-Todo on wxWin 2.0, Windows platform
------------------------------------
+Todo on wxWin 2, Windows platform
+---------------------------------
HIGH PRIORITY
-------------
-Integrate Robert's wxGrid enhancements.
+Add further controls and properties to Dialog Editor.
-Find/add wxThread sample - Arthur T-D?
+Add centring, right justify styles to wxStaticText.
-wxControl dimensions should be optionally based on dialog font
-size for portability (dialog units as per Windows).
+Extend wxSystemSettings to get symbols for current nationality,
+e.g. ',' instead of '.' for decimal points.
-Implement wxDC floating point transformations.
-
-Remove transformation from device to logical coordinates from
-events e.g. mouse events.
-
-Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
-
-Revamp Dialog Editor for new controls and properties (e.g.
-window id).
-
-Registry classes (check out wxConfig class - see issues.txt).
-
-Change DnD classes to use global symbols, and wxString.
-
-Update manual.
- wxApp changes DONE
- wxMenu changes DONE
- wxModule DONE
- wxRegion DONE
- wxFile DONE
- wxTempFile
- wxMask DONE
- wxDC:Blit DONE
- wxTaskBarIcon DONE
- wxMsgCatalog etc.
- wxLog
- wxConfig, wxRegKey
- wxTabCtrl DONE
- wxNotebook
- wxWave DONE
- wxJoystick DONE
- wxStatusBar95 and wxFrame status bar functions
- wxListBox changes (for ownerdraw functionality)
- wxThread DONE (except for topic overview)
- wxHelpController classes DONE (except for Unix ones)
- wxString
- wxTString
- Drag and drop (change API if required, e.g. const).
- wxCheckListBox
- wxBaseArray, other arrays
- (wxOwnerDrawn)
- Document the include file for each class
-
-Write tutorial.
+wxToolTip::Enable should be static for wxGTK compatibility (VZ)
-Other static classes.
+LOW PRIORITY (MEDIUM TERM)
+--------------------------
-Makefiles for other compilers. Generic makefiles?
-Rewrite makefiles to maintain simultaneous debug/release
-objects.
+Supply VC++ project generator utility.
More wxSystemSettings (see comment in settings.cpp).
-wxSocket integration.
-
-wxListCtrl, wxTreeCtrl, wxImageList integration with Robert
-Roebling's classes.
-
-Convert OGL, other utilities and samples.
-
-Check TODO entries.
-
-Change #include "wx/xxx.h" to #include <wx/xxx.h>
-
-Tidy code further, e.g. formatting from DevStudio, plus
-standard header.
-
Shell function to invoke a document with open, print, whatever...
-wxTextCtrl (and wxMultiText/wxTextWindow in wxWin 1.xx) - differences between Edit
-and RichEdit controls.
-
-Make use of Vadim's gettext implementation throughout wxWin code.
-Document it.
-
-Change wxUpdateIterator to use wxRegion; or scrap
-wxUpdateIterator? See wxGTK.
-
-Check WXWIN_COMPATIBILITY mode, remove any unnecessary #ifdefs.
-
-Retain callback functions; have semi-compatible callback function prototypes
-for all controls, at least in WXWIN_COMPATIBLE mode, but
-retain (Set)Callback for all compilations. This is following a
-panicky response to losing callbacks.
-
-Merge dib.cpp, dibutils.cpp.
-
-Simplify the toolbar samples.
-
-Add a wxTabCtrl sample.
-
-EVT_ENTER/LEAVE_WINDOW: Perhaps one approach to reliable implementation of
-EVT_LEAVE_WINDOW is to set a flag when the mouse pointer is in a window,
-then in idle time, check this window.
-If the flag is set but the mouse pointer is outside the window, then
-it's time to generate an EVT_LEAVE_WINDOW. This would be necessary at
-least for the case when the mouse cursor goes off the application windows,
-and no motion event was generated (i.e. you moved the mouse quickly!).
-If it goes from one app window to another, you could generate the event sooner.
-
-LOW PRIORITY
-------------
-
-Debug PNG support in wxBitmap (no 4-bit support), and possibly add a convertor from PNG
-to HICON. We could perhaps also support inclusion of PNGs into
-a .res file as a custom resource.
-
-Fonts: ability to enumerate them.
-
-Angled text.
-
-Eliminate Set/GetDefaultBackgroundColour? Just take background
-colour for child control instead.
-
-Think about reimplementing wxBitmapButton, wxStaticBitmap using
-BS_BITMAP, SS_BITMAP - but this may not allow wxBitmap
-argument, so instead just allow controls loaded from native
-resource to deal with this style and call default processing.
-
-Completion of drag and drop support (Vadim).
-
-Better clipboard support.
-
-Toolbars: use event tables not virtual functions.
-
-wxWizard class?
-
-Doc/view - have some standard views/docs e.g. wxTextView.
-
-wxClassWizard for generating files, chunks of code.
-
-Miscellaneous file/system function wrappers.
-
-wxImage or replacement; further wxBitmap/wxIcon etc. functions
-(load animated icos).
-
-Integrate existing multimedia classes.
-
-Rich text class?
-
-Optimize size further.
-
-wxThread integration.
-
-Look at WinCE stuff incl. database classes.
-
-Improve conversion guide, compatibility classes, tools?
+Write tutorial.
-Bug database.
+Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
-ActiveX support?
+Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps
+in image list so we can get them later.
-OpenGL integration.
+Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp).
Menu bitmaps - document Vadim's enhancements.
-Enhance Tex2RTF to generate Microsoft HTML help, perhaps Netscape
-HTML help also.
-
wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to
use some kind of hash table scheme.
Write wxDisplay class for querying settings and passing
to wxFrame to mirror the X situation (multiple displays).
-Write translator between old and new .wxr formats (including
-substituting static text for obsolete labels).
+Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush
+can work.
-Improve and expand wxSizer classes.
+Find out how to set wxFileDialog position.
-Write more validators.
+Implement wxDC floating point transformations.
-Classes for file/OS utility functions.
+A wxDC function (or two) for drawing 3D edges?
-Add support for more static controls e.g. wxStaticLine.
+LOW PRIORITY (LONG TERM)
+------------------------
+
+ActiveX support
+
+Look at porting to WinCE
GDI objects could be optimised further in constructors by
searching for a matching, pre-existing object, and assigning from
(creating a new object rather than searching may or may not be
more efficient).
-Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush
-can work.
+Integrate Guilhem's multimedia classes: documentation, makefiles,
+different platforms.
+
+Rich text class.
+