// Name: src/motif/dnd.cpp
// Purpose: wxDropTarget, wxDropSource classes
// Author: Julian Smart
-// Id: $Id$
// Copyright: (c) 1998 Julian Smart
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef WX_PRECOMP
#include "wx/intl.h"
#include "wx/log.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/window.h"
+ #include "wx/gdicmn.h"
#endif
-#include "wx/window.h"
-#include "wx/app.h"
-#include "wx/gdicmn.h"
-#include "wx/utils.h"
-
#include <X11/Xlib.h>
// ----------------------------------------------------------------------------
{
#if 0
m_window = win;
- m_data = (wxDataObject *) NULL;
+ m_data = NULL;
m_retValue = wxDragCancel;
m_defaultCursor = wxCursor( wxCURSOR_NO_ENTRY );