// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SETUP_H_
// This setting determines the compatibility with 2.0 API: set it to 1 to
// enable it
//
-// Default is 0.
+// Default is 1.
//
// Recommended setting: 0 (please update your code instead!)
-#define WXWIN_COMPATIBILITY_2_2 0
+#define WXWIN_COMPATIBILITY_2_2 1
// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
// but this is very dangerous because you can mistakenly pass an icon instead
// Recommended setting: 1
#define wxUSE_DATETIME 1
-// wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
-// the same as wxDateTime!). These classes are obsolete and shouldn't be used
-// in new code
-//
-// Default is 0
-//
-// Recommended setting: 0 unless you have legacy code which uses these classes
-#define wxUSE_TIMEDATE 0
-
// Set wxUSE_TIMER to 1 to compile wxTimer class
//
// Default is 1
// Set to 1 for PCX format support
#define wxUSE_PCX 0
+// Set to 1 for IFF format support
+#define wxUSE_IFF 0
+
// Set to 1 for XPM format support
#define wxUSE_XPM 1
+// Set to 1 for MS Icons and Cursors format support
+#define wxUSE_ICO_CUR 1
+
// Set to 1 to compile in wxPalette class
#define wxUSE_PALETTE 1
//
// Recommended setting: 1, only set it to 0 if your compiler doesn't have
// or can't compile <richedit.h>
-#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
+#if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
#define wxUSE_RICHEDIT 1
// TODO: This should be ifdef'ed for any compilers that don't support
#define wxUSE_DEBUG_NEW_ALWAYS 0
#endif // wxUSE_MFC
-// ODBC classes aren't Unicode-compatible yet
-#if wxUSE_UNICODE
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-#endif
-
#if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
// Can't use OLE drag and drop in Windows 3.1 because we don't know how
// to implement UUIDs
#define wxUSE_OWNER_DRAWN 0
#endif // __SALFORDC__
-#ifdef __TWIN32__
-
-#undef wxUSE_THREADS
-#define wxUSE_THREADS 0
-
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-
-#endif // __TWIN32__
-
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
#undef wxUSE_WX_RESOURCES