//@{
/**
Construct a menu bar from arrays of menus and titles.
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@param n
The number of menus.
@param menus
/**
Adds the item to the end of the menu bar.
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@param menu
The menu to add. Do not deallocate this menu after calling Append.
@param title
The title of the menu.
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@returns @true on success, @false if an error occurred.
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@see Insert()
*/
bool Append(wxMenu* menu, const wxString& title);
/**
Checks or unchecks a menu item.
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@param id
The menu item identifier.
@param check
If @true, checks the menu item, otherwise the item is unchecked.
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@remarks Only use this when the menu bar has been associated with a
frame; otherwise, use the wxMenu equivalent call.
*/
/**
Enables or disables (greys out) a menu item.
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@param id
The menu item identifier.
@param enable
@true to enable the item, @false to disable it.
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@remarks Only use this when the menu bar has been associated with a
frame; otherwise, use the wxMenu equivalent call.
*/
/**
Enables or disables a whole menu.
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@param pos
The position of the menu, starting from zero.
@param enable
@true to enable the menu, @false to disable it.
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@remarks Only use this when the menu bar has been associated with a frame.
*/
void EnableTop(int pos, const bool enable);
/**
Finds the menu item object associated with the given menu item identifier.
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@param id
Menu item identifier.
@param menu
If not @NULL, menu will get set to the associated menu.
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@returns The found menu item object, or @NULL if one was not found.
*/
wxMenuItem* FindItem(int id, wxMenu menu = NULL) const;
/**
Finds the menu item id for a menu name/menu item string pair.
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@param menuString
Menu title to find.
@param itemString
Item to find.
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@returns The menu item identifier, or wxNOT_FOUND if none was found.
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@remarks Any special menu codes are stripped out of source and target
strings before matching.
*/
/**
Gets the help string associated with the menu item identifier.
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@param id
The menu item identifier.
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@returns The help string, or the empty string if there was no help string
or the menu item was not found.
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@see SetHelpString()
*/
wxString GetHelpString(int id) const;
/**
Gets the label associated with a menu item.
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@param id
The menu item identifier.
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@returns The menu item label, or the empty string if the item was not
found.
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@remarks Use only after the menubar has been associated with a frame.
*/
wxString GetLabel(int id) const;
Returns the label of a top-level menu. Note that the returned string does not
include the accelerator characters which could have been specified in the menu
title string during its construction.
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@param pos
Position of the menu on the menu bar, starting from zero.
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@returns The menu label, or the empty string if the menu was not found.
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@remarks Use only after the menubar has been associated with a frame.
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@see SetLabelTop()
*/
wxString GetLabelTop(int pos) const;
Returns the label of a top-level menu. Note that the returned string
includes the accelerator characters that have been specified in the menu
title string during its construction.
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@param pos
Position of the menu on the menu bar, starting from zero.
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@returns The menu label, or the empty string if the menu was not found.
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@remarks Use only after the menubar has been associated with a frame.
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@see GetMenuLabelText(), SetMenuLabel()
*/
wxString GetMenuLabel(int pos) const;
Returns the label of a top-level menu. Note that the returned string does not
include any accelerator characters that may have been specified in the menu
title string during its construction.
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@param pos
Position of the menu on the menu bar, starting from zero.
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@returns The menu label, or the empty string if the menu was not found.
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@remarks Use only after the menubar has been associated with a frame.
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@see GetMenuLabel(), SetMenuLabel()
*/
wxString GetMenuLabelText(int pos) const;
position 0 will insert it in the very beginning of it, inserting at position
GetMenuCount() is the same as calling
Append().
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@param pos
The position of the new menu in the menu bar
@param menu
The menu to add. wxMenuBar owns the menu and will free it.
@param title
The title of the menu.
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@returns @true on success, @false if an error occurred.
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@see Append()
*/
bool Insert(size_t pos, wxMenu* menu, const wxString& title);
/**
Determines whether an item is checked.
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@param id
The menu item identifier.
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@returns @true if the item was found and is checked, @false otherwise.
*/
bool IsChecked(int id) const;
/**
Determines whether an item is enabled.
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@param id
The menu item identifier.
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@returns @true if the item was found and is enabled, @false otherwise.
*/
bool IsEnabled(int id) const;
responsible for deleting it. This function may be used together with
Insert() to change the menubar
dynamically.
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@see Replace()
*/
wxMenu* Remove(size_t pos);
/**
Replaces the menu at the given position with another one.
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@param pos
The position of the new menu in the menu bar
@param menu
The menu to add.
@param title
The title of the menu.
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@returns The menu which was previously at position pos. The caller is
responsible for deleting it.
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@see Insert(), Remove()
*/
wxMenu* Replace(size_t pos, wxMenu* menu, const wxString& title);
/**
Sets the help string associated with a menu item.
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@param id
Menu item identifier.
@param helpString
Help string to associate with the menu item.
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@see GetHelpString()
*/
void SetHelpString(int id, const wxString& helpString);
/**
Sets the label of a menu item.
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@param id
Menu item identifier.
@param label
Menu item label.
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@remarks Use only after the menubar has been associated with a frame.
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@see GetLabel()
*/
void SetLabel(int id, const wxString& label);
/**
Sets the label of a top-level menu.
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@param pos
The position of a menu on the menu bar, starting from zero.
@param label
The menu label.
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@remarks Use only after the menubar has been associated with a frame.
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@see GetLabelTop()
*/
void SetLabelTop(int pos, const wxString& label);
/**
Sets the label of a top-level menu.
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@param pos
The position of a menu on the menu bar, starting from zero.
@param label
The menu label.
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@remarks Use only after the menubar has been associated with a frame.
*/
void SetMenuLabel(int pos, const wxString& label);
//@{
/**
Constructs a wxMenu object.
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@param style
If set to wxMENU_TEAROFF, the menu will be detachable (wxGTK only).
*/
because it may be used for both items (including separators) and submenus and
because you can also specify various extra properties of a menu item this way,
such as bitmaps and fonts.
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@param id
The menu command identifier.
@param item
@param menuItem
A menuitem object. It will be owned by the wxMenu object after this function
is called, so do not delete it yourself.
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@remarks This command can be used after the menu has been shown, as well
as on initial creation of a menu or menubar.
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@see AppendSeparator(), AppendCheckItem(), AppendRadioItem(),
AppendSubMenu(), Insert(), SetLabel(),
GetHelpString(), SetHelpString(), wxMenuItem
/**
Adds a checkable item to the end of the menu.
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@see Append(), InsertCheckItem()
*/
wxMenuItem* AppendCheckItem(int id, const wxString& item,
Adds a radio item to the end of the menu. All consequent radio items form a
group and when an item in the group is checked, all the others are
automatically unchecked.
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@see Append(), InsertRadioItem()
*/
wxMenuItem* AppendRadioItem(int id, const wxString& item,
/**
Adds a separator to the end of the menu.
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@see Append(), InsertSeparator()
*/
wxMenuItem* AppendSeparator();
/**
Checks or unchecks the menu item.
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@param id
The menu item identifier.
@param check
If @true, the item will be checked, otherwise it will be unchecked.
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@see IsChecked()
*/
void Check(int id, const bool check);
Deletes the menu item from the menu. If the item is a submenu, it will
@b not be deleted. Use Destroy() if you want to
delete a submenu.
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@param id
Id of the menu item to be deleted.
@param item
Menu item to be deleted.
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@see FindItem(), Destroy(), Remove()
*/
void Delete(int id);
Deletes the menu item from the menu. If the item is a submenu, it will
be deleted. Use Remove() if you want to keep the submenu
(for example, to reuse it later).
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@param id
Id of the menu item to be deleted.
@param item
Menu item to be deleted.
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@see FindItem(), Deletes(), Remove()
*/
void Destroy(int id);
/**
Enables or disables (greys out) a menu item.
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@param id
The menu item identifier.
@param enable
@true to enable the menu item, @false to disable it.
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@see IsEnabled()
*/
void Enable(int id, const bool enable);
/**
Finds the menu item object associated with the given menu item identifier and,
optionally, the (sub)menu it belongs to.
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@param itemString
Menu item string to find.
@param id
@param menu
If the pointer is not @NULL, it will be filled with the item's
parent menu (if the item was found)
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@returns First form: menu item identifier, or wxNOT_FOUND if none is
found.
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@remarks Any special menu codes are stripped out of source and target
strings before matching.
*/
/**
Returns the help string associated with a menu item.
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@param id
The menu item identifier.
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@returns The help string, or the empty string if there is no help string
or the item was not found.
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@see SetHelpString(), Append()
*/
wxString GetHelpString(int id) const;
/**
Returns a menu item label.
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@param id
The menu item identifier.
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@returns The item label, or the empty string if the item was not found.
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@see GetLabelText(), SetLabel()
*/
wxString GetLabel(int id) const;
/**
Returns a menu item label, without any of the original mnemonics and
accelerators.
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@param id
The menu item identifier.
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@returns The item label, or the empty string if the item was not found.
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@see GetLabel(), SetLabel()
*/
wxString GetLabelText(int id) const;
/**
Returns the title of the menu.
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@remarks This is relevant only to popup menus, use
wxMenuBar::GetMenuLabel for the menus in the menubar.
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@see SetTitle()
*/
wxString GetTitle() const;
Inserts the given @a item before the position @e pos. Inserting the item
at position GetMenuItemCount() is the same
as appending it.
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@see Append(), Prepend()
*/
wxMenuItem* Insert(size_t pos, wxMenuItem* item);
/**
Inserts a checkable item at the given position.
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@see Insert(), AppendCheckItem()
*/
wxMenuItem* InsertCheckItem(size_t pos, int id,
/**
Inserts a radio item at the given position.
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@see Insert(), AppendRadioItem()
*/
wxMenuItem* InsertRadioItem(size_t pos, int id,
/**
Inserts a separator at the given position.
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@see Insert(), AppendSeparator()
*/
wxMenuItem* InsertSeparator(size_t pos);
/**
Determines whether a menu item is checked.
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@param id
The menu item identifier.
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@returns @true if the menu item is checked, @false otherwise.
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@see Check()
*/
bool IsChecked(int id) const;
/**
Determines whether a menu item is enabled.
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@param id
The menu item identifier.
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@returns @true if the menu item is enabled, @false otherwise.
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@see Enable()
*/
bool IsEnabled(int id) const;
/**
Inserts the given @a item at position 0, i.e. before all the other
existing items.
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@see Append(), Insert()
*/
wxMenuItem* Prepend(wxMenuItem* item);
/**
Inserts a checkable item at position 0.
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@see Prepend(), AppendCheckItem()
*/
wxMenuItem* PrependCheckItem(int id, const wxString& item,
/**
Inserts a radio item at position 0.
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@see Prepend(), AppendRadioItem()
*/
wxMenuItem* PrependRadioItem(int id, const wxString& item,
/**
Inserts a separator at position 0.
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@see Prepend(), AppendSeparator()
*/
wxMenuItem* PrependSeparator();
Removes the menu item from the menu but doesn't delete the associated C++
object. This allows to reuse the same item later by adding it back to the menu
(especially useful with submenus).
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@param id
The identifier of the menu item to remove.
@param item
The menu item to remove.
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@returns The item which was detached from the menu.
*/
wxMenuItem* Remove(int id);
/**
Sets an item's help string.
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@param id
The menu item identifier.
@param helpString
The help string to set.
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@see GetHelpString()
*/
void SetHelpString(int id, const wxString& helpString);
/**
Sets the label of a menu item.
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@param id
The menu item identifier.
@param label
The menu item label to set.
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@see Append(), GetLabel()
*/
void SetLabel(int id, const wxString& label);
/**
Sets the title of the menu.
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@param title
The title to set.
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@remarks This is relevant only to popup menus, use
wxMenuBar::SetLabelTop for the menus in the menubar.
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@see GetTitle()
*/
void SetTitle(const wxString& title);