/////////////////////////////////////////////////////////////////////////////
-// Name: event.cpp
+// Name: src/common/event.cpp
// Purpose: Event classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
+// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "event.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#include "wx/event.h"
+
#ifndef WX_PRECOMP
- #include "wx/defs.h"
- #include "wx/app.h"
#include "wx/list.h"
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/stopwatch.h"
+ #include "wx/module.h"
#if wxUSE_GUI
+ #include "wx/window.h"
#include "wx/control.h"
- #include "wx/utils.h"
#include "wx/dc.h"
+ #include "wx/textctrl.h"
+ #include "wx/validate.h"
#endif // wxUSE_GUI
#endif
-#include "wx/event.h"
-
-#if wxUSE_GUI
- #include "wx/validate.h"
-#endif // wxUSE_GUI
-
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
-IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
-IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
+#if wxUSE_BASE
+ IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
+ IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
+ IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
+#endif // wxUSE_BASE
#if wxUSE_GUI
- IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
- IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureLostEvent, wxEvent)
+ IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
#endif // wxUSE_GUI
+#if wxUSE_BASE
+
const wxEventTable *wxEvtHandler::GetEventTable() const
{ return &wxEvtHandler::sm_eventTable; }
const wxEventTable wxEvtHandler::sm_eventTable =
{ (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
+wxEventHashTable &wxEvtHandler::GetEventHashTable() const
+ { return wxEvtHandler::sm_eventHashTable; }
+
+wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable);
+
const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
{ DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) };
+
+// wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors
+// leaked, so we need to manually clean up all event tables before checking for
+// the memory leaks when using it, however this breaks re-initializing the
+// library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
+// event tables won't be rebuilt the next time, so disable this by default
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+
+class wxEventTableEntryModule: public wxModule
+{
+public:
+ wxEventTableEntryModule() { }
+ virtual bool OnInit() { return true; }
+ virtual void OnExit() { wxEventHashTable::ClearAll(); }
+
+ DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
+
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+
// ----------------------------------------------------------------------------
// global variables
// ----------------------------------------------------------------------------
// common event types are defined here, other event types are defined by the
// components which use them
+const wxEventType wxEVT_FIRST = 10000;
+const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
+
DEFINE_EVENT_TYPE(wxEVT_NULL)
+DEFINE_EVENT_TYPE(wxEVT_IDLE)
+DEFINE_EVENT_TYPE(wxEVT_SOCKET)
+DEFINE_EVENT_TYPE(wxEVT_TIMER)
+
+#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
+
+#endif // wxUSE_BASE
+
+#if wxUSE_GUI
+
+#if !WXWIN_COMPATIBILITY_EVENT_TYPES
+
DEFINE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER)
DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED)
-
-// Sockets and timers send events, too
-DEFINE_EVENT_TYPE(wxEVT_SOCKET)
-DEFINE_EVENT_TYPE(wxEVT_TIMER)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED)
// Mouse event types
DEFINE_EVENT_TYPE(wxEVT_LEFT_DOWN)
DEFINE_EVENT_TYPE(wxEVT_KILL_FOCUS)
DEFINE_EVENT_TYPE(wxEVT_CHILD_FOCUS)
DEFINE_EVENT_TYPE(wxEVT_MOUSEWHEEL)
+DEFINE_EVENT_TYPE(wxEVT_AUX1_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_AUX1_UP)
+DEFINE_EVENT_TYPE(wxEVT_AUX1_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_AUX2_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_AUX2_UP)
+DEFINE_EVENT_TYPE(wxEVT_AUX2_DCLICK)
// Non-client mouse events
DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN)
DEFINE_EVENT_TYPE(wxEVT_NAVIGATION_KEY)
DEFINE_EVENT_TYPE(wxEVT_KEY_DOWN)
DEFINE_EVENT_TYPE(wxEVT_KEY_UP)
+#if wxUSE_HOTKEY
+DEFINE_EVENT_TYPE(wxEVT_HOTKEY)
+#endif
// Set cursor event
DEFINE_EVENT_TYPE(wxEVT_SET_CURSOR)
DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN)
DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK)
DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_CHANGED)
// Scroll events from wxWindow
DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP)
// System events
DEFINE_EVENT_TYPE(wxEVT_SIZE)
+DEFINE_EVENT_TYPE(wxEVT_SIZING)
DEFINE_EVENT_TYPE(wxEVT_MOVE)
+DEFINE_EVENT_TYPE(wxEVT_MOVING)
+DEFINE_EVENT_TYPE(wxEVT_MOVE_START)
+DEFINE_EVENT_TYPE(wxEVT_MOVE_END)
DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW)
DEFINE_EVENT_TYPE(wxEVT_END_SESSION)
DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION)
+DEFINE_EVENT_TYPE(wxEVT_HIBERNATE)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP)
-DEFINE_EVENT_TYPE(wxEVT_POWER)
DEFINE_EVENT_TYPE(wxEVT_ACTIVATE)
DEFINE_EVENT_TYPE(wxEVT_CREATE)
DEFINE_EVENT_TYPE(wxEVT_DESTROY)
DEFINE_EVENT_TYPE(wxEVT_ICONIZE)
DEFINE_EVENT_TYPE(wxEVT_MAXIMIZE)
DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_LOST)
DEFINE_EVENT_TYPE(wxEVT_PAINT)
DEFINE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND)
DEFINE_EVENT_TYPE(wxEVT_NC_PAINT)
DEFINE_EVENT_TYPE(wxEVT_PAINT_ICON)
-DEFINE_EVENT_TYPE(wxEVT_MENU_CHAR)
-DEFINE_EVENT_TYPE(wxEVT_MENU_INIT)
+DEFINE_EVENT_TYPE(wxEVT_MENU_OPEN)
+DEFINE_EVENT_TYPE(wxEVT_MENU_CLOSE)
DEFINE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT)
-DEFINE_EVENT_TYPE(wxEVT_POPUP_MENU_INIT)
DEFINE_EVENT_TYPE(wxEVT_CONTEXT_MENU)
DEFINE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_DISPLAY_CHANGED)
DEFINE_EVENT_TYPE(wxEVT_SETTING_CHANGED)
DEFINE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE)
DEFINE_EVENT_TYPE(wxEVT_PALETTE_CHANGED)
DEFINE_EVENT_TYPE(wxEVT_MEASURE_ITEM)
DEFINE_EVENT_TYPE(wxEVT_COMPARE_ITEM)
DEFINE_EVENT_TYPE(wxEVT_INIT_DIALOG)
-DEFINE_EVENT_TYPE(wxEVT_IDLE)
DEFINE_EVENT_TYPE(wxEVT_UPDATE_UI)
+// Clipboard events
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_COPY)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_CUT)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_PASTE)
+
// Generic command events
// Note: a click is a higher-level event than button down/up
DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK)
#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
+#endif // wxUSE_GUI
+
+#if wxUSE_BASE
+
+wxIdleMode wxIdleEvent::sm_idleMode = wxIDLE_PROCESS_ALL;
+
// ============================================================================
// implementation
// ============================================================================
// MT-FIXME
static int s_lastUsedEventType = wxEVT_FIRST;
-#if WXWIN_COMPATIBILITY_2
- // check that we don't overlap with the user-defined types: if it does
- // happen, the best solution is probably to update the existing code to
- // use wxNewEventType() instead of wxEVT_USER_FIRST
- //
- // due to the uncertainty
- wxASSERT_MSG( s_lastUsedEventType < wxEVT_USER_FIRST - 1,
- _T("possible event type conflict") );
-#endif // WXWIN_COMPATIBILITY_2
-
return s_lastUsedEventType++;
}
// ----------------------------------------------------------------------------
/*
- * General wxWindows events, covering
+ * General wxWidgets events, covering
* all interesting things that might happen (button clicking, resizing,
* setting text in widgets, etc.).
*
*
*/
-wxEvent::wxEvent(int theId)
+wxEvent::wxEvent(int theId, wxEventType commandType )
{
- m_eventType = wxEVT_NULL;
+ m_eventType = commandType;
m_eventObject = (wxObject *) NULL;
m_timeStamp = 0;
m_id = theId;
- m_skipped = FALSE;
+ m_skipped = false;
m_callbackUserData = (wxObject *) NULL;
- m_isCommandEvent = FALSE;
+ m_isCommandEvent = false;
+ m_propagationLevel = wxEVENT_PROPAGATE_NONE;
}
-void wxEvent::CopyObject(wxObject& object_dest) const
+wxEvent::wxEvent(const wxEvent &src)
+ : wxObject(src)
+ , m_eventObject(src.m_eventObject)
+ , m_eventType(src.m_eventType)
+ , m_timeStamp(src.m_timeStamp)
+ , m_id(src.m_id)
+ , m_callbackUserData(src.m_callbackUserData)
+ , m_propagationLevel(src.m_propagationLevel)
+ , m_skipped(src.m_skipped)
+ , m_isCommandEvent(src.m_isCommandEvent)
{
- wxEvent *obj = (wxEvent *)&object_dest;
- wxObject::CopyObject(object_dest);
-
- obj->m_eventType = m_eventType;
- obj->m_eventObject = m_eventObject;
- obj->m_timeStamp = m_timeStamp;
- obj->m_id = m_id;
- obj->m_skipped = m_skipped;
- obj->m_callbackUserData = m_callbackUserData;
- obj->m_isCommandEvent = m_isCommandEvent;
}
+#endif // wxUSE_BASE
+
#if wxUSE_GUI
/*
*
*/
+#ifdef __VISUALC__
+ // 'this' : used in base member initializer list (for m_commandString)
+ #pragma warning(disable:4355)
+#endif
+
wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
+ : wxEvent(theId, commandType)
{
- m_eventType = commandType;
m_clientData = (char *) NULL;
m_clientObject = (wxClientData *) NULL;
m_extraLong = 0;
m_commandInt = 0;
- m_id = theId;
- m_commandString = wxEmptyString;
- m_isCommandEvent = TRUE;
-}
+ m_isCommandEvent = true;
-void wxCommandEvent::CopyObject(wxObject& obj_d) const
-{
- wxCommandEvent *obj = (wxCommandEvent *)&obj_d;
+ // the command events are propagated upwards by default
+ m_propagationLevel = wxEVENT_PROPAGATE_MAX;
+}
- wxEvent::CopyObject(obj_d);
+#ifdef __VISUALC__
+ #pragma warning(default:4355)
+#endif
- obj->m_clientData = m_clientData;
- obj->m_clientObject = m_clientObject;
- obj->m_extraLong = m_extraLong;
- obj->m_commandInt = m_commandInt;
- obj->m_commandString = m_commandString;
+wxString wxCommandEvent::GetString() const
+{
+ if(m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
+ return m_cmdString;
+ else
+ {
+#if wxUSE_TEXTCTRL
+ wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
+ if(txt)
+ return txt->GetValue();
+ else
+#endif // wxUSE_TEXTCTRL
+ return m_cmdString;
+ }
}
/*
- * Notify events
+ * UI update events
*/
-void wxNotifyEvent::CopyObject(wxObject& obj_d) const
+#if wxUSE_LONGLONG
+wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0;
+#endif
+
+long wxUpdateUIEvent::sm_updateInterval = 0;
+
+wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
+
+// Can we update?
+bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
{
- wxNotifyEvent *obj = (wxNotifyEvent *)&obj_d;
+ // Don't update if we've switched global updating off
+ // and this window doesn't support updates.
+ if (win &&
+ (GetMode() == wxUPDATE_UI_PROCESS_SPECIFIED &&
+ ((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0)))
+ return false;
+
+ if (sm_updateInterval == -1)
+ return false;
+
+ if (sm_updateInterval == 0)
+ return true;
+
+#if wxUSE_STOPWATCH && wxUSE_LONGLONG
+ wxLongLong now = wxGetLocalTimeMillis();
+ if (now > (sm_lastUpdate + sm_updateInterval))
+ {
+ return true;
+ }
- wxEvent::CopyObject(obj_d);
+ return false;
+#else
+ // If we don't have wxStopWatch or wxLongLong, we
+ // should err on the safe side and update now anyway.
+ return true;
+#endif
+}
- if (!m_bAllow) obj->Veto();
+// Reset the update time to provide a delay until the next
+// time we should update
+void wxUpdateUIEvent::ResetUpdateTime()
+{
+#if wxUSE_STOPWATCH && wxUSE_LONGLONG
+ if (sm_updateInterval > 0)
+ {
+ wxLongLong now = wxGetLocalTimeMillis();
+ if (now > (sm_lastUpdate + sm_updateInterval))
+ {
+ sm_lastUpdate = now;
+ }
+ }
+#endif
}
/*
int id,
int pos,
int orient)
- : wxCommandEvent(commandType, id)
+ : wxCommandEvent(commandType, id)
{
m_extraLong = orient;
m_commandInt = pos;
m_commandInt = pos;
}
-void wxScrollWinEvent::CopyObject(wxObject& obj_d) const
-{
- wxScrollWinEvent *obj = (wxScrollWinEvent*)&obj_d;
-
- wxEvent::CopyObject(obj_d);
-
- obj->m_extraLong = m_extraLong;
- obj->m_commandInt = m_commandInt;
-}
-
/*
* Mouse events
*
wxMouseEvent::wxMouseEvent(wxEventType commandType)
{
m_eventType = commandType;
- m_metaDown = FALSE;
- m_altDown = FALSE;
- m_controlDown = FALSE;
- m_shiftDown = FALSE;
- m_leftDown = FALSE;
- m_rightDown = FALSE;
- m_middleDown = FALSE;
+
m_x = 0;
m_y = 0;
+
+ m_leftDown = false;
+ m_middleDown = false;
+ m_rightDown = false;
+ m_aux1Down = false;
+ m_aux2Down = false;
+
+ m_controlDown = false;
+ m_shiftDown = false;
+ m_altDown = false;
+ m_metaDown = false;
+
+ m_clickCount = -1;
+
m_wheelRotation = 0;
m_wheelDelta = 0;
m_linesPerAction = 0;
+ m_wheelAxis = 0;
}
-void wxMouseEvent::CopyObject(wxObject& obj_d) const
+void wxMouseEvent::Assign(const wxMouseEvent& event)
{
- wxMouseEvent *obj = (wxMouseEvent *)&obj_d;
-
- wxEvent::CopyObject(obj_d);
-
- obj->m_metaDown = m_metaDown;
- obj->m_altDown = m_altDown;
- obj->m_controlDown = m_controlDown;
- obj->m_shiftDown = m_shiftDown;
- obj->m_leftDown = m_leftDown;
- obj->m_rightDown = m_rightDown;
- obj->m_middleDown = m_middleDown;
- obj->m_x = m_x;
- obj->m_y = m_y;
+ m_eventType = event.m_eventType;
+
+ m_x = event.m_x;
+ m_y = event.m_y;
+
+ m_leftDown = event.m_leftDown;
+ m_middleDown = event.m_middleDown;
+ m_rightDown = event.m_rightDown;
+ m_aux1Down = event.m_aux1Down;
+ m_aux2Down = event.m_aux2Down;
+
+ m_controlDown = event.m_controlDown;
+ m_shiftDown = event.m_shiftDown;
+ m_altDown = event.m_altDown;
+ m_metaDown = event.m_metaDown;
+
+ m_wheelRotation = event.m_wheelRotation;
+ m_wheelDelta = event.m_wheelDelta;
+ m_linesPerAction = event.m_linesPerAction;
+ m_wheelAxis = event.m_wheelAxis;
}
-// True if was a button dclick event (1 = left, 2 = middle, 3 = right)
-// or any button dclick event (but = -1)
+// return true if was a button dclick event
bool wxMouseEvent::ButtonDClick(int but) const
{
switch (but)
{
- case -1:
- return (LeftDClick() || MiddleDClick() || RightDClick());
- case 1:
+ default:
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
+ // fall through
+
+ case wxMOUSE_BTN_ANY:
+ return (LeftDClick() || MiddleDClick() || RightDClick() ||
+ Aux1DClick() || Aux2DClick());
+
+ case wxMOUSE_BTN_LEFT:
return LeftDClick();
- case 2:
+
+ case wxMOUSE_BTN_MIDDLE:
return MiddleDClick();
- case 3:
+
+ case wxMOUSE_BTN_RIGHT:
return RightDClick();
- default:
- wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
- }
- return FALSE;
+ case wxMOUSE_BTN_AUX1:
+ return Aux1DClick();
+
+ case wxMOUSE_BTN_AUX2:
+ return Aux2DClick();
+ }
}
-// True if was a button down event (1 = left, 2 = middle, 3 = right)
-// or any button down event (but = -1)
+// return true if was a button down event
bool wxMouseEvent::ButtonDown(int but) const
{
switch (but)
{
- case -1:
- return (LeftDown() || MiddleDown() || RightDown());
- case 1:
+ default:
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
+ // fall through
+
+ case wxMOUSE_BTN_ANY:
+ return (LeftDown() || MiddleDown() || RightDown() ||
+ Aux1Down() || Aux2Down());
+
+ case wxMOUSE_BTN_LEFT:
return LeftDown();
- case 2:
+
+ case wxMOUSE_BTN_MIDDLE:
return MiddleDown();
- case 3:
+
+ case wxMOUSE_BTN_RIGHT:
return RightDown();
- default:
- wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
- }
- return FALSE;
+ case wxMOUSE_BTN_AUX1:
+ return Aux1Down();
+
+ case wxMOUSE_BTN_AUX2:
+ return Aux2Down();
+ }
}
-// True if was a button up event (1 = left, 2 = middle, 3 = right)
-// or any button up event (but = -1)
+// return true if was a button up event
bool wxMouseEvent::ButtonUp(int but) const
{
switch (but)
{
- case -1:
- return (LeftUp() || MiddleUp() || RightUp());
- case 1:
+ default:
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
+ // fall through
+
+ case wxMOUSE_BTN_ANY:
+ return (LeftUp() || MiddleUp() || RightUp() ||
+ Aux1Up() || Aux2Up());
+
+ case wxMOUSE_BTN_LEFT:
return LeftUp();
- case 2:
+
+ case wxMOUSE_BTN_MIDDLE:
return MiddleUp();
- case 3:
+
+ case wxMOUSE_BTN_RIGHT:
return RightUp();
- default:
- wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
- }
- return FALSE;
+ case wxMOUSE_BTN_AUX1:
+ return Aux1Up();
+
+ case wxMOUSE_BTN_AUX2:
+ return Aux2Up();
+ }
}
-// True if the given button is currently changing state
+// return true if the given button is currently changing state
bool wxMouseEvent::Button(int but) const
{
switch (but)
{
- case -1:
- return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1));
- case 1:
- return (LeftDown() || LeftUp() || LeftDClick());
- case 2:
- return (MiddleDown() || MiddleUp() || MiddleDClick());
- case 3:
- return (RightDown() || RightUp() || RightDClick());
default:
wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
- }
+ // fall through
- return FALSE;
+ case wxMOUSE_BTN_ANY:
+ return ButtonUp(wxMOUSE_BTN_ANY) ||
+ ButtonDown(wxMOUSE_BTN_ANY) ||
+ ButtonDClick(wxMOUSE_BTN_ANY);
+
+ case wxMOUSE_BTN_LEFT:
+ return LeftDown() || LeftUp() || LeftDClick();
+
+ case wxMOUSE_BTN_MIDDLE:
+ return MiddleDown() || MiddleUp() || MiddleDClick();
+
+ case wxMOUSE_BTN_RIGHT:
+ return RightDown() || RightUp() || RightDClick();
+
+ case wxMOUSE_BTN_AUX1:
+ return Aux1Down() || Aux1Up() || Aux1DClick();
+
+ case wxMOUSE_BTN_AUX2:
+ return Aux2Down() || Aux2Up() || Aux2DClick();
+ }
}
bool wxMouseEvent::ButtonIsDown(int but) const
{
switch (but)
{
- case -1:
- return (LeftIsDown() || MiddleIsDown() || RightIsDown());
- case 1:
+ default:
+ wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown"));
+ // fall through
+
+ case wxMOUSE_BTN_ANY:
+ return LeftIsDown() || MiddleIsDown() || RightIsDown() || Aux1Down() || Aux2Down();
+
+ case wxMOUSE_BTN_LEFT:
return LeftIsDown();
- case 2:
+
+ case wxMOUSE_BTN_MIDDLE:
return MiddleIsDown();
- case 3:
+
+ case wxMOUSE_BTN_RIGHT:
return RightIsDown();
- default:
- wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown"));
- }
- return FALSE;
+ case wxMOUSE_BTN_AUX1:
+ return Aux1IsDown();
+
+ case wxMOUSE_BTN_AUX2:
+ return Aux2IsDown();
+ }
}
int wxMouseEvent::GetButton() const
{
- for ( int i = 1; i <= 3; i++ )
+ for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )
{
if ( Button(i) )
{
}
}
- return -1;
+ return wxMOUSE_BTN_NONE;
}
// Find the logical position of the event given the DC
/*
- * Keyboard events
+ * Keyboard event
*
*/
wxKeyEvent::wxKeyEvent(wxEventType type)
{
m_eventType = type;
- m_shiftDown = FALSE;
- m_controlDown = FALSE;
- m_metaDown = FALSE;
- m_altDown = FALSE;
+ m_shiftDown = false;
+ m_controlDown = false;
+ m_metaDown = false;
+ m_altDown = false;
m_keyCode = 0;
m_scanCode = 0;
+#if wxUSE_UNICODE
+ m_uniChar = 0;
+#endif
}
-void wxKeyEvent::CopyObject(wxObject& obj_d) const
+wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
+ : wxEvent(evt)
{
- wxKeyEvent *obj = (wxKeyEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_x = m_x;
- obj->m_y = m_y;
- obj->m_keyCode = m_keyCode;
-
- obj->m_shiftDown = m_shiftDown;
- obj->m_controlDown = m_controlDown;
- obj->m_metaDown = m_metaDown;
- obj->m_altDown = m_altDown;
- obj->m_keyCode = m_keyCode;
-}
-
+ m_x = evt.m_x;
+ m_y = evt.m_y;
-/*
- * Misc events
- */
+ m_keyCode = evt.m_keyCode;
-void wxSizeEvent::CopyObject(wxObject& obj_d) const
-{
- wxSizeEvent *obj = (wxSizeEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
+ m_controlDown = evt.m_controlDown;
+ m_shiftDown = evt.m_shiftDown;
+ m_altDown = evt.m_altDown;
+ m_metaDown = evt.m_metaDown;
+ m_scanCode = evt.m_scanCode;
+ m_rawCode = evt.m_rawCode;
+ m_rawFlags = evt.m_rawFlags;
- obj->m_size = m_size;
+#if wxUSE_UNICODE
+ m_uniChar = evt.m_uniChar;
+#endif
}
-void wxMoveEvent::CopyObject(wxObject& obj_d) const
+#if WXWIN_COMPATIBILITY_2_6
+long wxKeyEvent::KeyCode() const
{
- wxMoveEvent *obj = (wxMoveEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_pos = m_pos;
+ return m_keyCode;
}
+#endif // WXWIN_COMPATIBILITY_2_6
-void wxEraseEvent::CopyObject(wxObject& obj_d) const
+wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
{
- wxEraseEvent *obj = (wxEraseEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_dc = m_dc;
+ SetEventType(wxEVT_CREATE);
+ SetEventObject(win);
}
-void wxActivateEvent::CopyObject(wxObject& obj_d) const
+wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
{
- wxActivateEvent *obj = (wxActivateEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_active = m_active;
+ SetEventType(wxEVT_DESTROY);
+ SetEventObject(win);
}
-void wxMenuEvent::CopyObject(wxObject& obj_d) const
+wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
+ : wxCommandEvent(wxEVT_CHILD_FOCUS)
{
- wxMenuEvent *obj = (wxMenuEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_menuId = m_menuId;
+ SetEventObject(win);
}
-void wxCloseEvent::CopyObject(wxObject& obj_d) const
+// ----------------------------------------------------------------------------
+// wxHelpEvent
+// ----------------------------------------------------------------------------
+
+/* static */
+wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
{
- wxCloseEvent *obj = (wxCloseEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
+ if ( origin == Origin_Unknown )
+ {
+ // assume that the event comes from the help button if it's not from
+ // keyboard and that pressing F1 always results in the help event
+ origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
+ }
- obj->m_loggingOff = m_loggingOff;
- obj->m_veto = m_veto;
-#if WXWIN_COMPATIBILITY
- obj->m_force = m_force;
-#endif
- obj->m_canVeto = m_canVeto;
+ return origin;
}
-void wxShowEvent::CopyObject(wxObject& obj_d) const
+#endif // wxUSE_GUI
+
+
+#if wxUSE_BASE
+
+// ----------------------------------------------------------------------------
+// wxEventHashTable
+// ----------------------------------------------------------------------------
+
+static const int EVENT_TYPE_TABLE_INIT_SIZE = 31; // Not too big not too small...
+
+wxEventHashTable* wxEventHashTable::sm_first = NULL;
+
+wxEventHashTable::wxEventHashTable(const wxEventTable &table)
+ : m_table(table),
+ m_rebuildHash(true)
{
- wxShowEvent *obj = (wxShowEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
+ AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
- obj->m_show = m_show;
+ m_next = sm_first;
+ if (m_next)
+ m_next->m_previous = this;
+ sm_first = this;
}
-void wxJoystickEvent::CopyObject(wxObject& obj_d) const
+wxEventHashTable::~wxEventHashTable()
{
- wxJoystickEvent *obj = (wxJoystickEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_pos = m_pos;
- obj->m_zPosition = m_zPosition;
- obj->m_buttonChange = m_buttonChange;
- obj->m_buttonState = m_buttonState;
- obj->m_joyStick = m_joyStick;
+ if (m_next)
+ m_next->m_previous = m_previous;
+ if (m_previous)
+ m_previous->m_next = m_next;
+ if (sm_first == this)
+ sm_first = m_next;
+
+ Clear();
}
-void wxDropFilesEvent::CopyObject(wxObject& obj_d) const
+void wxEventHashTable::Clear()
{
- wxDropFilesEvent *obj = (wxDropFilesEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
+ for ( size_t i = 0; i < m_size; i++ )
+ {
+ EventTypeTablePointer eTTnode = m_eventTypeTable[i];
+ delete eTTnode;
+ }
- obj->m_noFiles = m_noFiles;
- obj->m_pos = m_pos;
- // TODO: Problem with obj->m_files. It should be deallocated by the
- // destructor of the event.
+ delete[] m_eventTypeTable;
+ m_eventTypeTable = NULL;
+
+ m_size = 0;
}
-void wxUpdateUIEvent::CopyObject(wxObject &obj_d) const
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+
+// Clear all tables
+void wxEventHashTable::ClearAll()
{
- wxUpdateUIEvent *obj = (wxUpdateUIEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
-
- obj->m_checked = m_checked;
- obj->m_enabled = m_enabled;
- obj->m_text = m_text;
- obj->m_setText = m_setText;
- obj->m_setChecked = m_setChecked;
- obj->m_setEnabled = m_setEnabled;
+ wxEventHashTable* table = sm_first;
+ while (table)
+ {
+ table->Clear();
+ table = table->m_next;
+ }
}
-void wxPaletteChangedEvent::CopyObject(wxObject &obj_d) const
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+
+bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self)
{
- wxPaletteChangedEvent *obj = (wxPaletteChangedEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
+ if (m_rebuildHash)
+ {
+ InitHashTable();
+ m_rebuildHash = false;
+ }
+
+ if (!m_eventTypeTable)
+ return false;
+
+ // Find all entries for the given event type.
+ wxEventType eventType = event.GetEventType();
+ const EventTypeTablePointer eTTnode = m_eventTypeTable[eventType % m_size];
+ if (eTTnode && eTTnode->eventType == eventType)
+ {
+ // Now start the search for an event handler
+ // that can handle an event with the given ID.
+ const wxEventTableEntryPointerArray&
+ eventEntryTable = eTTnode->eventEntryTable;
+
+ const size_t count = eventEntryTable.GetCount();
+ for (size_t n = 0; n < count; n++)
+ {
+ if ( wxEvtHandler::
+ ProcessEventIfMatches(*eventEntryTable[n], self, event) )
+ {
+ return true;
+ }
+ }
+ }
- obj->m_changedWindow = m_changedWindow;
+ return false;
}
-void wxQueryNewPaletteEvent::CopyObject(wxObject& obj_d) const
+void wxEventHashTable::InitHashTable()
{
- wxQueryNewPaletteEvent *obj = (wxQueryNewPaletteEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
+ // Loop over the event tables and all its base tables.
+ const wxEventTable *table = &m_table;
+ while (table)
+ {
+ // Retrieve all valid event handler entries
+ const wxEventTableEntry *entry = table->entries;
+ while (entry->m_fn != 0)
+ {
+ // Add the event entry in the Hash.
+ AddEntry(*entry);
+
+ entry++;
+ }
- obj->m_paletteRealized = m_paletteRealized;
+ table = table->baseTable;
+ }
+
+ // Lets free some memory.
+ size_t i;
+ for(i = 0; i < m_size; i++)
+ {
+ EventTypeTablePointer eTTnode = m_eventTypeTable[i];
+ if (eTTnode)
+ {
+ eTTnode->eventEntryTable.Shrink();
+ }
+ }
}
-wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
+void wxEventHashTable::AddEntry(const wxEventTableEntry &entry)
{
- SetEventType(wxEVT_CREATE);
- SetEventObject(win);
+ // This might happen 'accidentally' as the app is exiting
+ if (!m_eventTypeTable)
+ return;
+
+ EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
+ EventTypeTablePointer eTTnode = *peTTnode;
+
+ if (eTTnode)
+ {
+ if (eTTnode->eventType != entry.m_eventType)
+ {
+ // Resize the table!
+ GrowEventTypeTable();
+ // Try again to add it.
+ AddEntry(entry);
+ return;
+ }
+ }
+ else
+ {
+ eTTnode = new EventTypeTable;
+ eTTnode->eventType = entry.m_eventType;
+ *peTTnode = eTTnode;
+ }
+
+ // Fill all hash entries between entry.m_id and entry.m_lastId...
+ eTTnode->eventEntryTable.Add(&entry);
}
-wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
+void wxEventHashTable::AllocEventTypeTable(size_t size)
{
- SetEventType(wxEVT_DESTROY);
- SetEventObject(win);
+ m_eventTypeTable = new EventTypeTablePointer[size];
+ memset((void *)m_eventTypeTable, 0, sizeof(EventTypeTablePointer)*size);
+ m_size = size;
}
-void wxIdleEvent::CopyObject(wxObject& obj_d) const
+void wxEventHashTable::GrowEventTypeTable()
{
- wxIdleEvent *obj = (wxIdleEvent *)&obj_d;
- wxEvent::CopyObject(obj_d);
+ size_t oldSize = m_size;
+ EventTypeTablePointer *oldEventTypeTable = m_eventTypeTable;
- obj->m_requestMore = m_requestMore;
-}
+ // TODO: Search the most optimal grow sequence
+ AllocEventTypeTable(/* GetNextPrime(oldSize) */oldSize*2+1);
-wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
- : wxCommandEvent(wxEVT_CHILD_FOCUS)
-{
- SetEventObject(win);
+ for ( size_t i = 0; i < oldSize; /* */ )
+ {
+ EventTypeTablePointer eTToldNode = oldEventTypeTable[i];
+ if (eTToldNode)
+ {
+ EventTypeTablePointer *peTTnode = &m_eventTypeTable[eTToldNode->eventType % m_size];
+ EventTypeTablePointer eTTnode = *peTTnode;
+
+ // Check for collision, we don't want any.
+ if (eTTnode)
+ {
+ GrowEventTypeTable();
+ continue; // Don't increment the counter,
+ // as we still need to add this element.
+ }
+ else
+ {
+ // Get the old value and put it in the new table.
+ *peTTnode = oldEventTypeTable[i];
+ }
+ }
+
+ i++;
+ }
+
+ delete[] oldEventTypeTable;
}
-#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// wxEvtHandler
{
m_nextHandler = (wxEvtHandler *) NULL;
m_previousHandler = (wxEvtHandler *) NULL;
- m_enabled = TRUE;
+ m_enabled = true;
m_dynamicEvents = (wxList *) NULL;
- m_isWindow = FALSE;
m_pendingEvents = (wxList *) NULL;
#if wxUSE_THREADS
# if !defined(__VISAGECPP__)
m_eventsLocker = new wxCriticalSection;
# endif
#endif
+
+ // no client data (yet)
+ m_clientData = NULL;
+ m_clientDataType = wxClientData_None;
}
wxEvtHandler::~wxEvtHandler()
if (m_dynamicEvents)
{
- wxNode *node = m_dynamicEvents->First();
- while (node)
+ for ( wxList::iterator it = m_dynamicEvents->begin(),
+ end = m_dynamicEvents->end();
+ it != end;
+ ++it )
{
#if WXWIN_COMPATIBILITY_EVENT_TYPES
- wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
+ wxEventTableEntry *entry = (wxEventTableEntry*)*it;
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
- wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
+ wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
if (entry->m_callbackUserData)
delete entry->m_callbackUserData;
delete entry;
- node = node->Next();
}
delete m_dynamicEvents;
};
+ if (m_pendingEvents)
+ m_pendingEvents->DeleteContents(true);
delete m_pendingEvents;
#if wxUSE_THREADS
# if !defined(__VISAGECPP__)
delete m_eventsLocker;
# endif
+
+ // Remove us from wxPendingEvents if necessary.
+ if(wxPendingEventsLocker)
+ wxENTER_CRIT_SECT(*wxPendingEventsLocker);
+ if ( wxPendingEvents )
+ {
+ // Delete all occurences of this from the list of pending events
+ while (wxPendingEvents->DeleteObject(this)) { } // Do nothing
+ }
+ if(wxPendingEventsLocker)
+ wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
#endif
+
+ // we only delete object data, not untyped
+ if ( m_clientDataType == wxClientData_Object )
+ delete m_clientObject;
}
#if wxUSE_THREADS
-bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
+bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event)
{
// check that we are really in a child thread
wxASSERT_MSG( !wxThread::IsMain(),
AddPendingEvent(event);
- return TRUE;
+ return true;
+}
+
+void wxEvtHandler::ClearEventLocker()
+{
+#if !defined(__VISAGECPP__)
+ delete m_eventsLocker;
+ m_eventsLocker = NULL;
+#endif
}
#endif // wxUSE_THREADS
-void wxEvtHandler::AddPendingEvent(wxEvent& event)
+void wxEvtHandler::AddPendingEvent(const wxEvent& event)
{
// 1) Add event to list of pending events of this event handler
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxEvent *eventCopy = event.Clone();
+
+ // we must be able to copy the events here so the event class must
+ // implement Clone() properly instead of just providing a NULL stab for it
+ wxCHECK_RET( eventCopy,
+ _T("events of this type aren't supposed to be posted") );
+
+ wxENTER_CRIT_SECT( Lock() );
if ( !m_pendingEvents )
m_pendingEvents = new wxList;
- wxEvent *event2 = (wxEvent *)event.Clone();
-
- m_pendingEvents->Append(event2);
+ m_pendingEvents->Append(eventCopy);
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
// 2) Add this event handler to list of event handlers that
// have pending events.
wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
- // 3) Inform the system that new pending events are somwehere,
+ // 3) Inform the system that new pending events are somewhere,
// and that these should be processed in idle time.
wxWakeUpIdle();
}
void wxEvtHandler::ProcessPendingEvents()
{
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
-
- wxNode *node = m_pendingEvents->First();
- while ( node )
+ // this method is only called by wxApp if this handler does have
+ // pending events
+ wxCHECK_RET( m_pendingEvents,
+ wxT("Please call wxApp::ProcessPendingEvents() instead") );
+
+ wxENTER_CRIT_SECT( Lock() );
+
+ // we leave the loop once we have processed all events that were present at
+ // the start of ProcessPendingEvents because otherwise we could get into
+ // infinite loop if the pending event handler execution resulted in another
+ // event being posted
+ size_t n = m_pendingEvents->size();
+ for ( wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
+ node;
+ node = m_pendingEvents->GetFirst() )
{
- wxEvent *event = (wxEvent *)node->Data();
- delete node;
+ wxEvent *event = (wxEvent *)node->GetData();
+
+ // It's importan we remove event from list before processing it.
+ // Else a nested event loop, for example from a modal dialog, might
+ // process the same event again.
+
+ m_pendingEvents->Erase(node);
+
+ wxLEAVE_CRIT_SECT( Lock() );
- // In ProcessEvent, new events might get added and
- // we can safely leave the crtical section here.
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
ProcessEvent(*event);
+
delete event;
-#if defined(__VISAGECPP__)
- wxENTER_CRIT_SECT( m_eventsLocker);
-#else
- wxENTER_CRIT_SECT( *m_eventsLocker);
-#endif
- node = m_pendingEvents->First();
+ wxENTER_CRIT_SECT( Lock() );
+
+ if ( --n == 0 )
+ break;
}
-#if defined(__VISAGECPP__)
- wxLEAVE_CRIT_SECT( m_eventsLocker);
-#else
- wxLEAVE_CRIT_SECT( *m_eventsLocker);
-#endif
+ wxLEAVE_CRIT_SECT( Lock() );
}
/*
* Event table stuff
*/
-
-bool wxEvtHandler::ProcessEvent(wxEvent& event)
+/* static */ bool
+wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry,
+ wxEvtHandler *handler,
+ wxEvent& event)
{
-#if wxUSE_GUI
-
- // We have to use the actual window or processing events from wxWindowNative
- // destructor won't work (we don't see the wxWindow class)
-#ifdef __WXDEBUG__
- // check that our flag corresponds to reality
- wxClassInfo* info = NULL;
-#ifdef __WXUNIVERSAL__
-# if defined(__WXMSW__)
- info = CLASSINFO(wxWindowMSW);
-# elif defined(__WXGTK__)
- info = CLASSINFO(wxWindowGTK);
-# elif defined(__WXMGL__)
- info = CLASSINFO(wxWindowMGL);
-# elif defined(__WXMAC__)
- info = CLASSINFO(wxWindowMac);
-# elif defined(__WXMOTIF__)
- info = CLASSINFO(wxWindowMotif);
-# endif
-#else
- info = CLASSINFO(wxWindow);
-#endif
-
- wxASSERT_MSG( m_isWindow == IsKindOf(info),
- _T("this should [not] be a window but it is [not]") );
-#endif
-
-#endif // wxUSE_GUI
-
- // An event handler can be enabled or disabled
- if ( GetEvtHandlerEnabled() )
+ int tableId1 = entry.m_id,
+ tableId2 = entry.m_lastId;
+
+ // match only if the event type is the same and the id is either -1 in
+ // the event table (meaning "any") or the event id matches the id
+ // specified in the event table either exactly or by falling into
+ // range between first and last
+ if ((tableId1 == wxID_ANY) ||
+ (tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
+ (tableId2 != wxID_ANY &&
+ (event.GetId() >= tableId1 && event.GetId() <= tableId2)))
{
+ event.Skip(false);
+ event.m_callbackUserData = entry.m_callbackUserData;
-#if 0
-/*
- What is this? When using GUI threads, a non main
- threads can send an event and process it itself.
- This breaks GTK's GUI threads, so please explain.
-*/
-
- // Check whether we are in a child thread.
- if ( !wxThread::IsMain() )
- return ProcessThreadEvent(event);
-#endif
-
- // Handle per-instance dynamic event tables first
- if ( m_dynamicEvents && SearchDynamicEventTable(event) )
- return TRUE;
-
- // Then static per-class event tables
- const wxEventTable *table = GetEventTable();
-
-#if wxUSE_GUI && wxUSE_VALIDATORS
- // Try the associated validator first, if this is a window.
- // Problem: if the event handler of the window has been replaced,
- // this wxEvtHandler may no longer be a window.
- // Therefore validators won't be processed if the handler
- // has been replaced with SetEventHandler.
- // THIS CAN BE CURED if PushEventHandler is used instead of
- // SetEventHandler, and then processing will be passed down the
- // chain of event handlers.
- if (m_isWindow)
+#if wxUSE_EXCEPTIONS
+ if ( wxTheApp )
{
- wxWindow *win = (wxWindow *)this;
-
- // Can only use the validator of the window which
- // is receiving the event
- if ( win == event.GetEventObject() )
- {
- wxValidator *validator = win->GetValidator();
- if ( validator && validator->ProcessEvent(event) )
- {
- return TRUE;
- }
- }
+ // call the handler via wxApp method which allows the user to catch
+ // any exceptions which may be thrown by any handler in the program
+ // in one place
+ wxTheApp->HandleEvent(handler, (wxEventFunction)entry.m_fn, event);
}
-#endif
-
- // Search upwards through the inheritance hierarchy
- while (table)
+ else
+#endif // wxUSE_EXCEPTIONS
{
- if ( SearchEventTable((wxEventTable&)*table, event) )
- return TRUE;
- table = table->baseTable;
+ // no need for an extra virtual function call
+ (handler->*((wxEventFunction) (entry.m_fn)))(event);
}
- }
- // Try going down the event handler chain
- if ( GetNextHandler() )
- {
- if ( GetNextHandler()->ProcessEvent(event) )
- return TRUE;
+ if (!event.GetSkipped())
+ return true;
}
-#if wxUSE_GUI
- // Carry on up the parent-child hierarchy, but only if event is a command
- // event: it wouldn't make sense for a parent to receive a child's size
- // event, for example
- if ( m_isWindow && event.IsCommandEvent() )
- {
- wxWindow *win = (wxWindow *)this;
-
- // honour the requests to stop propagation at this window: this is
- // used by the dialogs, for example, to prevent processing the events
- // from the dialog controls in the parent frame which rarely, if ever,
- // makes sense
- if ( !(win->GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
- {
- wxWindow *parent = win->GetParent();
- if ( parent && !parent->IsBeingDeleted() )
- return parent->GetEventHandler()->ProcessEvent(event);
- }
- }
-#endif // wxUSE_GUI
+ return false;
+}
- // Last try - application object.
+bool wxEvtHandler::TryParent(wxEvent& event)
+{
if ( wxTheApp && (this != wxTheApp) )
{
// Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
if ( event.GetEventType() != wxEVT_IDLE )
{
if ( wxTheApp->ProcessEvent(event) )
- return TRUE;
+ return true;
}
}
- return FALSE;
+ return false;
}
-bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
+bool wxEvtHandler::ProcessEvent(wxEvent& event)
{
- wxEventType eventType = event.GetEventType();
- int eventId = event.GetId();
+ // allow the application to hook into event processing
+ if ( wxTheApp )
+ {
+ int rc = wxTheApp->FilterEvent(event);
+ if ( rc != -1 )
+ {
+ wxASSERT_MSG( rc == 1 || rc == 0,
+ _T("unexpected wxApp::FilterEvent return value") );
- // BC++ doesn't like testing for m_fn without != 0
- for ( int i = 0; table.entries[i].m_fn != 0; i++ )
+ return rc != 0;
+ }
+ //else: proceed normally
+ }
+
+ // An event handler can be enabled or disabled
+ if ( GetEvtHandlerEnabled() )
{
- // the line using reference exposes a bug in gcc: although it _seems_
- // to work, it leads to weird crashes later on during program
- // execution
-#ifdef __GNUG__
- wxEventTableEntry entry = table.entries[i];
-#else
- const wxEventTableEntry& entry = table.entries[i];
-#endif
+ // if we have a validator, it has higher priority than our own event
+ // table
+ if ( TryValidator(event) )
+ return true;
- // match only if the event type is the same and the id is either -1 in
- // the event table (meaning "any") or the event id matches the id
- // specified in the event table either exactly or by falling into
- // range between first and last
- if ( eventType == entry.m_eventType )
- {
- int tableId1 = entry.m_id,
- tableId2 = entry.m_lastId;
+ // Handle per-instance dynamic event tables first
+ if ( m_dynamicEvents && SearchDynamicEventTable(event) )
+ return true;
- if ( (tableId1 == -1) ||
- (tableId2 == -1 && eventId == tableId1) ||
- (tableId2 != -1 &&
- (eventId >= tableId1 && eventId <= tableId2)) )
- {
- event.Skip(FALSE);
- event.m_callbackUserData = entry.m_callbackUserData;
+ // Then static per-class event tables
+ if ( GetEventHashTable().HandleEvent(event, this) )
+ return true;
+ }
+
+ // Try going down the event handler chain
+ if ( GetNextHandler() )
+ {
+ // notice that we shouldn't let the parent have the event even if the
+ // next handler does not process it because it will have already passed
+ // it to the parent in this case
+ return GetNextHandler()->ProcessEvent(event);
+ }
- (this->*((wxEventFunction) (entry.m_fn)))(event);
+ // Finally propagate the event upwards the window chain and/or to the
+ // application object as necessary
+ return TryParent(event);
+}
- return !event.GetSkipped();
- }
+
+bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
+{
+ const wxEventType eventType = event.GetEventType();
+ for ( int i = 0; table.entries[i].m_fn != 0; i++ )
+ {
+ const wxEventTableEntry& entry = table.entries[i];
+ if ( eventType == entry.m_eventType )
+ {
+ if ( ProcessEventIfMatches(entry, this, event) )
+ return true;
}
}
- return FALSE;
+ return false;
}
void wxEvtHandler::Connect( int id, int lastId,
int eventType,
wxObjectEventFunction func,
- wxObject *userData )
+ wxObject *userData,
+ wxEvtHandler* eventSink )
{
#if WXWIN_COMPATIBILITY_EVENT_TYPES
wxEventTableEntry *entry = new wxEventTableEntry;
entry->m_callbackUserData = userData;
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
wxDynamicEventTableEntry *entry =
- new wxDynamicEventTableEntry(eventType, id, lastId, func, userData);
+ new wxDynamicEventTableEntry(eventType, id, lastId, func, userData, eventSink);
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
if (!m_dynamicEvents)
m_dynamicEvents = new wxList;
- m_dynamicEvents->Append( (wxObject*) entry );
+ // Insert at the front of the list so most recent additions are found first
+ m_dynamicEvents->Insert( (wxObject*) entry );
}
bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType,
wxObjectEventFunction func,
- wxObject *userData )
+ wxObject *userData,
+ wxEvtHandler* eventSink )
{
if (!m_dynamicEvents)
- return FALSE;
+ return false;
- wxNode *node = m_dynamicEvents->First();
+ wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
while (node)
{
#if WXWIN_COMPATIBILITY_EVENT_TYPES
- wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
+ wxEventTableEntry *entry = (wxEventTableEntry*)node->GetData();
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
- wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
+ wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
if ((entry->m_id == id) &&
- ((entry->m_lastId == lastId) || (lastId == -1)) &&
+ ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
((entry->m_fn == func) || (func == (wxObjectEventFunction)NULL)) &&
+ ((entry->m_eventSink == eventSink) || (eventSink == (wxEvtHandler*)NULL)) &&
((entry->m_callbackUserData == userData) || (userData == (wxObject*)NULL)))
{
if (entry->m_callbackUserData)
delete entry->m_callbackUserData;
- m_dynamicEvents->DeleteNode( node );
+ m_dynamicEvents->Erase( node );
delete entry;
- return TRUE;
+ return true;
}
- node = node->Next();
+ node = node->GetNext();
}
- return FALSE;
+ return false;
}
bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
{
- wxCHECK_MSG( m_dynamicEvents, FALSE,
+ wxCHECK_MSG( m_dynamicEvents, false,
wxT("caller should check that we have dynamic events") );
- int commandId = event.GetId();
-
- wxNode *node = m_dynamicEvents->First();
+ wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
while (node)
{
#if WXWIN_COMPATIBILITY_EVENT_TYPES
- wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
+ wxEventTableEntry *entry = (wxEventTableEntry*)node->GetData();
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
- wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->Data();
+ wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
- if (entry->m_fn)
- {
- // Match, if event spec says any id will do (id == -1)
- if ( (event.GetEventType() == entry->m_eventType) &&
- (entry->m_id == -1 ||
- (entry->m_lastId == -1 && commandId == entry->m_id) ||
- (entry->m_lastId != -1 &&
- (commandId >= entry->m_id && commandId <= entry->m_lastId))) )
- {
- event.Skip(FALSE);
- event.m_callbackUserData = entry->m_callbackUserData;
+ // get next node before (maybe) calling the event handler as it could
+ // call Disconnect() invalidating the current node
+ node = node->GetNext();
- (this->*((wxEventFunction) (entry->m_fn)))(event);
+ if ((event.GetEventType() == entry->m_eventType) && (entry->m_fn != 0))
+ {
+ wxEvtHandler *handler =
+#if !WXWIN_COMPATIBILITY_EVENT_TYPES
+ entry->m_eventSink ? entry->m_eventSink
+ :
+#endif
+ this;
- if (event.GetSkipped())
- return FALSE;
- else
- return TRUE;
+ if ( ProcessEventIfMatches(*entry, handler, event) )
+ {
+ return true;
}
}
- node = node->Next();
}
- return FALSE;
-};
-#if WXWIN_COMPATIBILITY
-bool wxEvtHandler::OnClose()
+ return false;
+}
+
+void wxEvtHandler::DoSetClientObject( wxClientData *data )
{
- if (GetNextHandler())
- return GetNextHandler()->OnClose();
- else
- return FALSE;
+ wxASSERT_MSG( m_clientDataType != wxClientData_Void,
+ wxT("can't have both object and void client data") );
+
+ if ( m_clientObject )
+ delete m_clientObject;
+
+ m_clientObject = data;
+ m_clientDataType = wxClientData_Object;
+}
+
+wxClientData *wxEvtHandler::DoGetClientObject() const
+{
+ // it's not an error to call GetClientObject() on a window which doesn't
+ // have client data at all - NULL will be returned
+ wxASSERT_MSG( m_clientDataType != wxClientData_Void,
+ wxT("this window doesn't have object client data") );
+
+ return m_clientObject;
+}
+
+void wxEvtHandler::DoSetClientData( void *data )
+{
+ wxASSERT_MSG( m_clientDataType != wxClientData_Object,
+ wxT("can't have both object and void client data") );
+
+ m_clientData = data;
+ m_clientDataType = wxClientData_Void;
+}
+
+void *wxEvtHandler::DoGetClientData() const
+{
+ // it's not an error to call GetClientData() on a window which doesn't have
+ // client data at all - NULL will be returned
+ wxASSERT_MSG( m_clientDataType != wxClientData_Object,
+ wxT("this window doesn't have void client data") );
+
+ return m_clientData;
}
-#endif // WXWIN_COMPATIBILITY
+
+#endif // wxUSE_BASE
#if wxUSE_GUI
return focusWin;
}
+// ----------------------------------------------------------------------------
+// wxEventBlocker
+// ----------------------------------------------------------------------------
+
+wxEventBlocker::wxEventBlocker(wxWindow *win, wxEventType type)
+{
+ wxCHECK_RET(win, wxT("Null window given to wxEventBlocker"));
+
+ m_window = win;
+
+ Block(type);
+ m_window->PushEventHandler(this);
+}
+
+wxEventBlocker::~wxEventBlocker()
+{
+ wxEvtHandler *popped = m_window->PopEventHandler(false);
+ wxCHECK_RET(popped == this,
+ wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
+}
+
+bool wxEventBlocker::ProcessEvent(wxEvent& event)
+{
+ // should this event be blocked?
+ for ( size_t i = 0; i < m_eventsToBlock.size(); i++ )
+ {
+ wxEventType t = (wxEventType)m_eventsToBlock[i];
+ if ( t == wxEVT_ANY || t == event.GetEventType() )
+ return true; // yes, it should: mark this event as processed
+ }
+
+ return false;
+}
+
#endif // wxUSE_GUI