of the WX_* options in wx.bkl -->
<unset var="WX_SHARED"/>
<unset var="WX_UNICODE"/>
- <unset var="WX_DEBUG"/>
<unset var="WX_PORT"/>
<unset var="WX_VERSION"/>
$(DOLLAR)(shell $(WX_CONFIG) --query-toolkit)
</set>
<option name="WX_PORT">
- <values>gtk1,gtk2,msw,x11,motif,mgl,mac,dfb</values>
+ <values>gtk1,gtk2,msw,x11,motif,mgl,osx_cocoa,osx_carbon,dfb</values>
<default-value force="1">$(WX_PORT_DEFAULT)</default-value>
<description>
Port of the wx library to build against
</description>
</option>
- <set var="WX_DEBUG_DEFAULT" overwrite="0">
- $(DOLLAR)(shell $(WX_CONFIG) --query-debugtype | sed 's/debug/1/;s/release/0/')
- </set>
- <option name="WX_DEBUG">
- <values>0,1</values>
- <values-description>Release,Debug</values-description>
- <default-value force="1">$(WX_DEBUG_DEFAULT)</default-value>
- <description>
- Use debug build of wxWidgets (define __WXDEBUG__)?
- </description>
- </option>
-
<set var="WX_VERSION_DEFAULT" overwrite="0">
$(DOLLAR)(shell $(WX_CONFIG) --query-version | sed -e 's/\([0-9]*\)\.\([0-9]*\)/\1\2/')
</set>
a win32 makefile: i.e. a makefile where you can select the wanted
wxWidgets build using the WX_* options.
- The difference with win32 makefiles is that WX_DEBUG, WX_UNICODE and
+ The difference with win32 makefiles is that WX_PORT, WX_UNICODE and
WX_SHARED options have a smart default value which is created using
the installed wx-config or the wx-config given using WX_CONFIG option
-->
- <set var="WX_CONFIG_DEBUG_FLAG">
- <if cond="WX_DEBUG=='0'">--debug=no</if>
- <if cond="WX_DEBUG=='1'">--debug=yes</if>
- </set>
<set var="WX_CONFIG_UNICODE_FLAG">
<if cond="WX_UNICODE=='0'">--unicode=no</if>
<if cond="WX_UNICODE=='1'">--unicode=yes</if>
</set>
<set var="WX_CONFIG_FLAGS" make_var="1">
- $(WX_CONFIG_DEBUG_FLAG) $(WX_CONFIG_UNICODE_FLAG) $(WX_CONFIG_SHARED_FLAG)
+ $(WX_CONFIG_UNICODE_FLAG) $(WX_CONFIG_SHARED_FLAG)
$(WX_CONFIG_PORT_FLAG) $(WX_CONFIG_VERSION_FLAG)
</set>