+//
+// apply the transforms
+//
+
+// applies that matrix to the point
+void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
+{
+ PointF pt(*x,*y);
+ m_matrix->TransformPoints(&pt);
+ *x = pt.X;
+ *y = pt.Y;
+}
+
+// applies the matrix except for translations
+void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
+{
+ PointF pt(*dx,*dy);
+ m_matrix->TransformVectors(&pt);
+ *dx = pt.X;
+ *dy = pt.Y;
+}
+
+// returns the native representation
+void * wxGDIPlusMatrixData::GetNativeMatrix() const
+{
+ return m_matrix;
+}
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusContext implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext)
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusMeasuringContext,wxGDIPlusContext)
+
+class wxGDIPlusOffsetHelper
+{
+public :
+ wxGDIPlusOffsetHelper( Graphics* gr , bool offset )
+ {
+ m_gr = gr;
+ m_offset = offset;
+ if ( m_offset )
+ m_gr->TranslateTransform( 0.5, 0.5 );
+ }
+ ~wxGDIPlusOffsetHelper( )
+ {
+ if ( m_offset )
+ m_gr->TranslateTransform( -0.5, -0.5 );
+ }
+public :
+ Graphics* m_gr;
+ bool m_offset;
+} ;
+
+wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc )
+ : wxGraphicsContext(renderer)
+{
+ Init();
+ m_context = new Graphics( hdc);
+ SetDefaults();
+}
+
+wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd )
+ : wxGraphicsContext(renderer)
+{
+ Init();
+ m_context = new Graphics( hwnd);
+ SetDefaults();
+}
+
+wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr )
+ : wxGraphicsContext(renderer)
+{
+ Init();
+ m_context = gr;
+ SetDefaults();
+}
+
+wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL)
+{
+ Init();
+}
+
+void wxGDIPlusContext::Init()
+{
+ m_context = NULL;
+ m_state1 = 0;
+ m_state2= 0;
+}
+
+void wxGDIPlusContext::SetDefaults()
+{
+ m_context->SetTextRenderingHint(TextRenderingHintSystemDefault);
+ m_context->SetPixelOffsetMode(PixelOffsetModeHalf);
+ m_context->SetSmoothingMode(SmoothingModeHighQuality);
+ m_state1 = m_context->Save();
+ m_state2 = m_context->Save();
+}
+
+wxGDIPlusContext::~wxGDIPlusContext()
+{
+ if ( m_context )
+ {
+ m_context->Restore( m_state2 );
+ m_context->Restore( m_state1 );
+ delete m_context;
+ }
+}
+
+
+void wxGDIPlusContext::Clip( const wxRegion ®ion )
+{
+ Region rgn((HRGN)region.GetHRGN());
+ m_context->SetClip(&rgn,CombineModeIntersect);
+}
+
+void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect);
+}
+
+void wxGDIPlusContext::ResetClip()
+{
+ m_context->ResetClip();
+}
+
+void wxGDIPlusContext::StrokeLines( size_t n, const wxPoint2DDouble *points)
+{
+ if ( !m_pen.IsNull() )
+ {
+ wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() );
+ Point *cpoints = new Point[n];
+ for (size_t i = 0; i < n; i++)
+ {
+ cpoints[i].X = (int)(points[i].m_x );
+ cpoints[i].Y = (int)(points[i].m_y );
+
+ } // for (size_t i = 0; i < n; i++)
+ m_context->DrawLines( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , cpoints , n ) ;
+ delete[] cpoints;
+ }
+}
+
+void wxGDIPlusContext::DrawLines( size_t n, const wxPoint2DDouble *points, int WXUNUSED(fillStyle) )
+{
+ wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() );
+ Point *cpoints = new Point[n];
+ for (size_t i = 0; i < n; i++)
+ {
+ cpoints[i].X = (int)(points[i].m_x );
+ cpoints[i].Y = (int)(points[i].m_y );
+
+ } // for (int i = 0; i < n; i++)
+ if ( !m_brush.IsNull() )
+ m_context->FillPolygon( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() , cpoints , n ) ;
+ if ( !m_pen.IsNull() )
+ m_context->DrawLines( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , cpoints , n ) ;
+ delete[] cpoints;
+}
+
+void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
+{
+ if ( !m_pen.IsNull() )
+ {
+ wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() );
+ m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
+ }
+}
+
+void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
+{
+ if ( !m_brush.IsNull() )
+ {
+ wxGDIPlusOffsetHelper helper( m_context , ShouldOffset() );
+ ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
+ m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
+ (GraphicsPath*) path.GetNativePath());
+ }
+}
+
+void wxGDIPlusContext::Rotate( wxDouble angle )
+{
+ m_context->RotateTransform( RadToDeg(angle) );
+}
+
+void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
+{
+ m_context->TranslateTransform( dx , dy );
+}
+
+void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
+{
+ m_context->ScaleTransform(xScale,yScale);
+}
+
+void wxGDIPlusContext::PushState()
+{
+ GraphicsState state = m_context->Save();
+ m_stateStack.push(state);
+}
+
+void wxGDIPlusContext::PopState()
+{
+ GraphicsState state = m_stateStack.top();
+ m_stateStack.pop();
+ m_context->Restore(state);
+}
+
+void wxGDIPlusContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ Bitmap* image = static_cast<wxGDIPlusBitmapData*>(bmp.GetRefData())->GetGDIPlusBitmap();
+ if ( image )
+ {
+ if( image->GetWidth() != (UINT) w || image->GetHeight() != (UINT) h )
+ {
+ Rect drawRect((REAL) x, (REAL)y, (REAL)w, (REAL)h);
+ m_context->SetPixelOffsetMode( PixelOffsetModeNone );
+ m_context->DrawImage(image, drawRect, 0 , 0 , image->GetWidth()-1, image->GetHeight()-1, UnitPixel ) ;
+ m_context->SetPixelOffsetMode( PixelOffsetModeHalf );
+ }
+ else
+ m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
+ }
+}
+
+void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
+ DrawBitmap(bitmap, x, y, w, h);
+}
+
+void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ // the built-in conversion fails when there is alpha in the HICON (eg XP style icons), we can only
+ // find out by looking at the bitmap data whether there really was alpha in it
+ HICON hIcon = (HICON)icon.GetHICON();
+ ICONINFO iconInfo ;
+ // IconInfo creates the bitmaps for color and mask, we must dispose of them after use
+ if (!GetIconInfo(hIcon,&iconInfo))
+ return;
+
+ Bitmap interim(iconInfo.hbmColor,NULL);
+
+ Bitmap* image = NULL ;
+
+ // if it's not 32 bit, it doesn't have an alpha channel, note that since the conversion doesn't
+ // work correctly, asking IsAlphaPixelFormat at this point fails as well
+ if( GetPixelFormatSize(interim.GetPixelFormat())!= 32 )
+ {
+ image = Bitmap::FromHICON(hIcon);
+ }
+ else
+ {
+ size_t width = interim.GetWidth();
+ size_t height = interim.GetHeight();
+ Rect bounds(0,0,width,height);
+ BitmapData data ;
+
+ interim.LockBits(&bounds, ImageLockModeRead,
+ interim.GetPixelFormat(),&data);
+
+ bool hasAlpha = false;
+ for ( size_t y = 0 ; y < height && !hasAlpha ; ++y)
+ {
+ for( size_t x = 0 ; x < width && !hasAlpha; ++x)
+ {
+ ARGB *dest = (ARGB*)((BYTE*)data.Scan0 + data.Stride*y + x*4);
+ if ( ( *dest & Color::AlphaMask ) != 0 )
+ hasAlpha = true;
+ }
+ }
+
+ if ( hasAlpha )
+ {
+ image = new Bitmap(data.Width, data.Height, data.Stride,
+ PixelFormat32bppARGB , (BYTE*) data.Scan0);
+ }
+ else
+ {
+ image = Bitmap::FromHICON(hIcon);
+ }
+
+ interim.UnlockBits(&data);
+ }
+
+ m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
+
+ delete image ;
+ DeleteObject(iconInfo.hbmColor);
+ DeleteObject(iconInfo.hbmMask);
+}
+
+void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
+{
+ if ( m_font.IsNull() || str.IsEmpty())
+ return ;
+
+ wxWCharBuffer s = str.wc_str( *wxConvUI );
+ m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() ,
+ PointF( x , y ) , StringFormat::GenericTypographic() , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() );
+}
+
+void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
+ wxDouble *descent, wxDouble *externalLeading ) const
+{
+ wxWCharBuffer s = str.wc_str( *wxConvUI );
+ FontFamily ffamily ;
+ Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
+
+ f->GetFamily(&ffamily) ;
+
+ REAL factorY = m_context->GetDpiY() / 72.0 ;
+
+ REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) *
+ f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
+ REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) *
+ f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
+ REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) *
+ f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
+
+ if ( height )
+ *height = rHeight * factorY;
+ if ( descent )
+ *descent = rDescent * factorY;
+ if ( externalLeading )
+ *externalLeading = (rHeight - rAscent - rDescent) * factorY;
+ // measuring empty strings is not guaranteed, so do it by hand
+ if ( str.IsEmpty())
+ {
+ if ( width )
+ *width = 0 ;
+ }
+ else
+ {
+ RectF layoutRect(0,0, 100000.0f, 100000.0f);
+ StringFormat strFormat( StringFormat::GenericTypographic() );
+ strFormat.SetFormatFlags( StringFormatFlagsMeasureTrailingSpaces | strFormat.GetFormatFlags() );
+
+ RectF bounds ;
+ m_context->MeasureString((const wchar_t *) s , wcslen(s) , f, layoutRect, &strFormat, &bounds ) ;
+ if ( width )
+ *width = bounds.Width;
+ }
+}
+
+void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
+{
+ widths.Empty();
+ widths.Add(0, text.length());
+
+ if (text.empty())
+ return;
+
+ Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
+ wxWCharBuffer ws = text.wc_str( *wxConvUI );
+ size_t len = wcslen( ws ) ;
+ wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
+
+ RectF layoutRect(0,0, 100000.0f, 100000.0f);
+ StringFormat strFormat( StringFormat::GenericTypographic() );
+
+ CharacterRange* ranges = new CharacterRange[len] ;
+ Region* regions = new Region[len];
+ for( size_t i = 0 ; i < len ; ++i)
+ {
+ ranges[i].First = i ;
+ ranges[i].Length = 1 ;
+ }
+ strFormat.SetMeasurableCharacterRanges(len,ranges);
+ strFormat.SetFormatFlags( StringFormatFlagsMeasureTrailingSpaces | strFormat.GetFormatFlags() );
+ m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ;
+
+ RectF bbox ;
+ for ( size_t i = 0 ; i < len ; ++i)
+ {
+ regions[i].GetBounds(&bbox,m_context);
+ widths[i] = bbox.GetRight()-bbox.GetLeft();
+ }
+}
+
+bool wxGDIPlusContext::ShouldOffset() const
+{
+ int penwidth = 0 ;
+ if ( !m_pen.IsNull() )
+ {
+ penwidth = (int)((wxGDIPlusPenData*)m_pen.GetRefData())->GetWidth();
+ if ( penwidth == 0 )
+ penwidth = 1;
+ }
+ return ( penwidth % 2 ) == 1;
+}
+
+void* wxGDIPlusContext::GetNativeContext()
+{
+ return m_context;
+}
+
+// concatenates this transform with the current transform of this context
+void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
+{
+ m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
+}
+
+// sets the transform of this context
+void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
+{
+ m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
+}
+
+// gets the matrix of this context
+wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
+{
+ wxGraphicsMatrix matrix = CreateMatrix();
+ m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
+ return matrix;
+}
+//-----------------------------------------------------------------------------
+// wxGDIPlusRenderer declaration
+//-----------------------------------------------------------------------------
+
+class wxGDIPlusRenderer : public wxGraphicsRenderer
+{
+public :
+ wxGDIPlusRenderer()
+ {
+ m_loaded = -1;
+ m_gditoken = 0;
+ }
+
+ virtual ~wxGDIPlusRenderer()
+ {
+ if ( m_loaded == 1 )
+ {
+ Unload();
+ }
+ }
+
+ // Context
+
+ virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
+
+ virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc);
+
+ virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc);
+
+ virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
+
+ virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
+
+ virtual wxGraphicsContext * CreateContext( wxWindow* window );
+
+ virtual wxGraphicsContext * CreateMeasuringContext();
+
+ // Path
+
+ virtual wxGraphicsPath CreatePath();
+
+ // Matrix
+
+ virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
+ wxDouble tx=0.0, wxDouble ty=0.0);
+
+
+ virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
+
+ virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
+
+ // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
+ virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2) ;
+
+ // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
+ // with radius r and color cColor
+ virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor) ;
+
+ // sets the font
+ virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
+
+ // create a native bitmap representation
+ virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap );
+
+ // create a subimage from a native image representation
+ virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+protected :
+ bool EnsureIsLoaded();
+ void Load();
+ void Unload();
+ friend class wxGDIPlusRendererModule;
+
+private :
+ int m_loaded;
+ ULONG_PTR m_gditoken;
+
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
+} ;
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusRenderer implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer)
+
+static wxGDIPlusRenderer gs_GDIPlusRenderer;
+
+wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
+{
+ return &gs_GDIPlusRenderer;
+}
+
+bool wxGDIPlusRenderer::EnsureIsLoaded()
+{
+ // load gdiplus.dll if not yet loaded, but don't bother doing it again
+ // if we already tried and failed (we don't want to spend lot of time
+ // returning NULL from wxGraphicsContext::Create(), which may be called
+ // relatively frequently):
+ if ( m_loaded == -1 )
+ {
+ Load();
+ }
+
+ return m_loaded == 1;
+}
+
+// call EnsureIsLoaded() and return returnOnFail value if it fails
+#define ENSURE_LOADED_OR_RETURN(returnOnFail) \
+ if ( !EnsureIsLoaded() ) \
+ return (returnOnFail)
+
+
+void wxGDIPlusRenderer::Load()
+{
+ GdiplusStartupInput input;
+ GdiplusStartupOutput output;
+ if ( GdiplusStartup(&m_gditoken,&input,&output) == Gdiplus::Ok )
+ {
+ wxLogTrace("gdiplus", "successfully initialized GDI+");
+ m_loaded = 1;
+ }
+ else
+ {
+ wxLogTrace("gdiplus", "failed to initialize GDI+, missing gdiplus.dll?");
+ m_loaded = 0;
+ }
+}
+
+void wxGDIPlusRenderer::Unload()
+{
+ if ( m_gditoken )
+ {
+ GdiplusShutdown(m_gditoken);
+ m_gditoken = NULL;
+ }
+ m_loaded = -1; // next Load() will try again
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
+ wxMSWDCImpl *msw = wxDynamicCast( dc.GetImpl() , wxMSWDCImpl );
+ return new wxGDIPlusContext(this,(HDC) msw->GetHDC());
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxPrinterDC& dc)
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
+ wxMSWDCImpl *msw = wxDynamicCast( dc.GetImpl() , wxMSWDCImpl );
+ return new wxGDIPlusContext(this,(HDC) msw->GetHDC());
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxMemoryDC& dc)
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
+ wxMSWDCImpl *msw = wxDynamicCast( dc.GetImpl() , wxMSWDCImpl );
+ return new wxGDIPlusContext(this,(HDC) msw->GetHDC());
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext()
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
+ return new wxGDIPlusMeasuringContext(this);
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
+ return new wxGDIPlusContext(this,(Graphics*) context);
+}
+
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
+ return new wxGDIPlusContext(this,(HWND) window);
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
+{
+ ENSURE_LOADED_OR_RETURN(NULL);
+ return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
+}
+
+// Path
+
+wxGraphicsPath wxGDIPlusRenderer::CreatePath()
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsPath);
+ wxGraphicsPath m;
+ m.SetRefData( new wxGDIPlusPathData(this));
+ return m;
+}
+
+
+// Matrix
+
+wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
+ wxDouble tx, wxDouble ty)
+
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsMatrix);
+ wxGraphicsMatrix m;
+ wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
+ data->Set( a,b,c,d,tx,ty ) ;
+ m.SetRefData(data);
+ return m;
+}
+
+wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsPen);
+ if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
+ return wxNullGraphicsPen;
+ else
+ {
+ wxGraphicsPen p;
+ p.SetRefData(new wxGDIPlusPenData( this, pen ));
+ return p;
+ }
+}
+
+wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush);
+ if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
+ return wxNullGraphicsBrush;
+ else
+ {
+ wxGraphicsBrush p;
+ p.SetRefData(new wxGDIPlusBrushData( this, brush ));
+ return p;
+ }
+}
+
+// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
+wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2)
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush);
+ wxGraphicsBrush p;
+ wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
+ d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
+ p.SetRefData(d);
+ return p;
+ }
+
+// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
+// with radius r and color cColor
+wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor)
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBrush);
+ wxGraphicsBrush p;
+ wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
+ d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
+ p.SetRefData(d);
+ return p;
+}
+
+// sets the font
+wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsFont);
+ if ( font.Ok() )
+ {
+ wxGraphicsFont p;
+ p.SetRefData(new wxGDIPlusFontData( this , font, col ));
+ return p;
+ }
+ else
+ return wxNullGraphicsFont;
+}
+
+wxGraphicsBitmap wxGDIPlusRenderer::CreateBitmap( const wxBitmap &bitmap )
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBitmap);
+ if ( bitmap.Ok() )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxGDIPlusBitmapData( this , bitmap ));
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+wxGraphicsBitmap wxGDIPlusRenderer::CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ ENSURE_LOADED_OR_RETURN(wxNullGraphicsBitmap);
+ Bitmap* image = static_cast<wxGDIPlusBitmapData*>(bitmap.GetRefData())->GetGDIPlusBitmap();
+ if ( image )
+ {
+ wxGraphicsBitmap p;
+ p.SetRefData(new wxGDIPlusBitmapData( this , image->Clone( (REAL) x , (REAL) y , (REAL) w , (REAL) h , PixelFormat32bppPARGB) ));
+ return p;
+ }
+ else
+ return wxNullGraphicsBitmap;
+}
+
+// Shutdown GDI+ at app exit, before possible dll unload
+class wxGDIPlusRendererModule : public wxModule
+{
+public:
+ virtual bool OnInit() { return true; }
+ virtual void OnExit() { gs_GDIPlusRenderer.Unload(); }
+
+private:
+ DECLARE_DYNAMIC_CLASS(wxGDIPlusRendererModule)
+};