#include "wx/object.h"
#include "wx/string.h"
#include "wx/palette.h"
-#include "wx/image.h"
//-----------------------------------------------------------------------------
// classes
wxMask( const wxBitmap& bitmap, int paletteIndex );
wxMask( const wxBitmap& bitmap );
~wxMask();
+
+ bool Create( const wxBitmap& bitmap, const wxColour& colour );
+ bool Create( const wxBitmap& bitmap, int paletteIndex );
+ bool Create( const wxBitmap& bitmap );
// implementation
-
+
GdkBitmap *m_bitmap;
GdkBitmap *GetBitmap() const;
};
wxBitmap();
wxBitmap( int width, int height, int depth = -1 );
wxBitmap( const char bits[], int width, int height, int depth = 1 );
- wxBitmap( const wxImage &image );
wxBitmap( const char **bits );
wxBitmap( char **bits );
wxBitmap( const wxBitmap& bmp );
- wxBitmap( const wxBitmap* bmp );
wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
~wxBitmap();
wxBitmap& operator = ( const wxBitmap& bmp );
bool operator == ( const wxBitmap& bmp );
bool operator != ( const wxBitmap& bmp );
bool Ok() const;
-
- wxImage ConvertToImage() const;
int GetHeight() const;
int GetWidth() const;
int GetDepth() const;
- void SetHeight( int height );
- void SetWidth( int width );
- void SetDepth( int depth );
wxMask *GetMask() const;
void SetMask( wxMask *mask );
wxPalette *GetPalette() const;
wxPalette *GetColourMap() const
{ return GetPalette(); };
-
-// implementation
+
+// implementation
+
+ void SetHeight( int height );
+ void SetWidth( int width );
+ void SetDepth( int depth );
+ void SetPixmap( GdkPixmap *pixmap );
GdkPixmap *GetPixmap() const;
GdkBitmap *GetBitmap() const;