#include "wx/gdicmn.h"
-#ifdef USE_GDK_IMLIB
+#ifdef wxUSE_GDK_IMLIB
#include "../gdk_imlib/gdk_imlib.h"
#endif
if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
M_COLDATA->FreeColour();
-#ifdef USE_GDK_IMLIB
+#ifdef wxUSE_GDK_IMLIB
int r = M_COLDATA->m_color.red >> SHIFT;
int g = M_COLDATA->m_color.green >> SHIFT;