]> git.saurik.com Git - wxWidgets.git/blobdiff - include/wx/gtk/brush.h
Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / gtk / brush.h
index 94c65f760f13033663065605e9e8095dd17db3ff..2859c6ad397a1355cfb5c342fc3489c78037762d 100644 (file)
@@ -2,10 +2,9 @@
 // Name:        brush.h
 // Purpose:
 // Author:      Robert Roebling
-// Created:     01/02/97
-// Id:
-// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence:    wxWindows licence
+// Id:          $Id$
+// Copyright:   (c) 1998 Robert Roebling
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
 
@@ -34,36 +33,36 @@ class wxBrush;
 
 class wxBrush: public wxGDIObject
 {
-  DECLARE_DYNAMIC_CLASS(wxBrush)
-
-  public:
-
-    wxBrush(void);
+public:
+    wxBrush() { }
+    
     wxBrush( const wxColour &colour, int style );
-    wxBrush( const wxString &colourName, int style );
     wxBrush( const wxBitmap &stippleBitmap );
-    wxBrush( const wxBrush &brush );
-    wxBrush( const wxBrush *brush );
-    ~wxBrush(void);
-    wxBrush& operator = ( const wxBrush& brush );
-    bool operator == ( const wxBrush& brush );
-    bool operator != ( const wxBrush& brush );
-    bool Ok(void) const;
-
-    int GetStyle(void) const;
-    wxColour &GetColour(void) const;
-    wxBitmap *GetStipple(void) const;
+    ~wxBrush();
     
+    wxBrush( const wxBrush &brush ) { Ref(brush); }
+    wxBrush& operator = ( const wxBrush& brush ) { Ref(brush); return *this; }
     
+    bool Ok() const { return m_refData != NULL; }
+    
+    bool operator == ( const wxBrush& brush ) const;
+    bool operator != (const wxBrush& brush) const { return !(*this == brush); }
+
+    int GetStyle() const;
+    wxColour &GetColour() const;
+    wxBitmap *GetStipple() const;
+
     void SetColour( const wxColour& col );
-    void SetColour( const wxString& col );
     void SetColour( unsigned char r, unsigned char g, unsigned char b );
     void SetStyle( int style );
     void SetStipple( const wxBitmap& stipple );
+
+private:
+    // ref counting code
+    virtual wxObjectRefData *CreateRefData() const;
+    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
     
-    void Unshare(void);
-  
-    // no data :-)
+    DECLARE_DYNAMIC_CLASS(wxBrush)
 };
 
 #endif // __GTKBRUSHH__