#ifdef __WXGTK__
wxColour *col = new wxColour( colour );
- if (!(col->Ok())) {
+ if (!(col->Ok()))
+ {
delete col;
return (wxColour *) NULL;
}
Display* display = (Display*) wxGetDisplay();
#endif
/* MATTHEW: [4] Use wxGetMainColormap */
- if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour,&xcolour))
+ if (!XParseColor(display, (Colormap) wxTheApp->GetMainColormap((WXDisplay*) display), colour.ToAscii() ,&xcolour))
return NULL;
#if wxUSE_NANOX
unsigned char g = (unsigned char)(xcolour.green >> 8);
unsigned char b = (unsigned char)(xcolour.blue >> 8);
#endif
-
+
wxColour *col = new wxColour(r, g, b);
Append(colour, col);
#if defined(__WXMAC__)
int sizeFont = 12;
- FontFamilyID fontId ;
Str255 fontName ;
SInt16 fontSize ;
Style fontStyle ;
// Basic OS/2 has a fairly limited number of fonts and these are as good
// as I can do to get something that looks halfway "wx" normal
*/
- wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxNORMAL); /* System VIO */
- wxSMALL_FONT = new wxFont (sizeFont - 4, wxMODERN, wxNORMAL, wxNORMAL); /* System VIO */
+ wxNORMAL_FONT = new wxFont (sizeFont, wxMODERN, wxNORMAL, wxBOLD);
+ wxSMALL_FONT = new wxFont (sizeFont - 4, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
wxITALIC_FONT = new wxFont (sizeFont, wxROMAN, wxITALIC, wxNORMAL);
wxSWISS_FONT = new wxFont (sizeFont, wxSWISS, wxNORMAL, wxNORMAL); /* Helv */
#elif defined(__WXMAC__)