#ifndef __GTKBITMAPH__
#define __GTKBITMAPH__
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "wx/object.h"
#include "wx/string.h"
#include "wx/palette.h"
-#include "wx/image.h"
+#include "wx/gdiobj.h"
+
+#ifdef __WXGTK20__
+typedef struct _GdkPixbuf GdkPixbuf;
+#endif
+
+class WXDLLEXPORT wxPixelDataBase;
//-----------------------------------------------------------------------------
// classes
class wxMask;
class wxBitmap;
+class wxImage;
//-----------------------------------------------------------------------------
// wxMask
class wxMask: public wxObject
{
- DECLARE_DYNAMIC_CLASS(wxMask)
-
public:
- wxMask();
- wxMask( const wxBitmap& bitmap, const wxColour& colour );
- wxMask( const wxBitmap& bitmap, int paletteIndex );
- wxMask( const wxBitmap& bitmap );
- ~wxMask();
-
- // implementation
+ wxMask();
+ wxMask( const wxBitmap& bitmap, const wxColour& colour );
+ wxMask( const wxBitmap& bitmap, int paletteIndex );
+ wxMask( const wxBitmap& bitmap );
+ ~wxMask();
+
+ bool Create( const wxBitmap& bitmap, const wxColour& colour );
+ bool Create( const wxBitmap& bitmap, int paletteIndex );
+ bool Create( const wxBitmap& bitmap );
+
+ // implementation
+ GdkBitmap *m_bitmap;
- GdkBitmap *m_bitmap;
- GdkBitmap *GetBitmap() const;
+ GdkBitmap *GetBitmap() const;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxMask)
};
//-----------------------------------------------------------------------------
// wxBitmap
//-----------------------------------------------------------------------------
-class wxBitmap: public wxObject
+class wxBitmap: public wxBitmapBase
{
- DECLARE_DYNAMIC_CLASS(wxBitmap)
-
public:
- wxBitmap();
- wxBitmap( int width, int height, int depth = -1 );
- wxBitmap( const char bits[], int width, int height, int depth = 1 );
- wxBitmap( const wxImage &image );
- wxBitmap( const char **bits );
- wxBitmap( char **bits );
- wxBitmap( const wxBitmap& bmp );
- wxBitmap( const wxBitmap* bmp );
- wxBitmap( const wxString &filename, int type = wxBITMAP_TYPE_XPM );
- ~wxBitmap();
- wxBitmap& operator = ( const wxBitmap& bmp );
- bool operator == ( const wxBitmap& bmp );
- bool operator != ( const wxBitmap& bmp );
- bool Ok() const;
+ wxBitmap();
+ wxBitmap( int width, int height, int depth = -1 );
+ wxBitmap( const char bits[], int width, int height, int depth = 1 );
+ wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
+ wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
+ wxBitmap( const wxBitmap& bmp );
+ wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
+ wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
+ ~wxBitmap();
+ wxBitmap& operator = ( const wxBitmap& bmp );
+ bool operator == ( const wxBitmap& bmp ) const;
+ bool operator != ( const wxBitmap& bmp ) const;
+ bool Ok() const;
+
+ bool Create(int width, int height, int depth = -1);
- wxImage ConvertToImage() const;
+ int GetHeight() const;
+ int GetWidth() const;
+ int GetDepth() const;
+
+ wxImage ConvertToImage() const;
- int GetHeight() const;
- int GetWidth() const;
- int GetDepth() const;
- void SetHeight( int height );
- void SetWidth( int width );
- void SetDepth( int depth );
+ // copies the contents and mask of the given (colour) icon to the bitmap
+ virtual bool CopyFromIcon(const wxIcon& icon);
- wxMask *GetMask() const;
- void SetMask( wxMask *mask );
+ wxMask *GetMask() const;
+ void SetMask( wxMask *mask );
+
+ wxBitmap GetSubBitmap( const wxRect& rect ) const;
+
+ bool SaveFile(const wxString &name, wxBitmapType type,
+ const wxPalette *palette = (wxPalette *)NULL) const;
+ bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_TYPE_XPM );
+
+#if wxUSE_PALETTE
+ wxPalette *GetPalette() const;
+ void SetPalette(const wxPalette& palette);
+ wxPalette *GetColourMap() const { return GetPalette(); };
+#endif // wxUSE_PALETTE
+
+ static void InitStandardHandlers();
+
+ // implementation
+ // --------------
+
+ void SetHeight( int height );
+ void SetWidth( int width );
+ void SetDepth( int depth );
+ void SetPixmap( GdkPixmap *pixmap );
+ void SetBitmap( GdkBitmap *bitmap );
+#ifdef __WXGTK20__
+ void SetPixbuf(GdkPixbuf *pixbuf);
+#endif
- bool SaveFile( const wxString &name, int type, wxPalette *palette = (wxPalette *) NULL );
- bool LoadFile( const wxString &name, int type = wxBITMAP_TYPE_XPM );
+ GdkPixmap *GetPixmap() const;
+ GdkBitmap *GetBitmap() const;
+ bool HasPixmap() const;
+#ifdef __WXGTK20__
+ bool HasPixbuf() const;
+ GdkPixbuf *GetPixbuf() const;
+#endif
+
+ // Basically, this corresponds to Win32 StretchBlt()
+ wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
+
+ // raw bitmap access support functions
+ void *GetRawData(wxPixelDataBase& data, int bpp);
+ void UngetRawData(wxPixelDataBase& data);
+
+ bool HasAlpha() const { return true; }
+ void UseAlpha() { }
+
+protected:
+ bool CreateFromXpm(const char **bits);
+ bool CreateFromImage(const wxImage& image, int depth);
+
+private:
+ // to be called from CreateFromImage only!
+ bool CreateFromImageAsBitmap(const wxImage& image);
+ bool CreateFromImageAsPixmap(const wxImage& image);
+
+#ifdef __WXGTK20__
+ bool CreateFromImageAsPixbuf(const wxImage& image);
+
+ enum Representation
+ {
+ Pixmap,
+ Pixbuf
+ };
+ // removes other representations from memory, keeping only 'keep'
+ // (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
+ void PurgeOtherRepresentations(Representation keep);
+
+ friend class wxMemoryDC;
+#endif
+ friend class wxBitmapHandler;
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmap)
+};
+
+//-----------------------------------------------------------------------------
+// wxBitmapHandler
+//-----------------------------------------------------------------------------
- wxPalette *GetPalette() const;
- wxPalette *GetColourMap() const
- { return GetPalette(); };
-
-// implementation
+class wxBitmapHandler: public wxBitmapHandlerBase
+{
+public:
+ wxBitmapHandler() { }
+ virtual ~wxBitmapHandler();
- GdkPixmap *GetPixmap() const;
- GdkBitmap *GetBitmap() const;
+ virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
+ virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
+ int desiredWidth, int desiredHeight);
+ virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
- // no data :-)
+private:
+ DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
};
+
#endif // __GTKBITMAPH__