inline wxSize(long xx, long yy) { x = xx; y = yy; }
inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; }
inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; }
+ inline bool operator == (const wxSize& sz) const { return (x == sz.x && y == sz.y); }
inline wxSize operator + (const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); }
inline wxSize operator - (const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); }
inline void Set(long xx, long yy) { x = xx; y = yy; }
inline wxRealPoint operator - (const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); }
inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; }
+ inline bool operator == (const wxRealPoint& pt) const { return (x == pt.x && y == pt.y); }
};
class WXDLLEXPORT wxPoint
wxPoint(const wxPoint& pt) { x = pt.x; y = pt.y; };
inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; }
+ inline bool operator == (const wxPoint& pt) const { return (x == pt.x && y == pt.y); }
inline wxPoint operator + (const wxPoint& pt) { return wxPoint(x + pt.x, y + pt.y); }
inline wxPoint operator - (const wxPoint& pt) { return wxPoint(x - pt.x, y - pt.y); }
};
class WXDLLEXPORT wxFont;
class WXDLLEXPORT wxPalette;
class WXDLLEXPORT wxPalette;
+class WXDLLEXPORT wxRegion;
/*
* Bitmap flags
#define wxBITMAP_TYPE_GIF_RESOURCE 14
#define wxBITMAP_TYPE_PNG 15
#define wxBITMAP_TYPE_PNG_RESOURCE 16
+#define wxBITMAP_TYPE_JPEG 17
+#define wxBITMAP_TYPE_JPEG_RESOURCE 18
#define wxBITMAP_TYPE_ANY 50
#define wxBITMAP_TYPE_RESOURCE wxBITMAP_TYPE_BMP_RESOURCE
wxBrush *FindOrCreateBrush(const wxColour& colour, int style);
};
-WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
+WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
class WXDLLEXPORT wxFontList: public wxList
{
#elif defined(__WXGTK__)
// Initialize from an included XPM
-# define wxICON(X) wxIcon(X##_xpm)
+# define wxICON(X) wxIcon( (const char**) X##_xpm )
+#elif defined(__WXMOTIF__)
+// Initialize from an included XPM
+# define wxICON(X) wxIcon( X##_xpm )
#else
// This will usually mean something on any platform
class WXDLLEXPORT wxResourceCache: public wxList
{
- DECLARE_DYNAMIC_CLASS(wxResourceCache)
- public:
- wxResourceCache();
- wxResourceCache(const unsigned int the_key_type);
- ~wxResourceCache();
+public:
+ wxResourceCache() { }
+ wxResourceCache(const unsigned int keyType) : wxList(keyType) { }
+ ~wxResourceCache();
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxResourceCache)
};
#endif