// ----------------------------------------------------------------------------
// the application icon (under Windows and OS/2 it is in resources)
-#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
+#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "emulator.xpm"
#endif
// If the development version, go up a directory.
#ifdef __WXMSW__
- if ((m_appDir.Right(5).CmpNoCase(_T("DEBUG")) == 0) ||
- (m_appDir.Right(11).CmpNoCase(_T("DEBUGSTABLE")) == 0) ||
- (m_appDir.Right(7).CmpNoCase(_T("RELEASE")) == 0) ||
- (m_appDir.Right(13).CmpNoCase(_T("RELEASESTABLE")) == 0)
+ if ((m_appDir.Right(5).CmpNoCase(wxT("DEBUG")) == 0) ||
+ (m_appDir.Right(11).CmpNoCase(wxT("DEBUGSTABLE")) == 0) ||
+ (m_appDir.Right(7).CmpNoCase(wxT("RELEASE")) == 0) ||
+ (m_appDir.Right(13).CmpNoCase(wxT("RELEASESTABLE")) == 0)
)
m_appDir = wxPathOnly(m_appDir);
#endif
}
// create the main application window
- wxEmulatorFrame *frame = new wxEmulatorFrame(_T("wxEmulator"),
+ wxEmulatorFrame *frame = new wxEmulatorFrame(wxT("wxEmulator"),
wxPoint(50, 50), wxSize(450, 340));
#if wxUSE_STATUSBAR
// the "About" item should be in the help menu
wxMenu *helpMenu = new wxMenu;
- helpMenu->Append(Emulator_About, _T("&About...\tF1"), _T("Show about dialog"));
+ helpMenu->Append(Emulator_About, wxT("&About\tF1"), wxT("Show about dialog"));
- menuFile->Append(Emulator_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
+ menuFile->Append(Emulator_Quit, wxT("E&xit\tAlt-X"), wxT("Quit this program"));
// now append the freshly created menu to the menu bar...
wxMenuBar *menuBar = new wxMenuBar();
- menuBar->Append(menuFile, _T("&File"));
- menuBar->Append(helpMenu, _T("&Help"));
+ menuBar->Append(menuFile, wxT("&File"));
+ menuBar->Append(helpMenu, wxT("&Help"));
// ... and attach this menu bar to the frame
SetMenuBar(menuBar);
void wxEmulatorFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
wxString msg;
- msg.Printf( _T("wxEmulator is an environment for testing embedded X11 apps.\n"));
+ msg.Printf( wxT("wxEmulator is an environment for testing embedded X11 apps.\n"));
- wxMessageBox(msg, _T("About wxEmulator"), wxOK | wxICON_INFORMATION, this);
+ wxMessageBox(msg, wxT("About wxEmulator"), wxOK | wxICON_INFORMATION, this);
}
void wxEmulatorFrame::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
wxSize sz = GetClientSize();
if (wxGetApp().m_xnestWindow
#ifdef __WXX11__
- && wxGetApp().m_xnestWindow->GetMainWindow()
+ && wxGetApp().m_xnestWindow->X11GetMainWindow()
#endif
)
{
wxPaintDC dc(this);
wxSize sz = GetClientSize();
- if (wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.Ok())
+ if (wxGetApp().m_emulatorInfo.m_emulatorBackgroundBitmap.IsOk())
{
int deviceWidth = wxGetApp().m_emulatorInfo.m_emulatorDeviceSize.x;
int deviceHeight = wxGetApp().m_emulatorInfo.m_emulatorDeviceSize.y;
wxFileName::SplitPath(filename, & path, & name, & ext);
ext.MakeLower();
- if (ext == _T("jpg") || ext == _T("jpeg"))
+ if (ext == wxT("jpg") || ext == wxT("jpeg"))
return wxBITMAP_TYPE_JPEG;
- if (ext == _T("gif"))
+ if (ext == wxT("gif"))
return wxBITMAP_TYPE_GIF;
- if (ext == _T("bmp"))
+ if (ext == wxT("bmp"))
return wxBITMAP_TYPE_BMP;
- if (ext == _T("png"))
+ if (ext == wxT("png"))
return wxBITMAP_TYPE_PNG;
- if (ext == _T("pcx"))
+ if (ext == wxT("pcx"))
return wxBITMAP_TYPE_PCX;
- if (ext == _T("tif") || ext == _T("tiff"))
- return wxBITMAP_TYPE_TIF;
+ if (ext == wxT("tif") || ext == wxT("tiff"))
+ return wxBITMAP_TYPE_TIFF;
return wxBITMAP_TYPE_INVALID;
}