// default
wxColour();
// from RGB
- wxColour( char red, char green, char blue );
+ wxColour( unsigned char red, unsigned char green, unsigned char blue );
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// copy ctors and assignment operators
wxColour( const wxColour& col );
- wxColour( const wxColour* col );
+// wxColour( const wxColour* col );
wxColour& operator = ( const wxColour& col );
// dtor