+ // This is just a hack to continue the rest of the tests to run: if we
+ // destroy the header control while it has capture, this results in an
+ // assert failure and while handling an exception from it more bad things
+ // happen (as it's thrown from a dtor), resulting in simply aborting
+ // everything. So ensure that it doesn't have capture in any case.
+ //
+ // Of course, the right thing to do would be to understand why does it
+ // still have capture when the grid is destroyed sometimes.
+ wxWindow* const win = wxWindow::GetCapture();
+ if ( win )
+ win->ReleaseMouse();
+