+ HBITMAP hBitmap = (HBITMAP) bitmap;
+
+ COLORMAP ColorMap[5];
+
+ ColorMap[0].from = sm_stdColours[0]; ColorMap[0].to = COLOR_BTNTEXT; // black (0, 0 0)
+ ColorMap[1].from = sm_stdColours[1]; ColorMap[1].to = COLOR_BTNSHADOW; // dark grey (128, 128, 128)
+ ColorMap[2].from = sm_stdColours[2]; ColorMap[2].to = COLOR_BTNFACE; // bright grey (192, 192, 192)
+ ColorMap[3].from = sm_stdColours[3]; ColorMap[3].to = COLOR_BTNHIGHLIGHT; // white (255, 255, 255)
+ // ColorMap[4].from = sm_stdColours[4]; ColorMap[4].to = COLOR_HIGHLIGHT; // blue (0, 0, 255)
+ ColorMap[4].from = sm_stdColours[5]; ColorMap[4].to = COLOR_WINDOW; // magenta (255, 0, 255)
+
+ for ( size_t n = 0; n < WXSIZEOF(ColorMap); n++)
+ {
+ ColorMap[n].to = ::GetSysColor(ColorMap[n].to);
+ }
+
+ HBITMAP hbmOld;
+ HDC hdcMem = CreateCompatibleDC(NULL);
+
+ if (hdcMem)
+ {
+ hbmOld = (HBITMAP) SelectObject(hdcMem, hBitmap);