wxSTD ostream& operator<<(wxSTD ostream& os, const wxCStrData& str)
{
-// FIXME-UTF8: always, not only if wxUSE_UNICODE
-#if wxUSE_UNICODE && !defined(__BORLANDC__)
- return os << (const wchar_t*)str.AsWCharBuf();
+#if wxUSE_UNICODE && !wxUSE_UNICODE_UTF8
+ return os << (const char *)str.AsCharBuf();
#else
- return os << (const char*)str.AsCharBuf();
+ return os << str.AsInternal();
#endif
}
}
#endif
+#if wxUSE_UNICODE && defined(HAVE_WOSTREAM)
+
+wxSTD wostream& operator<<(wxSTD wostream& wos, const wxString& str)
+{
+ return wos << str.wc_str();
+}
+
+wxSTD wostream& operator<<(wxSTD wostream& wos, const wxCStrData& str)
+{
+ return wos << str.AsWChar();
+}
+
+wxSTD wostream& operator<<(wxSTD wostream& wos, const wxWCharBuffer& str)
+{
+ return wos << str.data();
+}
+
+#endif // wxUSE_UNICODE && defined(HAVE_WOSTREAM)
+
#endif // wxUSE_STD_IOSTREAM
// ===========================================================================
wxString *str = wxConstCast(m_str, wxString);
// convert the string:
+ //
+ // FIXME-UTF8: we'd like to do the conversion in the existing buffer (if we
+ // have it) but it's unfortunately not obvious to implement
+ // because we don't know how big buffer do we need for the
+ // given string length (in case of multibyte encodings, e.g.
+ // ISO-2022-JP or UTF-8 when internal representation is wchar_t)
+ //
+ // One idea would be to store more than just m_convertedToChar
+ // in wxString: then we could record the length of the string
+ // which was converted the last time and try to reuse the same
+ // buffer if the current length is not greater than it (this
+ // could still fail because string could have been modified in
+ // place but it would work most of the time, so we'd do it and
+ // only allocate the new buffer if in-place conversion returned
+ // an error). We could also store a bit saying if the string
+ // was modified since the last conversion (and update it in all
+ // operation modifying the string, of course) to avoid unneeded
+ // consequential conversions. But both of these ideas require
+ // adding more fields to wxString and require profiling results
+ // to be sure that we really gain enough from them to justify
+ // doing it.
wxCharBuffer buf(str->mb_str());
- // FIXME-UTF8: do the conversion in-place in the existing buffer
+ // if it failed, return empty string and not NULL to avoid crashes in code
+ // written with either wxWidgets 2 wxString or std::string behaviour in
+ // mind: neither of them ever returns NULL and so we shouldn't neither
+ if ( !buf )
+ return "";
+
if ( str->m_convertedToChar &&
strlen(buf) == strlen(str->m_convertedToChar) )
{
// convert the string:
wxWCharBuffer buf(str->wc_str());
+ // notice that here, unlike above in AsChar(), conversion can't fail as our
+ // internal UTF-8 is always well-formed -- or the string was corrupted and
+ // all bets are off anyhow
+
// FIXME-UTF8: do the conversion in-place in the existing buffer
if ( str->m_convertedToWChar &&
wxWcslen(buf) == wxWcslen(str->m_convertedToWChar) )
return SubstrBufFromMB("", 0);
// and then to UTF-8:
- SubstrBufFromMB buf(ConvertStr(wcBuf, wcLen, wxMBConvUTF8()));
+ SubstrBufFromMB buf(ConvertStr(wcBuf, wcLen, wxMBConvStrictUTF8()));
// widechar -> UTF-8 conversion isn't supposed to ever fail:
wxASSERT_MSG( buf.data, _T("conversion to UTF-8 failed") );
const wxWCharBuffer wxString::wc_str() const
{
- return wxMBConvUTF8().cMB2WC(m_impl.c_str(),
- m_impl.length() + 1 /* size, not length */,
- NULL);
+ return wxMBConvStrictUTF8().cMB2WC
+ (
+ m_impl.c_str(),
+ m_impl.length() + 1, // size, not length
+ NULL
+ );
}
const wxCharBuffer wxString::mb_str(const wxMBConv& conv) const
// FIXME-UTF8: use wc_str() here once we have buffers with length
size_t wcLen;
- wxWCharBuffer wcBuf(
- wxMBConvUTF8().cMB2WC(m_impl.c_str(),
- m_impl.length() + 1 /* size, not length */,
- &wcLen));
+ wxWCharBuffer wcBuf(wxMBConvStrictUTF8().cMB2WC
+ (
+ m_impl.c_str(),
+ m_impl.length() + 1, // size
+ &wcLen
+ ));
if ( !wcLen )
return wxCharBuffer("");
- return conv.cWC2MB(wcBuf, wcLen, NULL);
+ return conv.cWC2MB(wcBuf, wcLen+1, NULL);
}
#else // ANSI
{
// FIXME-UTF8: use wxUniChar::ToLower/ToUpper once added
- size_t idx = 0;
const_iterator i1 = begin();
const_iterator end1 = end();
const_iterator i2 = s.begin();
const_iterator end2 = s.end();
- for ( ; i1 != end1 && i2 != end2; ++idx, ++i1, ++i2 )
+ for ( ; i1 != end1 && i2 != end2; ++i1, ++i2 )
{
wxUniChar lower1 = (wxChar)wxTolower(*i1);
wxUniChar lower2 = (wxChar)wxTolower(*i2);
wxString res;
- wxImplStringBuffer buf(res, len);
- wxStringCharType *dest = buf;
-
- for ( ;; )
{
- unsigned char c = (unsigned char)*ascii++;
- wxASSERT_MSG( c < 0x80,
- _T("Non-ASCII value passed to FromAscii().") );
+ wxStringInternalBuffer buf(res, len);
+ wxStringCharType *dest = buf;
- *dest++ = (wchar_t)c;
+ for ( ; len > 0; --len )
+ {
+ unsigned char c = (unsigned char)*ascii++;
+ wxASSERT_MSG( c < 0x80,
+ _T("Non-ASCII value passed to FromAscii().") );
- if ( c == '\0' )
- break;
+ *dest++ = (wchar_t)c;
+ }
}
return res;
wxString wxString::FromAscii(const char *ascii)
{
- return FromAscii(ascii, strlen(ascii));
+ return FromAscii(ascii, wxStrlen(ascii));
}
-wxString wxString::FromAscii(const char ascii)
+wxString wxString::FromAscii(char ascii)
{
// What do we do with '\0' ?
// find last non-space character
reverse_iterator psz = rbegin();
while ( (psz != rend()) && wxSafeIsspace(*psz) )
- psz++;
+ ++psz;
// truncate at trailing space start
erase(psz.base(), end());
// find first non-space character
iterator psz = begin();
while ( (psz != end()) && wxSafeIsspace(*psz) )
- psz++;
+ ++psz;
// fix up data and length
erase(begin(), psz);
// it out. Note that number extraction works correctly on UTF-8 strings, so
// we can use wxStringCharType and wx_str() for maximum efficiency.
-template <typename T>
-bool wxStringToIntType(const wxStringCharType *start,
- T *val,
- int base,
- T (*func)(const wxStringCharType*, wxStringCharType**, int))
-{
- wxCHECK_MSG( val, false, _T("NULL output pointer") );
- wxASSERT_MSG( !base || (base > 1 && base <= 36), _T("invalid base") );
-
#ifndef __WXWINCE__
- errno = 0;
+ #define DO_IF_NOT_WINCE(x) x
+#else
+ #define DO_IF_NOT_WINCE(x)
#endif
- wxStringCharType *end;
- *val = (*func)(start, &end, base);
-
- // return true only if scan was stopped by the terminating NUL and if the
- // string was not empty to start with and no under/overflow occurred
- return !*end && (end != start)
-#ifndef __WXWINCE__
- && (errno != ERANGE)
-#endif
- ;
-}
+#define WX_STRING_TO_INT_TYPE(val, base, func) \
+ wxCHECK_MSG( val, false, _T("NULL output pointer") ); \
+ wxASSERT_MSG( !base || (base > 1 && base <= 36), _T("invalid base") ); \
+ \
+ DO_IF_NOT_WINCE( errno = 0; ) \
+ \
+ const wxStringCharType *start = wx_str(); \
+ wxStringCharType *end; \
+ *val = func(start, &end, base); \
+ \
+ /* return true only if scan was stopped by the terminating NUL and */ \
+ /* if the string was not empty to start with and no under/overflow */ \
+ /* occurred: */ \
+ return !*end && (end != start) \
+ DO_IF_NOT_WINCE( && (errno != ERANGE) )
bool wxString::ToLong(long *val, int base) const
{
- return wxStringToIntType(wx_str(), val, base, wxStrtol);
+ WX_STRING_TO_INT_TYPE(val, base, wxStrtol);
}
bool wxString::ToULong(unsigned long *val, int base) const
{
- return wxStringToIntType(wx_str(), val, base, wxStrtoul);
+ WX_STRING_TO_INT_TYPE(val, base, wxStrtoul);
}
bool wxString::ToLongLong(wxLongLong_t *val, int base) const
{
- return wxStringToIntType(wx_str(), val, base, wxStrtoll);
+ WX_STRING_TO_INT_TYPE(val, base, wxStrtoll);
}
bool wxString::ToULongLong(wxULongLong_t *val, int base) const
{
- return wxStringToIntType(wx_str(), val, base, wxStrtoull);
+ WX_STRING_TO_INT_TYPE(val, base, wxStrtoull);
}
bool wxString::ToDouble(double *val) const
}
#endif // wxUSE_UNICODE_UTF8
+/*
+ Uses wxVsnprintf and places the result into the this string.
+
+ In ANSI build, wxVsnprintf is effectively vsnprintf but in Unicode build
+ it is vswprintf. Due to a discrepancy between vsnprintf and vswprintf in
+ the ISO C99 (and thus SUSv3) standard the return value for the case of
+ an undersized buffer is inconsistent. For conforming vsnprintf
+ implementations the function must return the number of characters that
+ would have been printed had the buffer been large enough. For conforming
+ vswprintf implementations the function must return a negative number
+ and set errno.
+
+ What vswprintf sets errno to is undefined but Darwin seems to set it to
+ EOVERFLOW. The only expected errno are EILSEQ and EINVAL. Both of
+ those are defined in the standard and backed up by several conformance
+ statements. Note that ENOMEM mentioned in the manual page does not
+ apply to swprintf, only wprintf and fwprintf.
+
+ Official manual page:
+ http://www.opengroup.org/onlinepubs/009695399/functions/swprintf.html
+
+ Some conformance statements (AIX, Solaris):
+ http://www.opengroup.org/csq/view.mhtml?RID=ibm%2FSD1%2F3
+ http://www.theopengroup.org/csq/view.mhtml?norationale=1&noreferences=1&RID=Fujitsu%2FSE2%2F10
+
+ Since EILSEQ and EINVAL are rather common but EOVERFLOW is not and since
+ EILSEQ and EINVAL are specifically defined to mean the error is other than
+ an undersized buffer and no other errno are defined we treat those two
+ as meaning hard errors and everything else gets the old behavior which
+ is to keep looping and increasing buffer size until the function succeeds.
+
+ In practice it's impossible to determine before compilation which behavior
+ may be used. The vswprintf function may have vsnprintf-like behavior or
+ vice-versa. Behavior detected on one release can theoretically change
+ with an updated release. Not to mention that configure testing for it
+ would require the test to be run on the host system, not the build system
+ which makes cross compilation difficult. Therefore, we make no assumptions
+ about behavior and try our best to handle every known case, including the
+ case where wxVsnprintf returns a negative number and fails to set errno.
+
+ There is yet one more non-standard implementation and that is our own.
+ Fortunately, that can be detected at compile-time.
+
+ On top of all that, ISO C99 explicitly defines snprintf to write a null
+ character to the last position of the specified buffer. That would be at
+ at the given buffer size minus 1. It is supposed to do this even if it
+ turns out that the buffer is sized too small.
+
+ Darwin (tested on 10.5) follows the C99 behavior exactly.
+
+ Glibc 2.6 almost follows the C99 behavior except vswprintf never sets
+ errno even when it fails. However, it only seems to ever fail due
+ to an undersized buffer.
+*/
#if wxUSE_UNICODE_UTF8
template<typename BufferType>
#else
// only a copy
va_list argptrcopy;
wxVaCopy(argptrcopy, argptr);
+
+#ifndef __WXWINCE__
+ // Set errno to 0 to make it determinate if wxVsnprintf fails to set it.
+ errno = 0;
+#endif
int len = wxVsnprintf(buf, size, format, argptrcopy);
va_end(argptrcopy);
// some implementations of vsnprintf() don't NUL terminate
// the string if there is not enough space for it so
// always do it manually
+ // FIXME: This really seems to be the wrong and would be an off-by-one
+ // bug except the code above allocates an extra character.
buf[size] = _T('\0');
// vsnprintf() may return either -1 (traditional Unix behaviour) or the
// assume it only returns error if there is not enough space, but
// as we don't know how much we need, double the current size of
// the buffer
- size *= 2;
+#ifndef __WXWINCE__
+ if( (errno == EILSEQ) || (errno == EINVAL) )
+ // If errno was set to one of the two well-known hard errors
+ // then fail immediately to avoid an infinite loop.
+ return -1;
+ else
+#endif // __WXWINCE__
+ // still not enough, as we don't know how much we need, double the
+ // current size of the buffer
+ size *= 2;
#endif // wxUSE_WXVSNPRINTF/!wxUSE_WXVSNPRINTF
}
else if ( len >= size )
#else
// some vsnprintf() implementations NUL-terminate the buffer and
// some don't in len == size case, to be safe always add 1
+ // FIXME: I don't quite understand this comment. The vsnprintf
+ // function is specifically defined to return the number of
+ // characters printed not including the null terminator.
+ // So OF COURSE you need to add 1 to get the right buffer size.
+ // The following line is definitely correct, no question.
size = len + 1;
#endif
}
#if wxUSE_STL_BASED_WXSTRING
typedef wxStringTypeBuffer<char> Utf8Buffer;
#else
- typedef wxImplStringBuffer Utf8Buffer;
+ typedef wxStringInternalBuffer Utf8Buffer;
#endif
#endif
// convert to lower case, return the copy of the string
wxString wxString::Lower() const { wxString s(*this); return s.MakeLower(); }
+
+// ----------------------------------------------------------------------------
+// wxUTF8StringBuffer
+// ----------------------------------------------------------------------------
+
+#if wxUSE_UNICODE_WCHAR
+wxUTF8StringBuffer::~wxUTF8StringBuffer()
+{
+ wxMBConvStrictUTF8 conv;
+ size_t wlen = conv.ToWChar(NULL, 0, m_buf);
+ wxCHECK_RET( wlen != wxCONV_FAILED, "invalid UTF-8 data in string buffer?" );
+
+ wxStringInternalBuffer wbuf(m_str, wlen);
+ conv.ToWChar(wbuf, wlen, m_buf);
+}
+
+wxUTF8StringBufferLength::~wxUTF8StringBufferLength()
+{
+ wxCHECK_RET(m_lenSet, "length not set");
+
+ wxMBConvStrictUTF8 conv;
+ size_t wlen = conv.ToWChar(NULL, 0, m_buf, m_len);
+ wxCHECK_RET( wlen != wxCONV_FAILED, "invalid UTF-8 data in string buffer?" );
+
+ wxStringInternalBufferLength wbuf(m_str, wlen);
+ conv.ToWChar(wbuf, wlen, m_buf, m_len);
+ wbuf.SetLength(wlen);
+}
+#endif // wxUSE_UNICODE_WCHAR