// Modified by:
// Created: 26.07.99
// RCS-ID: $Id$
-// Copyright: (c) wxWindows team
+// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#if defined(__GNUG__) && !defined(__APPLE__)
- #pragma interface "controlbase.h"
-#endif
+#include "wx/defs.h"
#if wxUSE_CONTROLS
#include "wx/window.h" // base class
-WXDLLEXPORT_DATA(extern const wxChar*) wxControlNameStr;
+extern WXDLLEXPORT_DATA(const wxChar) wxControlNameStr[];
// ----------------------------------------------------------------------------
// wxControl is the base class for all controls
class WXDLLEXPORT wxControlBase : public wxWindow
{
public:
+ wxControlBase() { }
+
virtual ~wxControlBase();
// Create() function adds the validator parameter
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxControlNameStr);
+ // get the control alignment (left/right/centre, top/bottom/centre)
+ int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
+
+
+ // controls by default inherit the colours of their parents, if a
+ // particular control class doesn't want to do it, it can override
+ // ShouldInheritColours() to return false
+ virtual bool ShouldInheritColours() const { return true; }
+
+
+ // WARNING: this doesn't work for all controls nor all platforms!
+ //
// simulates the event of given type (i.e. wxButton::Command() is just as
// if the button was clicked)
virtual void Command(wxCommandEvent &event);
- // get the control alignment (left/right/centre, top/bottom/centre)
- int GetAlignment() const { return m_windowStyle & wxALIGN_MASK; }
+ virtual void SetLabel( const wxString &label );
+ virtual bool SetFont(const wxFont& font);
+
+ // Reserved for future use
+ virtual void ReservedControlFunc1() {}
+ virtual void ReservedControlFunc2() {}
+ virtual void ReservedControlFunc3() {}
+ virtual void ReservedControlFunc4() {}
+ virtual void ReservedControlFunc5() {}
+ virtual void ReservedControlFunc6() {}
+ virtual void ReservedControlFunc7() {}
+ virtual void ReservedControlFunc8() {}
+ virtual void ReservedControlFunc9() {}
protected:
// creates the control (calls wxWindowBase::CreateBase inside) and adds it
const wxValidator& validator,
const wxString& name);
- // inherit colour and font settings from the parent window
- void InheritAttributes();
-
// initialize the common fields of wxCommandEvent
void InitCommandEvent(wxCommandEvent& event) const;
+
+ // set the initial window size if none is given (i.e. at least one of the
+ // components of the size passed to ctor/Create() is -1)
+ //
+ // normally just calls SetBestSize() but can be overridden not to do it for
+ // the controls which have to do some additional initialization (e.g. add
+ // strings to list box) before their best size can be accurately calculated
+ virtual void SetInitialBestSize(const wxSize& size)
+ {
+ SetBestSize(size);
+ }
+
+ DECLARE_NO_COPY_CLASS(wxControlBase)
};
// ----------------------------------------------------------------------------
#if defined(__WXUNIVERSAL__)
#include "wx/univ/control.h"
+#elif defined(__WXPALMOS__)
+ #include "wx/palmos/control.h"
#elif defined(__WXMSW__)
#include "wx/msw/control.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/control.h"
-#elif defined(__WXGTK__)
+#elif defined(__WXGTK20__)
#include "wx/gtk/control.h"
+#elif defined(__WXGTK__)
+ #include "wx/gtk1/control.h"
#elif defined(__WXMAC__)
#include "wx/mac/control.h"
#elif defined(__WXCOCOA__)