#ifndef WX_PRECOMP
#include "wx/log.h"
+ #include "wx/utils.h"
+ #include "wx/settings.h"
+ #include "wx/cmndata.h"
+ #include "wx/gdicmn.h"
#endif
#include "wx/fontutil.h"
-#include "wx/cmndata.h"
-#include "wx/utils.h"
-#include "wx/gdicmn.h"
#include "wx/tokenzr.h"
-#include "wx/settings.h"
#include <strings.h>
int family = wxFONTFAMILY_DEFAULT,
int style = wxFONTSTYLE_NORMAL,
int weight = wxFONTWEIGHT_NORMAL,
- bool underlined = FALSE,
+ bool underlined = false,
const wxString& faceName = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
bool HasNativeFont() const
{
// we always have a Pango font description
- return TRUE;
+ return true;
}
// setters: all of them also take care to modify m_nativeFontInfo if we
void SetStyle(int style);
void SetWeight(int weight);
void SetUnderlined(bool underlined);
- void SetFaceName(const wxString& facename);
+ bool SetFaceName(const wxString& facename);
void SetEncoding(wxFontEncoding encoding);
- void SetNoAntiAliasing( bool no = TRUE ) { m_noAA = no; }
+ void SetNoAntiAliasing( bool no = true ) { m_noAA = no; }
bool GetNoAntiAliasing() const { return m_noAA; }
// and this one also modifies all the other font data fields
m_underlined = underlined;
m_encoding = encoding;
- m_noAA = FALSE;
+ m_noAA = false;
// Create native font info
m_nativeFontInfo.description = pango_font_description_new();
void wxFontRefData::InitFromNative()
{
- m_noAA = FALSE;
+ m_noAA = false;
// Get native info
PangoFontDescription *desc = m_nativeFontInfo.description;
}
// Pango description are never underlined (?)
- m_underlined = FALSE;
+ m_underlined = false;
// always with GTK+ 2
m_encoding = wxFONTENCODING_UTF8;
// the XLFD doesn't have "underlined" field anyhow
}
-void wxFontRefData::SetFaceName(const wxString& facename)
+bool wxFontRefData::SetFaceName(const wxString& facename)
{
m_faceName = facename;
- m_nativeFontInfo.SetFaceName(facename);
+ return m_nativeFontInfo.SetFaceName(facename);
}
void wxFontRefData::SetEncoding(wxFontEncoding encoding)
m_refData = new wxFontRefData(pointSize, family, style, weight,
underlined, face, encoding);
- return TRUE;
+ return true;
}
bool wxFont::Create(const wxString& fontname)
{
*this = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
- return TRUE;
+ return true;
}
m_refData = new wxFontRefData(fontname);
- return TRUE;
+ return true;
}
void wxFont::Unshare()
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
-#if wxUSE_PANGO
return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetPointSize()
: M_FONTDATA->m_pointSize;
-#else
- return M_FONTDATA->m_pointSize;
-#endif
}
wxString wxFont::GetFaceName() const
{
wxCHECK_MSG( Ok(), wxEmptyString, wxT("invalid font") );
-#if wxUSE_PANGO
return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetFaceName()
: M_FONTDATA->m_faceName;
-#else
- return M_FONTDATA->m_faceName;
-#endif
}
int wxFont::GetFamily() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
-#if wxUSE_PANGO
int ret = M_FONTDATA->m_family;
if (M_FONTDATA->HasNativeFont())
// wxNativeFontInfo::GetFamily is expensive, must not call more than once
ret = M_FONTDATA->m_family;
return ret;
-#else
- return M_FONTDATA->m_family;
-#endif
}
int wxFont::GetStyle() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
-#if wxUSE_PANGO
return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetStyle()
: M_FONTDATA->m_style;
-#else
- return M_FONTDATA->m_style;
-#endif
}
int wxFont::GetWeight() const
{
wxCHECK_MSG( Ok(), 0, wxT("invalid font") );
-#if wxUSE_PANGO
return M_FONTDATA->HasNativeFont() ? M_FONTDATA->m_nativeFontInfo.GetWeight()
: M_FONTDATA->m_weight;
-#else
- return M_FONTDATA->m_weight;
-#endif
}
bool wxFont::GetUnderlined() const
{
- wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
+ wxCHECK_MSG( Ok(), false, wxT("invalid font") );
return M_FONTDATA->m_underlined;
}
bool wxFont::IsFixedWidth() const
{
- wxCHECK_MSG( Ok(), FALSE, wxT("invalid font") );
+ wxCHECK_MSG( Ok(), false, wxT("invalid font") );
return wxFontBase::IsFixedWidth();
}
M_FONTDATA->SetWeight(weight);
}
-void wxFont::SetFaceName(const wxString& faceName)
+bool wxFont::SetFaceName(const wxString& faceName)
{
Unshare();
- M_FONTDATA->SetFaceName(faceName);
+ return M_FONTDATA->SetFaceName(faceName) &&
+ wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)