// headers
// --------------------------------------------------------------------------
-#ifdef __GNUG__
-# pragma implementation "client.cpp"
-# pragma interface "client.cpp"
-#endif
-
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
# pragma hdrstop
#endif
-// for all others, include the necessary headers
+// for all others, include the necessary headers
#ifndef WX_PRECOMP
# include "wx/wx.h"
#endif
// --------------------------------------------------------------------------
// the application icon
-#if defined(__WXGTK__) || defined(__WXMOTIF__)
+#if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__)
# include "mondrian.xpm"
#endif
void OnTest3(wxCommandEvent& event);
void OnCloseConnection(wxCommandEvent& event);
+#if wxUSE_URL
// event handlers for Protocols menu
void OnTestURL(wxCommandEvent& event);
+#endif
// event handlers for DatagramSocket menu (stub)
void OnDatagram(wxCommandEvent& event);
private:
wxSocketClient *m_sock;
- wxPanel *m_panel;
wxTextCtrl *m_text;
wxMenu *m_menuFile;
wxMenu *m_menuSocket;
wxMenuBar *m_menuBar;
bool m_busy;
- // any class wishing to process wxWindows events must use this macro
+ // any class wishing to process wxWidgets events must use this macro
DECLARE_EVENT_TABLE()
};
enum
{
// menu items
- CLIENT_QUIT = 1000,
- CLIENT_ABOUT,
- CLIENT_OPEN,
+ CLIENT_QUIT = wxID_EXIT,
+ CLIENT_ABOUT = wxID_ABOUT,
+ CLIENT_OPEN = 100,
CLIENT_TEST1,
CLIENT_TEST2,
CLIENT_TEST3,
CLIENT_CLOSE,
+#if wxUSE_URL
CLIENT_TESTURL,
+#endif
CLIENT_DGRAM,
// id for socket
};
// --------------------------------------------------------------------------
-// event tables and other macros for wxWindows
+// event tables and other macros for wxWidgets
// --------------------------------------------------------------------------
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(CLIENT_TEST3, MyFrame::OnTest3)
EVT_MENU(CLIENT_CLOSE, MyFrame::OnCloseConnection)
EVT_MENU(CLIENT_DGRAM, MyFrame::OnDatagram)
+#if wxUSE_URL
EVT_MENU(CLIENT_TESTURL, MyFrame::OnTestURL)
+#endif
EVT_SOCKET(SOCKET_ID, MyFrame::OnSocketEvent)
END_EVENT_TABLE()
bool MyApp::OnInit()
{
+ if ( !wxApp::OnInit() )
+ return false;
+
// Create the main application window
MyFrame *frame = new MyFrame();
// Show it and tell the application that it's our main window
- frame->Show(TRUE);
+ frame->Show(true);
SetTopWindow(frame);
// success
- return TRUE;
+ return true;
}
// --------------------------------------------------------------------------
// --------------------------------------------------------------------------
// frame constructor
-MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
+MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, wxID_ANY,
_("wxSocket demo: Client"),
wxDefaultPosition, wxSize(300, 200))
{
m_menuDatagramSocket = new wxMenu();
m_menuDatagramSocket->Append(CLIENT_DGRAM, _("Send Datagram"), _("Test UDP sockets"));
+#if wxUSE_URL
m_menuProtocols = new wxMenu();
m_menuProtocols->Append(CLIENT_TESTURL, _("Test URL"), _("Get data from the specified URL"));
+#endif
// Append menus to the menubar
m_menuBar = new wxMenuBar();
m_menuBar->Append(m_menuFile, _("&File"));
m_menuBar->Append(m_menuSocket, _("&SocketClient"));
m_menuBar->Append(m_menuDatagramSocket, _("&DatagramSocket"));
+#if wxUSE_URL
m_menuBar->Append(m_menuProtocols, _("&Protocols"));
+#endif
SetMenuBar(m_menuBar);
+#if wxUSE_STATUSBAR
// Status bar
CreateStatusBar(2);
+#endif // wxUSE_STATUSBAR
- // Make a panel with a textctrl in it
- m_panel = new wxPanel(this, -1);
- m_text = new wxTextCtrl(m_panel, -1,
- _("Welcome to wxSocket demo: Client\n"
- "Client ready\n"),
- wxPoint(0, 0), m_panel->GetClientSize(),
+ // Make a textctrl for logging
+ m_text = new wxTextCtrl(this, wxID_ANY,
+ _("Welcome to wxSocket demo: Client\nClient ready\n"),
+ wxDefaultPosition, wxDefaultSize,
wxTE_MULTILINE | wxTE_READONLY);
// Create the socket
m_sock = new wxSocketClient();
+
+ // Setup the event handler and subscribe to most events
m_sock->SetEventHandler(*this, SOCKET_ID);
m_sock->SetNotify(wxSOCKET_CONNECTION_FLAG |
wxSOCKET_INPUT_FLAG |
wxSOCKET_LOST_FLAG);
- m_sock->Notify(TRUE);
+ m_sock->Notify(true);
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
MyFrame::~MyFrame()
{
+ // No delayed deletion here, as the frame is dying anyway
delete m_sock;
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
- // TRUE is to force the frame to close
- Close(TRUE);
+ // true is to force the frame to close
+ Close(true);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
- wxMessageBox(_("wxSocket demo: Client\n"
- "(c) 1999 Guillermo Rodriguez Garcia\n"),
+ wxMessageBox(_("wxSocket demo: Client\n(c) 1999 Guillermo Rodriguez Garcia\n"),
_("About Client"),
wxOK | wxICON_INFORMATION, this);
}
{
wxIPV4address addr;
- m_menuSocket->Enable(CLIENT_OPEN, FALSE);
- m_menuSocket->Enable(CLIENT_CLOSE, FALSE);
+ m_menuSocket->Enable(CLIENT_OPEN, false);
+ m_menuSocket->Enable(CLIENT_CLOSE, false);
// Ask user for server address
wxString hostname = wxGetTextFromUser(
// There are two ways to use Connect(): blocking and non-blocking,
// depending on the value passed as the 'wait' (2nd) parameter.
//
- // Connect(addr, TRUE) will wait until the connection completes,
- // returning TRUE on success and FALSE on failure. This call blocks
+ // Connect(addr, true) will wait until the connection completes,
+ // returning true on success and false on failure. This call blocks
// the GUI (this might be changed in future releases to honour the
// wxSOCKET_BLOCK flag).
//
- // Connect(addr, FALSE) will issue a nonblocking connection request
- // and return immediately. If the return value is TRUE, then the
- // connection has been already succesfully established. If it is
- // FALSE, you must wait for the request to complete, either with
+ // Connect(addr, false) will issue a nonblocking connection request
+ // and return immediately. If the return value is true, then the
+ // connection has been already successfully established. If it is
+ // false, you must wait for the request to complete, either with
// WaitOnConnect() or by watching wxSOCKET_CONNECTION / LOST
// events (please read the documentation).
//
// WaitOnConnect() itself never blocks the GUI (this might change
// in the future to honour the wxSOCKET_BLOCK flag). This call will
- // return TRUE if the connection request completed succesfully, or
- // FALSE otherwise, which in turn might mean:
- // a) that the specified timeout ellapsed, or
- // b) that the connection request failed.
+ // return false on timeout, or true if the connection request
+ // completes, which in turn might mean:
+ //
+ // a) That the connection was successfully established
+ // b) That the connection request failed (for example, because
+ // it was refused by the peer.
+ //
// Use IsConnected() to distinguish between these two.
//
// So, in a brief, you should do one of the following things:
//
// For blocking Connect:
//
- // bool success = Connect(addr, TRUE);
+ // bool success = client->Connect(addr, true);
//
// For nonblocking Connect:
//
- // Connect(addr, FALSE);
- // WaitOnConnect(seconds, millis);
- // bool success = IsConnected();
- //
+ // client->Connect(addr, false);
+ //
+ // bool waitmore = true;
+ // while (! client->WaitOnConnect(seconds, millis) && waitmore )
+ // {
+ // // possibly give some feedback to the user,
+ // // update waitmore if needed.
+ // }
+ // bool success = client->IsConnected();
+ //
// And that's all :-)
m_text->AppendText(_("\nTrying to connect (timeout = 10 sec) ...\n"));
- m_sock->Connect(addr, FALSE);
+ m_sock->Connect(addr, false);
m_sock->WaitOnConnect(10);
if (m_sock->IsConnected())
m_text->AppendText(_("Failed ! Unable to connect\n"));
wxMessageBox(_("Can't connect to the specified host"), _("Alert !"));
}
-
+
UpdateStatusBar();
}
void MyFrame::OnTest1(wxCommandEvent& WXUNUSED(event))
{
- const char *buf1;
- char *buf2;
+ const wxChar *buf1;
+ wxChar *buf2;
unsigned char len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 1 begins ===\n"));
// Tell the server which test we are running
- char c = 0xBE;
+ unsigned char c = 0xBE;
m_sock->Write(&c, 1);
// Send some data and read it back. We know the size of the
m_sock->SetFlags(wxSOCKET_WAITALL);
buf1 = _("Test string (less than 256 chars!)");
- len = wxStrlen(buf1) + 1;
- buf2 = new char[len];
+ len = (unsigned char)((wxStrlen(buf1) + 1) * sizeof(wxChar));
+ buf2 = new wxChar[wxStrlen(buf1) + 1];
m_text->AppendText(_("Sending a test buffer to the server ..."));
- m_sock->Write((char *)&len, 1);
+ m_sock->Write(&len, 1);
m_sock->Write(buf1, len);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("=== Test 1 ends ===\n"));
delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnTest2(wxCommandEvent& WXUNUSED(event))
{
- char *msg1;
- char *msg2;
+ const wxChar *msg1;
+ wxChar *msg2;
size_t len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 2 begins ===\n"));
// Tell the server which test we are running
- char c = 0xCE;
+ unsigned char c = 0xCE;
m_sock->Write(&c, 1);
// Here we use ReadMsg and WriteMsg to send messages with
wxString s = wxGetTextFromUser(
_("Enter an arbitrary string to send to the server:"),
_("Test 2 ..."),
- _("Yes I like wxWindows!"));
+ _("Yes I like wxWidgets!"));
- msg1 = (char *)s.c_str();
- len = wxStrlen(msg1) + 1;
- msg2 = new char[len];
+ msg1 = s.c_str();
+ len = (wxStrlen(msg1) + 1) * sizeof(wxChar);
+ msg2 = new wxChar[wxStrlen(msg1) + 1];
m_text->AppendText(_("Sending the string with WriteMsg ..."));
m_sock->WriteMsg(msg1, len);
m_text->AppendText(_("Comparing the two buffers ..."));
if (memcmp(msg1, msg2, len) != 0)
{
- m_text->AppendText(_("failed!\n"));
+ m_text->AppendText(_("failed!\n"));
m_text->AppendText(_("Test 2 failed !\n"));
}
else
m_text->AppendText(_("=== Test 2 ends ===\n"));
delete[] msg2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
unsigned char len;
// Disable socket menu entries (exception: Close Session)
- m_busy = TRUE;
+ m_busy = true;
UpdateStatusBar();
m_text->AppendText(_("\n=== Test 3 begins ===\n"));
// Tell the server which test we are running
- char c = 0xDE;
+ unsigned char c = 0xDE;
m_sock->Write(&c, 1);
// This test also is similar to the first one but it sends a
buf1[i] = (char)(i % 256);
m_text->AppendText(_("Sending a large buffer (32K) to the server ..."));
- m_sock->Write((char *)&len, 1);
+ m_sock->Write(&len, 1);
m_sock->Write(buf1, len * 1024);
m_text->AppendText(m_sock->Error() ? _("failed !\n") : _("done\n"));
m_text->AppendText(_("=== Test 3 ends ===\n"));
delete[] buf2;
- m_busy = FALSE;
+ m_busy = false;
UpdateStatusBar();
}
void MyFrame::OnDatagram(wxCommandEvent& WXUNUSED(event))
{
- m_text->AppendText(_("=== Datagram test begins ==="));
- m_text->AppendText(_("Sorry, not implemented"));
- m_text->AppendText(_("=== Datagram test ends ==="));
+ m_text->AppendText(_("\n=== Datagram test begins ===\n"));
+ m_text->AppendText(_("Sorry, not implemented\n"));
+ m_text->AppendText(_("=== Datagram test ends ===\n"));
}
+#if wxUSE_URL
+
void MyFrame::OnTestURL(wxCommandEvent& WXUNUSED(event))
{
// Note that we are creating a new socket here, so this
m_text->AppendText(_("\n=== URL test begins ===\n"));
wxString urlname = wxGetTextFromUser(_("Enter an URL to get"),
_("URL:"),
- _("http://localhost"));
+ _T("http://localhost"));
// Parse the URL
wxURL url(urlname);
// Print the contents type and file size
wxString s;
- s.Printf(_("Contents type: %s\n"
- "File size: %i\n"
- "Starting to download...\n"),
+ s.Printf(_("Contents type: %s\nFile size: %i\nStarting to download...\n"),
url.GetProtocol().GetContentType().c_str(),
data->GetSize());
m_text->AppendText(s);
wxYield();
// Get the data
- wxFileOutputStream sout(wxString("test.url"));
+ wxFile fileTest(wxT("test.url"), wxFile::write);
+ wxFileOutputStream sout(fileTest);
if (!sout.Ok())
{
m_text->AppendText(_("Error: couldn't open file for output\n"));
delete data;
}
+#endif
+
void MyFrame::OnSocketEvent(wxSocketEvent& event)
{
wxString s = _("OnSocketEvent: ");
- switch(event.SocketEvent())
+ switch(event.GetSocketEvent())
{
case wxSOCKET_INPUT : s.Append(_("wxSOCKET_INPUT\n")); break;
case wxSOCKET_LOST : s.Append(_("wxSOCKET_LOST\n")); break;
s.Printf(_("%s : %d"), (addr.Hostname()).c_str(), addr.Service());
}
+#if wxUSE_STATUSBAR
SetStatusText(s, 1);
+#endif // wxUSE_STATUSBAR
m_menuSocket->Enable(CLIENT_OPEN, !m_sock->IsConnected() && !m_busy);
m_menuSocket->Enable(CLIENT_TEST1, m_sock->IsConnected() && !m_busy);