definition
+// Author: Julian Smart
+// Modified by: Francesco Montorsi
+// Created:
+// RCS-ID: $Id$
+// Copyright: Julian Smart
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
#ifndef _WX_COLOUR_H_BASE_
#define _WX_COLOUR_H_BASE_
-#if defined(__WXMSW__)
+#include "wx/defs.h"
+#include "wx/gdiobj.h"
+
+
+// the standard wxColour constructor.
+// this macro avoids to repeat these lines across all colour.h files, since
+// Set() is a virtual function and thus cannot be called by wxColourBase
+// constructors
+#define DEFINE_STD_WXCOLOUR_CONSTRUCTORS \
+ wxColour( unsigned char red, unsigned char green, unsigned char blue ) \
+ { Set(red, green, blue); } \
+ wxColour( unsigned long colRGB ) { Set(colRGB); } \
+ wxColour(const wxString &colourName) { Set(colourName); } \
+ wxColour(const wxChar *colourName) { Set(colourName); }
+
+
+// for wxString <-> wxColour
+#define wxC2S_NAME 1 // return colour name, when possible
+#define wxC2S_CSS_SYNTAX 2 // return colour in rgb(r,g,b) syntax
+#define wxC2S_HTML_SYNTAX 4 // return colour in #rrggbb syntax
+
+
+class WXDLLEXPORT wxColour;
+
+
+//-----------------------------------------------------------------------------
+// wxColourBase: this class has no data members, just some functions to avoid
+// code redundancy in all native wxColour implementations
+//-----------------------------------------------------------------------------
+
+class WXDLLEXPORT wxColourBase : public wxGDIObject
+{
+protected:
+
+ virtual void InitWith(unsigned char red, unsigned char green, unsigned char blue) = 0;
+ virtual bool FromString(const wxChar *);
+
+public:
+ wxColourBase() {}
+ virtual ~wxColourBase() {}
+
+
+ // Set() functions
+ // ---------------
+
+ void Set(unsigned char red, unsigned char green, unsigned char blue)
+ { InitWith(red,green,blue); }
+
+ // implemented in colourcmn.cpp
+ bool Set(const wxChar *str)
+ { return FromString(str); }
+
+ bool Set(const wxString &str)
+ { return Set((const wxChar *)str); }
+
+ void Set(unsigned long colRGB)
+ {
+ // we don't need to know sizeof(long) here because we assume that the three
+ // least significant bytes contain the R, G and B values
+ Set((unsigned char)colRGB,
+ (unsigned char)(colRGB >> 8),
+ (unsigned char)(colRGB >> 16));
+ }
+
+
+
+ // accessors
+ // ---------
+
+ virtual bool Ok() const = 0;
+
+ virtual unsigned char Red() const = 0;
+ virtual unsigned char Green() const = 0;
+ virtual unsigned char Blue() const = 0;
+
+ // implemented in colourcmn.cpp
+ virtual wxString GetAsString(long flags = wxC2S_NAME | wxC2S_CSS_SYNTAX) const;
+
+
+
+ // old, deprecated
+ // ---------------
+
+ static wxColour CreateByName(const wxString& name);
+ void InitFromName(const wxString& col)
+ { Set(col); }
+};
+
+
+
+#if defined(__WXPALMOS__)
+#include "wx/palmos/colour.h"
+#elif defined(__WXMSW__)
#include "wx/msw/colour.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/colour.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/colour.h"
+#elif defined(__WXGTK__)
+#include "wx/gtk1/colour.h"
#elif defined(__WXMGL__)
#include "wx/mgl/colour.h"
#elif defined(__WXX11__)