+ if (frame)
+ {
+ // If it is attached then let the frame send the event.
+ // Don't call frame->ProcessCommand(id) because it toggles
+ // checkable items and we've already done that above.
+ wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
+ commandEvent.SetEventObject(frame);
+ if (item->IsCheckable())
+ commandEvent.SetInt(item->IsChecked());
+
+ frame->GetEventHandler()->ProcessEvent(commandEvent);
+ }
+ else
+ {
+ // otherwise let the menu have it
+ menu->SendEvent(id, item->IsCheckable() ? item->IsChecked() : -1);
+ }