@itemdef{wxDF_FILENAME,
A list of filenames.}
@itemdef{wxDF_HTML,
- An HTML string. This is only valid when passed to
- wxSetClipboardData when compiled with Visual C++ in non-Unicode
- mode.}
+ An HTML string. This is currently only valid on Mac and MSW.}
@endDefList
As mentioned above, these standard formats may be passed to any function
*/
void SetType(wxDataFormatId type);
+ /**
+ Returns @true if the formats are different.
+ */
+ bool operator !=(const wxDataFormat& format) const;
+
/**
Returns @true if the formats are different.
*/
bool operator !=(wxDataFormatId format) const;
+ /**
+ Returns @true if the formats are equal.
+ */
+ bool operator ==(const wxDataFormat& format) const;
+
/**
Returns @true if the formats are equal.
*/
};
+const wxDataFormat wxFormatInvalid;
+
/**
@class wxDataObject
Direction dir = Get) const = 0;
/**
- The method will write the data of the format @a format in the buffer
- @a buf and return @true on success, @false on failure.
+ The method will write the data of the format @a format to the buffer
+ @a buf. In other words, copy the data from this object in the given
+ format to the supplied buffer. Returns @true on success, @false on
+ failure.
*/
virtual bool GetDataHere(const wxDataFormat& format, void* buf) const = 0;
/**
Set the data in the format @a format of the length @a len provided in
- the buffer @a buf.
+ the buffer @a buf. In other words, copy length bytes of data from the
+ buffer to this data object.
@param format
The format for which to set the data.
@since 2.9.1
*/
wxDataObjectSimple *GetObject(const wxDataFormat& format,
- wxDataObjectBase::Direction dir = Get) const;
+ wxDataObject::Direction dir = wxDataObject::Get) const;
};
Returns 1 under other platforms (e.g. wxMSW) or when building in ANSI mode
(@c wxUSE_UNICODE==0).
*/
- virtual size_t GetFormatCount(Direction dir = Get) const;
+ virtual size_t GetFormatCount(wxDataObject::Direction dir = wxDataObject::Get) const;
/**
Returns the preferred format supported by this object.
under other ports returns only one of the two, depending on the build mode.
*/
virtual void GetAllFormats(wxDataFormat* formats,
- Direction dir = Get) const = 0;
+ wxDataObject::Direction dir = wxDataObject::Get) const;
/**
Sets the text associated with the data object. This method is called
const wxArrayString& GetFilenames() const;
};
+/**
+ @class wxHTMLDataObject
+
+ wxHTMLDataObject is used for working with HTML-formatted text.
+
+ @library{wxcore}
+ @category{dnd}
+
+ @see wxDataObject, wxDataObjectSimple
+*/
+class wxHTMLDataObject : public wxDataObjectSimple
+{
+public:
+ /**
+ Constructor.
+ */
+ wxHTMLDataObject(const wxString& html = wxEmptyString);
+ /**
+ Returns the HTML string.
+ */
+ virtual wxString GetHTML() const;
+
+ /**
+ Sets the HTML string.
+ */
+ virtual void SetHTML(const wxString& html);
+};