}
}
-void wxTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxPaintDC &dc, int level, int &y )
+void wxTreeCtrl::PaintLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y )
{
int horizX = level*m_indent;
}
}
-void wxTreeCtrl::CalculateLevel( wxGenericTreeItem *item, wxPaintDC &dc, int level, int &y )
+void wxTreeCtrl::CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y )
{
int horizX = level*m_indent;