]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/stream.cpp
fix for always terminating intermediate UniChar String for 4 bytes wchar_t
[wxWidgets.git] / src / common / stream.cpp
index 1e5af54b38474316edbb6f4853cf86d2c2b2fb72..1f72c00bd6226808dc8e0bdab23d563fb10bfb6f 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        stream.cpp
+// Name:        src/common/stream.cpp
 // Purpose:     wxStream base classes
 // Author:      Guilhem Lavaux
-// Modified by:
+// Modified by: VZ (23.11.00) to fix realloc()ing new[]ed memory,
+//                            general code review
 // Created:     11/07/98
 // RCS-ID:      $Id$
 // Copyright:   (c) Guilhem Lavaux
-// Licence:     wxWindows license
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation "stream.h"
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
+
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+    #pragma implementation "stream.h"
 #endif
 
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
-#include <wx/stream.h>
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+  #pragma hdrstop
+#endif
+
+#ifndef WX_PRECOMP
+  #include "wx/defs.h"
 #endif
 
+#if wxUSE_STREAMS
+
+#include <ctype.h>
+#include "wx/stream.h"
+#include "wx/datstrm.h"
+#include "wx/textfile.h"
+#include "wx/log.h"
+
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
+
+// the temporary buffer size used when copying from stream to stream
+#define BUF_TEMP_SIZE 4096
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// wxStreamBuffer
+// ----------------------------------------------------------------------------
+
+void wxStreamBuffer::SetError(wxStreamError err)
+{
+   if ( m_stream && m_stream->m_lasterror == wxSTREAM_NO_ERROR )
+       m_stream->m_lasterror = err;
+}
+
+void wxStreamBuffer::InitBuffer()
+{
+    m_buffer_start =
+    m_buffer_end =
+    m_buffer_pos = NULL;
+    m_buffer_size = 0;
+
+    // if we are going to allocate the buffer, we should free it later as well
+    m_destroybuf = TRUE;
+}
+
+void wxStreamBuffer::Init()
+{
+    InitBuffer();
+
+    m_fixed = TRUE;
+}
+
+wxStreamBuffer::wxStreamBuffer(BufMode mode)
+{
+    Init();
+
+    m_stream = NULL;
+    m_mode = mode;
+
+    m_flushable = FALSE;
+}
+
+wxStreamBuffer::wxStreamBuffer(wxStreamBase& stream, BufMode mode)
+{
+    Init();
+
+    m_stream = &stream;
+    m_mode = mode;
+
+    m_flushable = TRUE;
+}
+
+wxStreamBuffer::wxStreamBuffer(const wxStreamBuffer& buffer)
+{
+    // doing this has big chances to lead to a crash when the source buffer is
+    // destroyed (otherwise assume the caller knows what he does)
+    wxASSERT_MSG( !buffer.m_destroybuf,
+                  _T("it's a bad idea to copy this buffer") );
+
+    m_buffer_start = buffer.m_buffer_start;
+    m_buffer_end = buffer.m_buffer_end;
+    m_buffer_pos = buffer.m_buffer_pos;
+    m_buffer_size = buffer.m_buffer_size;
+    m_fixed = buffer.m_fixed;
+    m_flushable = buffer.m_flushable;
+    m_stream = buffer.m_stream;
+    m_mode = buffer.m_mode;
+    m_destroybuf = FALSE;
+}
+
+void wxStreamBuffer::FreeBuffer()
+{
+    if ( m_destroybuf )
+        free(m_buffer_start);
+}
+
+wxStreamBuffer::~wxStreamBuffer()
+{
+    FreeBuffer();
+}
+
+wxInputStream *wxStreamBuffer::GetInputStream() const
+{
+    return m_mode == write ? NULL : (wxInputStream *)m_stream;
+}
+
+wxOutputStream *wxStreamBuffer::GetOutputStream() const
+{
+    return m_mode == read ? NULL : (wxOutputStream *)m_stream;
+}
+
+void wxStreamBuffer::SetBufferIO(void *buffer_start,
+                                 void *buffer_end,
+                                 bool takeOwnership)
+{
+    SetBufferIO(buffer_start, (char *)buffer_end - (char *)buffer_start,
+                takeOwnership);
+}
+
+void wxStreamBuffer::SetBufferIO(void *start,
+                                 size_t len,
+                                 bool takeOwnership)
+{
+    // start by freeing the old buffer
+    FreeBuffer();
+
+    m_buffer_start = (char *)start;
+    m_buffer_end   = m_buffer_start + len;
+
+    m_buffer_size = len;
+
+    // if we own it, we free it
+    m_destroybuf = takeOwnership;
+
+    ResetBuffer();
+}
+
+void wxStreamBuffer::SetBufferIO(size_t bufsize)
+{
+    // start by freeing the old buffer
+    FreeBuffer();
+
+    if ( bufsize )
+    {
+        SetBufferIO(malloc(bufsize), bufsize, TRUE /* take ownership */);
+    }
+    else // no buffer size => no buffer
+    {
+        InitBuffer();
+    }
+}
+
+void wxStreamBuffer::ResetBuffer()
+{
+    if ( m_stream )
+    {
+        m_stream->Reset();
+        m_stream->m_lastcount = 0;
+    }
+
+    m_buffer_pos = m_mode == read && m_flushable
+                        ? m_buffer_end
+                        : m_buffer_start;
+}
+
+// fill the buffer with as much data as possible (only for read buffers)
+bool wxStreamBuffer::FillBuffer()
+{
+    wxInputStream *inStream = GetInputStream();
+
+    // It's legal to have no stream, so we don't complain about it just return FALSE
+    if ( !inStream )
+        return FALSE;
+
+    size_t count = inStream->OnSysRead(m_buffer_start, m_buffer_size);
+    if ( !count )
+        return FALSE;
+
+    m_buffer_end = m_buffer_start + count;
+    m_buffer_pos = m_buffer_start;
+
+    return TRUE;
+}
+
+// write the buffer contents to the stream (only for write buffers)
+bool wxStreamBuffer::FlushBuffer()
+{
+    wxCHECK_MSG( m_flushable, FALSE, _T("can't flush this buffer") );
+
+    // FIXME: what is this check for? (VZ)
+    if ( m_buffer_pos == m_buffer_start )
+        return FALSE;
+
+    wxOutputStream *outStream = GetOutputStream();
+
+    wxCHECK_MSG( outStream, FALSE, _T("should have a stream in wxStreamBuffer") );
+
+    size_t current = m_buffer_pos - m_buffer_start;
+    size_t count = outStream->OnSysWrite(m_buffer_start, current);
+    if ( count != current )
+        return FALSE;
+
+    m_buffer_pos = m_buffer_start;
+
+    return TRUE;
+}
+
+size_t wxStreamBuffer::GetDataLeft()
+{
+    /* Why is this done? RR. */
+    if ( m_buffer_pos == m_buffer_end && m_flushable)
+        FillBuffer();
+
+    return GetBytesLeft();
+}
+
+// copy up to size bytes from our buffer into the provided one
+void wxStreamBuffer::GetFromBuffer(void *buffer, size_t size)
+{
+    // don't get more bytes than left in the buffer
+    size_t left = GetBytesLeft();
+
+    if ( size > left )
+        size = left;
+
+    memcpy(buffer, m_buffer_pos, size);
+    m_buffer_pos += size;
+}
+
+// copy the contents of the provided buffer into this one
+void wxStreamBuffer::PutToBuffer(const void *buffer, size_t size)
+{
+    size_t left = GetBytesLeft();
+
+    if ( size > left )
+    {
+        if ( m_fixed )
+        {
+            // we can't realloc the buffer, so just copy what we can
+            size = left;
+        }
+        else // !m_fixed
+        {
+            // realloc the buffer to have enough space for the data
+            size_t delta = m_buffer_pos - m_buffer_start;
+
+            char *startOld = m_buffer_start;
+            m_buffer_size += size;
+            m_buffer_start = (char *)realloc(m_buffer_start, m_buffer_size);
+            if ( !m_buffer_start )
+            {
+                // don't leak memory if realloc() failed
+                m_buffer_start = startOld;
+                m_buffer_size -= size;
+
+                // what else can we do?
+                return;
+            }
+
+            // adjust the pointers invalidated by realloc()
+            m_buffer_pos = m_buffer_start + delta;
+            m_buffer_end = m_buffer_start + m_buffer_size;
+        }
+    }
+
+    memcpy(m_buffer_pos, buffer, size);
+    m_buffer_pos += size;
+}
+
+void wxStreamBuffer::PutChar(char c)
+{
+    wxOutputStream *outStream = GetOutputStream();
+
+    wxCHECK_RET( outStream, _T("should have a stream in wxStreamBuffer") );
+
+    // if we don't have buffer at all, just forward this call to the stream,
+    if ( !HasBuffer() )
+    {
+        outStream->OnSysWrite(&c, sizeof(c));
+    }
+    else
+    {
+        // otherwise check we have enough space left
+        if ( !GetDataLeft() && !FlushBuffer() )
+        {
+            // we don't
+            SetError(wxSTREAM_WRITE_ERROR);
+        }
+        else
+        {
+            PutToBuffer(&c, sizeof(c));
+            m_stream->m_lastcount = 1;
+        }
+    }
+}
+
+char wxStreamBuffer::Peek()
+{
+    wxCHECK_MSG( m_stream && HasBuffer(), 0,
+                 _T("should have the stream and the buffer in wxStreamBuffer") );
+
+    if ( !GetDataLeft() )
+    {
+        SetError(wxSTREAM_READ_ERROR);
+        return 0;
+    }
+
+    char c;
+    GetFromBuffer(&c, sizeof(c));
+    m_buffer_pos--;
+
+    return c;
+}
+
+char wxStreamBuffer::GetChar()
+{
+    wxInputStream *inStream = GetInputStream();
+
+    wxCHECK_MSG( inStream, 0, _T("should have a stream in wxStreamBuffer") );
+
+    char c;
+    if ( !HasBuffer() )
+    {
+        inStream->OnSysRead(&c, sizeof(c));
+    }
+    else
+    {
+        if ( !GetDataLeft() )
+        {
+            SetError(wxSTREAM_READ_ERROR);
+            c = 0;
+        }
+        else
+        {
+            GetFromBuffer(&c, sizeof(c));
+            m_stream->m_lastcount = 1;
+        }
+    }
+
+    return c;
+}
+
+size_t wxStreamBuffer::Read(void *buffer, size_t size)
+{
+    // lasterror is reset before all new IO calls
+    if ( m_stream )
+        m_stream->Reset();
+
+    size_t read;
+    if ( !HasBuffer() )
+    {
+        wxInputStream *inStream = GetInputStream();
+
+        wxCHECK_MSG( inStream, 0, _T("should have a stream in wxStreamBuffer") );
+
+        read = inStream->OnSysRead(buffer, size);
+    }
+    else // we have a buffer, use it
+    {
+        size_t orig_size = size;
+
+        while ( size > 0 )
+        {
+            size_t left = GetDataLeft();
+
+            // if the requested number of bytes if greater than the buffer
+            // size, read data in chunks
+            if ( size > left )
+            {
+                GetFromBuffer(buffer, left);
+                size -= left;
+                buffer = (char *)buffer + left;
+
+                if ( !FillBuffer() )
+                {
+                    SetError(wxSTREAM_EOF);
+                    break;
+                }
+            }
+            else // otherwise just do it in one gulp
+            {
+                GetFromBuffer(buffer, size);
+                size = 0;
+            }
+        }
+
+        read = orig_size - size;
+    }
+
+    if ( m_stream )
+        m_stream->m_lastcount = read;
+
+    return read;
+}
+
+// this should really be called "Copy()"
+size_t wxStreamBuffer::Read(wxStreamBuffer *dbuf)
+{
+    wxCHECK_MSG( m_mode != write, 0, _T("can't read from this buffer") );
+
+    char buf[BUF_TEMP_SIZE];
+    size_t nRead,
+           total = 0;
+
+    do
+    {
+        nRead = Read(dbuf, WXSIZEOF(buf));
+        if ( nRead )
+        {
+            nRead = dbuf->Write(buf, nRead);
+            total += nRead;
+        }
+    }
+    while ( nRead );
+
+    return total;
+}
+
+size_t wxStreamBuffer::Write(const void *buffer, size_t size)
+{
+    if (m_stream)
+    {
+        // lasterror is reset before all new IO calls
+        m_stream->Reset();
+    }
+
+    size_t ret;
+
+    if ( !HasBuffer() && m_fixed )
+    {
+        wxOutputStream *outStream = GetOutputStream();
+
+        wxCHECK_MSG( outStream, 0, _T("should have a stream in wxStreamBuffer") );
+
+        // no buffer, just forward the call to the stream
+        ret = outStream->OnSysWrite(buffer, size);
+    }
+    else // we [may] have a buffer, use it
+    {
+        size_t orig_size = size;
+
+        while ( size > 0 )
+        {
+            size_t left = GetBytesLeft();
+
+            // if the buffer is too large to fit in the stream buffer, split
+            // it in smaller parts
+            //
+            // NB: If stream buffer isn't fixed (as for wxMemoryOutputStream),
+            //     we always go to the second case.
+            //
+            // FIXME: fine, but if it fails we should (re)try writing it by
+            //        chunks as this will (hopefully) always work (VZ)
+
+            if ( size > left && m_fixed )
+            {
+                PutToBuffer(buffer, left);
+                size -= left;
+                buffer = (char *)buffer + left;
+
+                if ( !FlushBuffer() )
+                {
+                    SetError(wxSTREAM_WRITE_ERROR);
+
+                    break;
+                }
+
+                m_buffer_pos = m_buffer_start;
+            }
+            else // we can do it in one gulp
+            {
+                PutToBuffer(buffer, size);
+                size = 0;
+            }
+        }
+
+        ret = orig_size - size;
+    }
+
+    if (m_stream)
+    {
+        // i am not entirely sure what we do this for
+        m_stream->m_lastcount = ret;
+    }
+
+    return ret;
+}
+
+size_t wxStreamBuffer::Write(wxStreamBuffer *sbuf)
+{
+    wxCHECK_MSG( m_mode != read, 0, _T("can't write to this buffer") );
+    wxCHECK_MSG( sbuf->m_mode != write, 0, _T("can't read from that buffer") );
+
+    char buf[BUF_TEMP_SIZE];
+    size_t nWrite,
+           total = 0;
+
+    do
+    {
+        size_t nRead = sbuf->Read(buf, WXSIZEOF(buf));
+        if ( nRead )
+        {
+            nWrite = Write(buf, nRead);
+            if ( nWrite < nRead )
+            {
+                // put back data we couldn't copy
+                wxInputStream *in_stream = (wxInputStream *)sbuf->GetStream();
+
+                in_stream->Ungetch(buf + nWrite, nRead - nWrite);
+            }
+
+            total += nWrite;
+        }
+        else
+        {
+            nWrite = 0;
+        }
+    }
+    while ( nWrite == WXSIZEOF(buf) );
+
+    return total;
+}
+
+off_t wxStreamBuffer::Seek(off_t pos, wxSeekMode mode)
+{
+    off_t ret_off, diff;
+
+    off_t last_access = GetLastAccess();
+
+    if ( !m_flushable )
+    {
+        switch (mode)
+        {
+            case wxFromStart:
+                diff = pos;
+                break;
+
+            case wxFromCurrent:
+                diff = pos + GetIntPosition();
+                break;
+
+            case wxFromEnd:
+                diff = pos + last_access;
+                break;
+
+            default:
+                wxFAIL_MSG( _T("invalid seek mode") );
+
+                return wxInvalidOffset;
+        }
+        if (diff < 0 || diff > last_access)
+            return wxInvalidOffset;
+        SetIntPosition(diff);
+        return diff;
+    }
+
+    switch ( mode )
+    {
+        case wxFromStart:
+            // We'll try to compute an internal position later ...
+            ret_off = m_stream->OnSysSeek(pos, wxFromStart);
+            ResetBuffer();
+            return ret_off;
+
+        case wxFromCurrent:
+            diff = pos + GetIntPosition();
+
+            if ( (diff > last_access) || (diff < 0) )
+            {
+                // We must take into account the fact that we have read
+                // something previously.
+                ret_off = m_stream->OnSysSeek(diff-last_access, wxFromCurrent);
+                ResetBuffer();
+                return ret_off;
+            }
+            else
+            {
+                SetIntPosition(diff);
+                return pos;
+            }
+
+        case wxFromEnd:
+            // Hard to compute: always seek to the requested position.
+            ret_off = m_stream->OnSysSeek(pos, wxFromEnd);
+            ResetBuffer();
+            return ret_off;
+    }
+
+    return wxInvalidOffset;
+}
+
+off_t wxStreamBuffer::Tell() const
+{
+    off_t pos;
+
+    // ask the stream for position if we have a real one
+    if ( m_stream )
+    {
+        pos = m_stream->OnSysTell();
+        if ( pos == wxInvalidOffset )
+            return wxInvalidOffset;
+    }
+    else // no associated stream
+    {
+        pos = 0;
+    }
+
+    pos += GetIntPosition();
+
+    if ( m_mode == read && m_flushable )
+        pos -= GetLastAccess();
+
+    return pos;
+}
+
+// ----------------------------------------------------------------------------
+// wxStreamBase
+// ----------------------------------------------------------------------------
+
+wxStreamBase::wxStreamBase()
+{
+    m_lasterror = wxSTREAM_NO_ERROR;
+    m_lastcount = 0;
+}
+
+wxStreamBase::~wxStreamBase()
+{
+}
+
+off_t wxStreamBase::OnSysSeek(off_t WXUNUSED(seek), wxSeekMode WXUNUSED(mode))
+{
+    return wxInvalidOffset;
+}
+
+off_t wxStreamBase::OnSysTell() const
+{
+    return wxInvalidOffset;
+}
+
+// ----------------------------------------------------------------------------
+// wxInputStream
+// ----------------------------------------------------------------------------
+
 wxInputStream::wxInputStream()
 {
+    m_wback = NULL;
+    m_wbacksize =
+    m_wbackcur = 0;
 }
 
 wxInputStream::~wxInputStream()
 {
+    free(m_wback);
+}
+
+bool wxInputStream::CanRead() const
+{
+    // we don't know if there is anything to read or not and by default we
+    // prefer to be optimistic and try to read data unless we know for sure
+    // there is no more of it
+    return m_lasterror != wxSTREAM_EOF;
+}
+
+bool wxInputStream::Eof() const
+{
+    // the only way the base class can know we're at EOF is when we'd already
+    // tried to read beyond it in which case last error is set accordingly
+    return GetLastError() == wxSTREAM_EOF;
 }
 
-#define BUF_TEMP_SIZE 10000
+char *wxInputStream::AllocSpaceWBack(size_t needed_size)
+{
+    // get number of bytes left from previous wback buffer
+    size_t toget = m_wbacksize - m_wbackcur;
+
+    // allocate a buffer large enough to hold prev + new data
+    char *temp_b = (char *)malloc(needed_size + toget);
+
+    if (!temp_b)
+        return NULL;
+
+    // copy previous data (and free old buffer) if needed
+    if (m_wback)
+    {
+        memmove(temp_b + needed_size, m_wback + m_wbackcur, toget);
+        free(m_wback);
+    }
+
+    // done
+    m_wback = temp_b;
+    m_wbackcur = 0;
+    m_wbacksize = needed_size + toget;
+
+    return m_wback;
+}
+
+size_t wxInputStream::GetWBack(void *buf, size_t size)
+{
+    if (!m_wback)
+        return 0;
+
+    // how many bytes do we have in the buffer?
+    size_t toget = m_wbacksize - m_wbackcur;
+
+    if ( size < toget )
+    {
+        // we won't read everything
+        toget = size;
+    }
+
+    // copy the data from the cache
+    memcpy(buf, m_wback + m_wbackcur, toget);
+
+    m_wbackcur += toget;
+    if ( m_wbackcur == m_wbacksize )
+    {
+        // TODO: should we really free it here all the time? maybe keep it?
+        free(m_wback);
+        m_wback = NULL;
+        m_wbacksize = 0;
+        m_wbackcur = 0;
+    }
+
+    // return the number of bytes copied
+    return toget;
+}
+
+size_t wxInputStream::Ungetch(const void *buf, size_t bufsize)
+{
+    if ( m_lasterror != wxSTREAM_NO_ERROR && m_lasterror != wxSTREAM_EOF )
+    {
+        // can't operate on this stream until the error is cleared
+        return 0;
+    }
+
+    char *ptrback = AllocSpaceWBack(bufsize);
+    if (!ptrback)
+        return 0;
+
+    // Eof() shouldn't return TRUE any longer
+    if ( m_lasterror == wxSTREAM_EOF )
+        m_lasterror = wxSTREAM_NO_ERROR;
+
+    memcpy(ptrback, buf, bufsize);
+    return bufsize;
+}
+
+bool wxInputStream::Ungetch(char c)
+{
+    return Ungetch(&c, sizeof(c)) != 0;
+}
+
+char wxInputStream::GetC()
+{
+    char c;
+    Read(&c, sizeof(c));
+    return c;
+}
+
+wxInputStream& wxInputStream::Read(void *buf, size_t size)
+{
+    char *p = (char *)buf;
+    m_lastcount = 0;
+
+    size_t read = GetWBack(buf, size);
+    for ( ;; )
+    {
+        size -= read;
+        m_lastcount += read;
+        p += read;
+
+        if ( !size )
+        {
+            // we read the requested amount of data
+            break;
+        }
+
+        if ( p != buf && !CanRead() )
+        {
+            // we have already read something and we would block in OnSysRead()
+            // now: don't do it but return immediately
+            break;
+        }
+
+        read = OnSysRead(p, size);
+        if ( !read )
+        {
+            // no more data available
+            break;
+        }
+    }
+
+    return *this;
+}
+
+char wxInputStream::Peek()
+{
+    char c;
+    Read(&c, sizeof(c));
+    if (m_lasterror == wxSTREAM_NO_ERROR)
+    {
+        Ungetch(c);
+        return c;
+    }
+
+    return 0;
+}
 
 wxInputStream& wxInputStream::Read(wxOutputStream& stream_out)
 {
-  char buf[BUF_TEMP_SIZE]; 
-  size_t bytes_read = BUF_TEMP_SIZE;
+    char buf[BUF_TEMP_SIZE];
+
+    for ( ;; )
+    {
+        size_t bytes_read = Read(buf, WXSIZEOF(buf)).LastRead();
+        if ( !bytes_read )
+            break;
+
+        if ( stream_out.Write(buf, bytes_read).LastWrite() != bytes_read )
+            break;
+    }
+
+    return *this;
+}
+
+off_t wxInputStream::SeekI(off_t pos, wxSeekMode mode)
+{
+    // RR: This code is duplicated in wxBufferedInputStream. This is
+    // not really a good design, but buffered stream are different
+    // from all other in that they handle two stream-related objects,
+    // the stream buffer and parent stream.
+
+    // I don't know whether it should be put as well in wxFileInputStream::OnSysSeek
+    if (m_lasterror==wxSTREAM_EOF)
+        m_lasterror=wxSTREAM_NO_ERROR;
+
+    /* RR: A call to SeekI() will automatically invalidate any previous
+       call to Ungetch(), otherwise it would be possible to SeekI() to
+       one position, unread some bytes there, SeekI() to another position
+       and the data would be corrupted.
+
+       GRG: Could add code here to try to navigate within the wback
+       buffer if possible, but is it really needed? It would only work
+       when seeking in wxFromCurrent mode, else it would invalidate
+       anyway... */
+
+    if (m_wback)
+    {
+        wxLogDebug( wxT("Seeking in stream which has data written back to it.") );
+
+        free(m_wback);
+        m_wback = NULL;
+        m_wbacksize = 0;
+        m_wbackcur = 0;
+    }
+
+    return OnSysSeek(pos, mode);
+}
+
+off_t wxInputStream::TellI() const
+{
+    off_t pos = OnSysTell();
 
-  while (bytes_read == BUF_TEMP_SIZE && !stream_out.Bad()) {
-    bytes_read = Read(buf, bytes_read).LastRead();
+    if (pos != wxInvalidOffset)
+        pos -= (m_wbacksize - m_wbackcur);
 
-    stream_out.Write(buf, bytes_read);
-  }
-  return *this;
+    return pos;
 }
 
+
+// ----------------------------------------------------------------------------
+// wxOutputStream
+// ----------------------------------------------------------------------------
+
 wxOutputStream::wxOutputStream()
 {
 }
@@ -52,28 +910,337 @@ wxOutputStream::~wxOutputStream()
 {
 }
 
+size_t wxOutputStream::OnSysWrite(const void * WXUNUSED(buffer),
+                                  size_t WXUNUSED(bufsize))
+{
+    return 0;
+}
+
+void wxOutputStream::PutC(char c)
+{
+    Write(&c, sizeof(c));
+}
+
+wxOutputStream& wxOutputStream::Write(const void *buffer, size_t size)
+{
+    m_lastcount = OnSysWrite(buffer, size);
+    return *this;
+}
+
 wxOutputStream& wxOutputStream::Write(wxInputStream& stream_in)
 {
-   stream_in.Read(*this);
-   return *this;
+    stream_in.Read(*this);
+    return *this;
+}
+
+off_t wxOutputStream::TellO() const
+{
+    return OnSysTell();
+}
+
+off_t wxOutputStream::SeekO(off_t pos, wxSeekMode mode)
+{
+    return OnSysSeek(pos, mode);
+}
+
+void wxOutputStream::Sync()
+{
+}
+
+
+// ----------------------------------------------------------------------------
+// wxCountingOutputStream
+// ----------------------------------------------------------------------------
+
+wxCountingOutputStream::wxCountingOutputStream ()
+{
+     m_currentPos = 0;
+}
+
+size_t wxCountingOutputStream::GetSize() const
+{
+    return m_lastcount;
+}
+
+size_t wxCountingOutputStream::OnSysWrite(const void *WXUNUSED(buffer),
+                                          size_t size)
+{
+    m_currentPos += size;
+    if (m_currentPos > m_lastcount)
+        m_lastcount = m_currentPos;
+
+    return m_currentPos;
+}
+
+off_t wxCountingOutputStream::OnSysSeek(off_t pos, wxSeekMode mode)
+{
+    switch ( mode )
+    {
+        case wxFromStart:
+            m_currentPos = pos;
+            break;
+
+        case wxFromEnd:
+            m_currentPos = m_lastcount + pos;
+            break;
+
+        case wxFromCurrent:
+            m_currentPos += pos;
+            break;
+
+        default:
+            wxFAIL_MSG( _T("invalid seek mode") );
+            return wxInvalidOffset;
+    }
+
+    if (m_currentPos > m_lastcount)
+        m_lastcount = m_currentPos;
+
+    return m_currentPos;
+}
+
+off_t wxCountingOutputStream::OnSysTell() const
+{
+    return m_currentPos;
+}
+
+// ----------------------------------------------------------------------------
+// wxFilterInputStream
+// ----------------------------------------------------------------------------
+
+wxFilterInputStream::wxFilterInputStream()
+{
+    m_parent_i_stream = NULL;
 }
 
 wxFilterInputStream::wxFilterInputStream(wxInputStream& stream)
-  : wxInputStream()
 {
-  m_parent_i_stream = &stream;
+    m_parent_i_stream = &stream;
 }
 
 wxFilterInputStream::~wxFilterInputStream()
 {
 }
 
+// ----------------------------------------------------------------------------
+// wxFilterOutputStream
+// ----------------------------------------------------------------------------
+
+wxFilterOutputStream::wxFilterOutputStream()
+{
+    m_parent_o_stream = NULL;
+}
+
 wxFilterOutputStream::wxFilterOutputStream(wxOutputStream& stream)
-  : wxOutputStream()
 {
-  m_parent_o_stream = &stream;
+    m_parent_o_stream = &stream;
 }
 
 wxFilterOutputStream::~wxFilterOutputStream()
 {
 }
+
+// ----------------------------------------------------------------------------
+// wxBufferedInputStream
+// ----------------------------------------------------------------------------
+
+wxBufferedInputStream::wxBufferedInputStream(wxInputStream& s,
+                                             wxStreamBuffer *buffer)
+                     : wxFilterInputStream(s)
+{
+    if ( buffer )
+    {
+        // use the buffer provided by the user
+        m_i_streambuf = buffer;
+    }
+    else // create a default buffer
+    {
+        m_i_streambuf = new wxStreamBuffer(*this, wxStreamBuffer::read);
+
+        m_i_streambuf->SetBufferIO(1024);
+    }
+}
+
+wxBufferedInputStream::~wxBufferedInputStream()
+{
+    m_parent_i_stream->SeekI(-(off_t)m_i_streambuf->GetBytesLeft(),
+                             wxFromCurrent);
+
+    delete m_i_streambuf;
+}
+
+char wxBufferedInputStream::Peek()
+{
+    return m_i_streambuf->Peek();
+}
+
+wxInputStream& wxBufferedInputStream::Read(void *buf, size_t size)
+{
+    // reset the error flag
+    Reset();
+
+    // first read from the already cached data
+    m_lastcount = GetWBack(buf, size);
+
+    // do we have to read anything more?
+    if ( m_lastcount < size )
+    {
+        size -= m_lastcount;
+        buf = (char *)buf + m_lastcount;
+
+        // the call to wxStreamBuffer::Read() below will reset our m_lastcount,
+        // so save it
+        size_t countOld = m_lastcount;
+
+        m_i_streambuf->Read(buf, size);
+
+        m_lastcount += countOld;
+    }
+
+    return *this;
+}
+
+off_t wxBufferedInputStream::SeekI(off_t pos, wxSeekMode mode)
+{
+    // RR: Look at wxInputStream for comments.
+
+    if (m_lasterror==wxSTREAM_EOF)
+        Reset();
+
+    if (m_wback)
+    {
+        wxLogDebug( wxT("Seeking in stream which has data written back to it.") );
+
+        free(m_wback);
+        m_wback = NULL;
+        m_wbacksize = 0;
+        m_wbackcur = 0;
+    }
+
+    return m_i_streambuf->Seek(pos, mode);
+}
+
+off_t wxBufferedInputStream::TellI() const
+{
+    off_t pos = m_i_streambuf->Tell();
+
+    if (pos != wxInvalidOffset)
+        pos -= (m_wbacksize - m_wbackcur);
+
+    return pos;
+}
+
+size_t wxBufferedInputStream::OnSysRead(void *buffer, size_t bufsize)
+{
+    return m_parent_i_stream->Read(buffer, bufsize).LastRead();
+}
+
+off_t wxBufferedInputStream::OnSysSeek(off_t seek, wxSeekMode mode)
+{
+    return m_parent_i_stream->SeekI(seek, mode);
+}
+
+off_t wxBufferedInputStream::OnSysTell() const
+{
+    return m_parent_i_stream->TellI();
+}
+
+void wxBufferedInputStream::SetInputStreamBuffer(wxStreamBuffer *buffer)
+{
+    wxCHECK_RET( buffer, _T("wxBufferedInputStream needs buffer") );
+
+    delete m_i_streambuf;
+    m_i_streambuf = buffer;
+}
+
+// ----------------------------------------------------------------------------
+// wxBufferedOutputStream
+// ----------------------------------------------------------------------------
+
+wxBufferedOutputStream::wxBufferedOutputStream(wxOutputStream& s,
+                                               wxStreamBuffer *buffer)
+                      : wxFilterOutputStream(s)
+{
+    if ( buffer )
+    {
+        m_o_streambuf = buffer;
+    }
+    else // create a default one
+    {
+        m_o_streambuf = new wxStreamBuffer(*this, wxStreamBuffer::write);
+
+        m_o_streambuf->SetBufferIO(1024);
+    }
+}
+
+wxBufferedOutputStream::~wxBufferedOutputStream()
+{
+    Sync();
+    delete m_o_streambuf;
+}
+
+wxOutputStream& wxBufferedOutputStream::Write(const void *buffer, size_t size)
+{
+    m_lastcount = 0;
+    m_o_streambuf->Write(buffer, size);
+    return *this;
+}
+
+off_t wxBufferedOutputStream::SeekO(off_t pos, wxSeekMode mode)
+{
+    Sync();
+    return m_o_streambuf->Seek(pos, mode);
+}
+
+off_t wxBufferedOutputStream::TellO() const
+{
+    return m_o_streambuf->Tell();
+}
+
+void wxBufferedOutputStream::Sync()
+{
+    m_o_streambuf->FlushBuffer();
+    m_parent_o_stream->Sync();
+}
+
+size_t wxBufferedOutputStream::OnSysWrite(const void *buffer, size_t bufsize)
+{
+    return m_parent_o_stream->Write(buffer, bufsize).LastWrite();
+}
+
+off_t wxBufferedOutputStream::OnSysSeek(off_t seek, wxSeekMode mode)
+{
+    return m_parent_o_stream->SeekO(seek, mode);
+}
+
+off_t wxBufferedOutputStream::OnSysTell() const
+{
+    return m_parent_o_stream->TellO();
+}
+
+size_t wxBufferedOutputStream::GetSize() const
+{
+   return m_parent_o_stream->GetSize() + m_o_streambuf->GetIntPosition();
+}
+
+void wxBufferedOutputStream::SetOutputStreamBuffer(wxStreamBuffer *buffer)
+{
+    wxCHECK_RET( buffer, _T("wxBufferedOutputStream needs buffer") );
+
+    delete m_o_streambuf;
+    m_o_streambuf = buffer;
+}
+
+// ----------------------------------------------------------------------------
+// Some IOManip function
+// ----------------------------------------------------------------------------
+
+wxOutputStream& wxEndL(wxOutputStream& stream)
+{
+    static const wxChar *eol = wxTextFile::GetEOL();
+
+    return stream.Write(eol, wxStrlen(eol));
+}
+
+#endif
+  // wxUSE_STREAMS