// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "fontutil.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
bool wxTestFontEncoding(const wxNativeEncodingInfo& info)
{
- return info.encoding == wxFont::GetDefaultEncoding() ;
+ // basically we should be able to support every encoding via the OS
+ return true ;
}