// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class wxBrushRefData: public wxObjectRefData
{
//-----------------------------------------------------------------------------
// wxBrush
//-----------------------------------------------------------------------------
class wxBrushRefData: public wxObjectRefData
{
- m_style = data.m_style;
- m_stipple = data.m_stipple;
- m_colour = data.m_colour;
+ m_style = data.m_style;
+ m_stipple = data.m_stipple;
+ m_colour = data.m_colour;
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = style;
- M_BRUSHDATA->m_colour = colour;
-
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_style = style;
+ M_BRUSHDATA->m_colour = colour;
+
+ if (wxTheBrushList) wxTheBrushList->AddBrush( this );
- m_refData = new wxBrushRefData();
- M_BRUSHDATA->m_style = wxSTIPPLE;
- M_BRUSHDATA->m_colour = *wxBLACK;
- M_BRUSHDATA->m_stipple = stippleBitmap;
-
- if (wxTheBrushList) wxTheBrushList->AddBrush( this );
+ m_refData = new wxBrushRefData();
+ M_BRUSHDATA->m_style = wxSTIPPLE;
+ M_BRUSHDATA->m_colour = *wxBLACK;
+ M_BRUSHDATA->m_stipple = stippleBitmap;
+
+ if (wxTheBrushList) wxTheBrushList->AddBrush( this );
- if (!m_refData)
- {
- m_refData = new wxBrushRefData();
- }
- else
- {
- wxBrushRefData* ref = new wxBrushRefData( *(wxBrushRefData*)m_refData );
- UnRef();
- m_refData = ref;
- }
+ if (!m_refData)
+ {
+ m_refData = new wxBrushRefData();
+ }
+ else
+ {
+ wxBrushRefData* ref = new wxBrushRefData( *(wxBrushRefData*)m_refData );
+ UnRef();
+ m_refData = ref;
+ }