/////////////////////////////////////////////////////////////////////////////
-// Name: dcscreen.h
+// Name: wx/msw/dcscreen.h
// Purpose: wxScreenDC class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCSCREEN_H_
#include "wx/dcclient.h"
-class WXDLLEXPORT wxScreenDC: public wxWindowDC
+class WXDLLEXPORT wxScreenDC : public wxWindowDC
{
- DECLARE_DYNAMIC_CLASS(wxScreenDC)
-
- public:
- // Create a DC representing the whole screen
- wxScreenDC(void);
- ~wxScreenDC(void);
-
- // Compatibility with X's requirements for
- // drawing on top of all windows
- static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
- static bool StartDrawingOnTop(wxRectangle* WXUNUSED(rect) = NULL) { return TRUE; }
- static bool EndDrawingOnTop(void) { return TRUE; }
+public:
+ // Create a DC representing the whole screen
+ wxScreenDC();
+
+ // Compatibility with X's requirements for drawing on top of all windows
+ static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
+ static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
+ static bool EndDrawingOnTop() { return TRUE; }
+
+protected:
+ virtual void DoGetSize(int *width, int *height) const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxScreenDC)
};
#endif