#include "wx/wxprec.h"
#include "wx/menuitem.h"
+#include "wx/stockitem.h"
#ifndef WX_PRECOMP
#include "wx/font.h"
#include "wx/bitmap.h"
#include "wx/settings.h"
- #include "wx/font.h"
#include "wx/window.h"
#include "wx/accel.h"
#include "wx/menu.h"
return (uFlag & MIA_CHECKED) == MIA_CHECKED ;
} // end of wxMenuItem::IsChecked
-wxString wxMenuItemBase::GetLabelFromText(
+wxString wxMenuItemBase::GetLabelText(
const wxString& rsText
)
{
sLabel += *zPc;
}
return sLabel;
-} // end of wxMenuItemBase::GetLabelFromText
+} // end of wxMenuItemBase::GetLabelText
//
// Radio group stuff
wxMenuItemBase::Check(bCheck);
} // end of wxMenuItem::Check
-void wxMenuItem::SetText( const wxString& rText )
+void wxMenuItem::SetItemLabel( const wxString& rText )
{
//
// Don't do anything if label didn't change
if (m_text == sText)
return;
- wxMenuItemBase::SetText(sText);
- OWNER_DRAWN_ONLY(wxOwnerDrawn::SetName(sText));
+ // wxMenuItemBase will do stock ID checks
+ wxMenuItemBase::SetItemLabel(sText);
+
+ // m_text could now be different from 'text' if we are a stock menu item,
+ // so use only m_text below
+
+ OWNER_DRAWN_ONLY(wxOwnerDrawn::SetName(m_text));
#if wxUSE_OWNER_DRAWN
- SetAccelString(rText.AfterFirst(_T('\t')));
+ if (rText.IsEmpty())
+ SetAccelString(m_text.AfterFirst(_T('\t')));
+ else
+ SetAccelString(rText.AfterFirst(_T('\t')));
#endif // wxUSE_OWNER_DRAWN
HWND hMenu = GetHmenuOf(m_parentMenu);
uFlagsOld |= MIS_SUBMENU;
}
- BYTE* pData;
+ char* pData;
#if wxUSE_OWNER_DRAWN
if (IsOwnerDrawn())
{
uFlagsOld |= MIS_OWNERDRAW;
- pData = (BYTE*)this;
+ pData = (char*)this;
}
else
#endif //owner drawn
{
uFlagsOld |= MIS_TEXT;
- pData = (BYTE*)sText.c_str();
+ pData = (char*) m_text.wx_str();
}
//