]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/dcclient.cpp
[ 1509599 ] 'Split pickers page in widgets sample' with more icons and rebaking.
[wxWidgets.git] / src / msw / dcclient.cpp
index e1cd97a1ada06bf8ec37eef6bf7cb2734a342f6d..05685aa39f165e7c0e4713b120402c233ad2c099 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        dcclient.cpp
+// Name:        src/msw/dcclient.cpp
 // Purpose:     wxClientDC class
 // Author:      Julian Smart
 // Modified by:
 // Created:     01/02/97
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart and Markus Holzem
-// Licence:    wxWindows licence
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation "dcclient.h"
-#endif
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
 
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
+#include "wx/dcclient.h"
+
 #ifndef WX_PRECOMP
+    #include "wx/string.h"
+    #include "wx/log.h"
+    #include "wx/window.h"
 #endif
 
-#include "wx/dcclient.h"
-#include "wx/log.h"
+#include "wx/msw/private.h"
+
+// ----------------------------------------------------------------------------
+// array/list types
+// ----------------------------------------------------------------------------
+
+struct WXDLLEXPORT wxPaintDCInfo
+{
+    wxPaintDCInfo(wxWindow *win, wxDC *dc)
+    {
+        hwnd = win->GetHWND();
+        hdc = dc->GetHDC();
+        count = 1;
+    }
+
+    WXHWND    hwnd;       // window for this DC
+    WXHDC     hdc;        // the DC handle
+    size_t    count;      // usage count
+};
+
+#include "wx/arrimpl.cpp"
 
-#include <windows.h>
+WX_DEFINE_OBJARRAY(wxArrayDCInfo)
+
+// ----------------------------------------------------------------------------
+// macros
+// ----------------------------------------------------------------------------
 
-#if !USE_SHARED_LIBRARY
 IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
 IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
-IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
-#endif
+IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxClientDC)
+IMPLEMENT_CLASS(wxPaintDCEx, wxPaintDC)
 
-/*
- * wxWindowDC
- */
+// ----------------------------------------------------------------------------
+// global variables
+// ----------------------------------------------------------------------------
+
+static PAINTSTRUCT g_paintStruct;
+
+#ifdef __WXDEBUG__
+    // a global variable which we check to verify that wxPaintDC are only
+    // created in response to WM_PAINT message - doing this from elsewhere is a
+    // common programming error among wxWidgets programmers and might lead to
+    // very subtle and difficult to debug refresh/repaint bugs.
+    int g_isPainting = 0;
+#endif // __WXDEBUG__
+
+// ===========================================================================
+// implementation
+// ===========================================================================
 
-wxWindowDC::wxWindowDC(void)
+// ----------------------------------------------------------------------------
+// wxWindowDC
+// ----------------------------------------------------------------------------
+
+wxWindowDC::wxWindowDC()
 {
-  m_canvas = NULL;
+    m_canvas = NULL;
 }
 
-wxWindowDC::wxWindowDC(wxWindow *the_canvas)
+wxWindowDC::wxWindowDC(wxWindow *canvas)
 {
-  m_canvas = the_canvas;
-//  m_hDC = (WXHDC) ::GetDCEx((HWND) the_canvas->GetHWND(), NULL, DCX_WINDOW);
-  m_hDC = (WXHDC) ::GetWindowDC((HWND) the_canvas->GetHWND() );
-  m_hDCCount ++;
+    wxCHECK_RET( canvas, _T("invalid window in wxWindowDC") );
+
+    m_canvas = canvas;
+    m_hDC = (WXHDC) ::GetWindowDC(GetHwndOf(m_canvas));
+
+    // m_bOwnsDC was already set to false in the base class ctor, so the DC
+    // will be released (and not deleted) in ~wxDC
+    InitDC();
 }
 
-wxWindowDC::~wxWindowDC(void)
+void wxWindowDC::InitDC()
 {
-  if (m_canvas && m_hDC)
-  {
-    SelectOldObjects(m_hDC);
+    // the background mode is only used for text background and is set in
+    // DrawText() to OPAQUE as required, otherwise always TRANSPARENT,
+    ::SetBkMode(GetHdc(), TRANSPARENT);
+
+    // default bg colour is pne of the window
+    SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
 
-    ::ReleaseDC((HWND) m_canvas->GetHWND(), (HDC) m_hDC);
-       m_hDC = 0;
-  }
-  m_hDCCount --;
+    // since we are a window dc we need to grab the palette from the window
+#if wxUSE_PALETTE
+    InitializePalette();
+#endif
 }
 
-/*
- * wxClientDC
- */
+void wxWindowDC::DoGetSize(int *width, int *height) const
+{
+    wxCHECK_RET( m_canvas, _T("wxWindowDC without a window?") );
+
+    m_canvas->GetSize(width, height);
+}
 
-wxClientDC::wxClientDC(void)
+// ----------------------------------------------------------------------------
+// wxClientDC
+// ----------------------------------------------------------------------------
+
+wxClientDC::wxClientDC()
 {
-  m_canvas = NULL;
+    m_canvas = NULL;
 }
 
-wxClientDC::wxClientDC(wxWindow *the_canvas)
+wxClientDC::wxClientDC(wxWindow *canvas)
 {
-  m_canvas = the_canvas;
-//  BeginDrawing();
-  m_hDC = (WXHDC) ::GetDC((HWND) the_canvas->GetHWND());
+    wxCHECK_RET( canvas, _T("invalid window in wxClientDC") );
+
+    m_canvas = canvas;
+    m_hDC = (WXHDC)::GetDC(GetHwndOf(m_canvas));
+
+    // m_bOwnsDC was already set to false in the base class ctor, so the DC
+    // will be released (and not deleted) in ~wxDC
+
+    InitDC();
 }
 
-wxClientDC::~wxClientDC(void)
+void wxClientDC::InitDC()
 {
-//  EndDrawing();
+    wxWindowDC::InitDC();
 
-  if (m_canvas && (HDC) m_hDC)
-  {
-    SelectOldObjects(m_hDC);
+    // in wxUniv build we must manually do some DC adjustments usually
+    // performed by Windows for us
+    //
+    // we also need to take the menu/toolbar manually into account under
+    // Windows CE because they're just another control there, not anything
+    // special as usually under Windows
+#if defined(__WXUNIVERSAL__) || defined(__WXWINCE__)
+    wxPoint ptOrigin = m_canvas->GetClientAreaOrigin();
+    if ( ptOrigin.x || ptOrigin.y )
+    {
+        // no need to shift DC origin if shift is null
+        SetDeviceOrigin(ptOrigin.x, ptOrigin.y);
+    }
 
-    ::ReleaseDC((HWND) m_canvas->GetHWND(), (HDC) m_hDC);
-       m_hDC = 0;
-  }
+    // clip the DC to avoid overwriting the non client area
+    SetClippingRegion(wxPoint(0,0), m_canvas->GetClientSize());
+#endif // __WXUNIVERSAL__ || __WXWINCE__
 }
 
-/*
- * wxPaintDC
- */
+wxClientDC::~wxClientDC()
+{
+}
 
-wxPaintDC::wxPaintDC(void)
+void wxClientDC::DoGetSize(int *width, int *height) const
 {
-  m_canvas = NULL;
+    wxCHECK_RET( m_canvas, _T("wxClientDC without a window?") );
+
+    m_canvas->GetClientSize(width, height);
 }
 
-static PAINTSTRUCT g_paintStruct;
+// ----------------------------------------------------------------------------
+// wxPaintDC
+// ----------------------------------------------------------------------------
+
+// VZ: initial implementation (by JACS) only remembered the last wxPaintDC
+//     created and tried to reuse it - this was supposed to take care of a
+//     situation when a derived class OnPaint() calls base class OnPaint()
+//     because in this case ::BeginPaint() shouldn't be called second time.
+//
+//     I'm not sure how useful this is, however we must remember the HWND
+//     associated with the last HDC as well - otherwise we may (and will!) try
+//     to reuse the HDC for another HWND which is a nice recipe for disaster.
+//
+//     So we store a list of windows for which we already have the DC and not
+//     just one single hDC. This seems to work, but I'm really not sure about
+//     the usefullness of the whole idea - IMHO it's much better to not call
+//     base class OnPaint() at all, or, if we really want to allow it, add a
+//     "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
+//     !NULL instead of creating a new DC.
 
-// Don't call Begin/EndPaint if it's already been called:
-// for example, if calling a base class OnPaint.
+wxArrayDCInfo wxPaintDC::ms_cache;
 
-WXHDC  wxPaintDC::ms_PaintHDC = 0;
-size_t wxPaintDC::ms_PaintCount = 0; // count of ms_PaintHDC usage
+wxPaintDC::wxPaintDC()
+{
+    m_canvas = NULL;
+}
 
 wxPaintDC::wxPaintDC(wxWindow *canvas)
 {
-  wxCHECK_RET( canvas, "NULL canvas in wxPaintDC ctor" );
+    wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
+
+#ifdef __WXDEBUG__
+    if ( g_isPainting <= 0 )
+    {
+        wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
 
-  m_canvas = canvas;
-  if ( ms_PaintCount > 0 ) {
-    // it means that we've already called BeginPaint and so we must just
-    // reuse the same HDC (BeginPaint shouldn't be called more than once)
-    wxASSERT( ms_PaintHDC );
+        return;
+    }
+#endif // __WXDEBUG__
+
+    m_canvas = canvas;
 
-    m_hDC = ms_PaintHDC;
-    ms_PaintCount++;
-  }
-  else {
-    ms_PaintHDC =
-    m_hDC = (WXHDC)::BeginPaint((HWND)m_canvas->GetHWND(), &g_paintStruct);
-    ms_PaintCount = 1;
-    m_hDCCount++;
-  }
+    // do we have a DC for this window in the cache?
+    wxPaintDCInfo *info = FindInCache();
+    if ( info )
+    {
+        m_hDC = info->hdc;
+        info->count++;
+    }
+    else // not in cache, create a new one
+    {
+        m_hDC = (WXHDC)::BeginPaint(GetHwndOf(m_canvas), &g_paintStruct);
+        if (m_hDC)
+            ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
+    }
+
+    // (re)set the DC parameters.
+    // Note: at this point m_hDC can be NULL under MicroWindows, when dragging.
+    if (GetHDC())
+        InitDC();
 }
 
 wxPaintDC::~wxPaintDC()
 {
-  if ( m_hDC ) {
-    if ( !--ms_PaintCount ) {
-      ::EndPaint((HWND)m_canvas->GetHWND(), &g_paintStruct);
-      m_hDCCount--;
-      m_hDC = (WXHDC) NULL;
-      ms_PaintHDC = (WXHDC) NULL;
+    if ( m_hDC )
+    {
+        SelectOldObjects(m_hDC);
+
+        size_t index;
+        wxPaintDCInfo *info = FindInCache(&index);
+
+        wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
+
+        if ( --info->count == 0 )
+        {
+            ::EndPaint(GetHwndOf(m_canvas), &g_paintStruct);
+
+            ms_cache.RemoveAt(index);
+
+            // Reduce the number of bogus reports of non-freed memory
+            // at app exit
+            if (ms_cache.IsEmpty())
+                ms_cache.Clear();
+        }
+        //else: cached DC entry is still in use
+
+        // prevent the base class dtor from ReleaseDC()ing it again
+        m_hDC = 0;
+    }
+}
+
+wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
+{
+    wxPaintDCInfo *info = NULL;
+    size_t nCache = ms_cache.GetCount();
+    for ( size_t n = 0; n < nCache; n++ )
+    {
+        wxPaintDCInfo *info1 = &ms_cache[n];
+        if ( info1->hwnd == m_canvas->GetHWND() )
+        {
+            info = info1;
+            if ( index )
+                *index = n;
+            break;
+        }
     }
-    else { }//: ms_PaintHDC still in use
-  }
+
+    return info;
 }
 
+// find the entry for this DC in the cache (keyed by the window)
+WXHDC wxPaintDC::FindDCInCache(wxWindow* win)
+{
+    size_t nCache = ms_cache.GetCount();
+    for ( size_t n = 0; n < nCache; n++ )
+    {
+        wxPaintDCInfo *info = &ms_cache[n];
+        if ( info->hwnd == win->GetHWND() )
+        {
+            return info->hdc;
+        }
+    }
+    return 0;
+}
+
+/*
+ * wxPaintDCEx
+ */
+
+// TODO: don't duplicate wxPaintDC code here!!
+
+wxPaintDCEx::wxPaintDCEx(wxWindow *canvas, WXHDC dc) : saveState(0)
+{
+    wxCHECK_RET( dc, wxT("wxPaintDCEx requires an existing device context") );
+
+    m_canvas = canvas;
+
+    wxPaintDCInfo *info = FindInCache();
+    if ( info )
+    {
+        m_hDC = info->hdc;
+        info->count++;
+    }
+    else // not in cache, create a new one
+    {
+        m_hDC = dc;
+        ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
+        saveState = SaveDC((HDC) dc);
+    }
+}
+
+wxPaintDCEx::~wxPaintDCEx()
+{
+    size_t index;
+    wxPaintDCInfo *info = FindInCache(&index);
+
+    wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
+
+    if ( --info->count == 0 )
+    {
+        RestoreDC((HDC) m_hDC, saveState);
+        ms_cache.RemoveAt(index);
+
+        // Reduce the number of bogus reports of non-freed memory
+        // at app exit
+        if (ms_cache.IsEmpty())
+            ms_cache.Clear();
+    }
+    //else: cached DC entry is still in use
+
+    // prevent the base class dtor from ReleaseDC()ing it again
+    m_hDC = 0;
+}