Note that you must use a @a type value (aka image format)
that wxWidgets can save (e.g. JPG, PNG, see wxImage
documentation())!
-
+
@see AddFileWithMimeType()
*/
static void AddFile(const wxString& filename, wxImage& image,
Like AddFile(), but lets you explicitly
specify added file's MIME type. This version should be used whenever you know
the MIME type, because it makes accessing the files faster.
-
+
@wxsince{2.8.5}
-
+
@see AddFile()
*/
static void AddFileWithMimeType(const wxString& filename,