///////////////////////////////////////////////////////////////////////////////
-// Name: generic/caret.h
-// Purpose: generic wxCaret class
+// Name: generic/caret.cpp
+// Purpose: generic wxCaret class implementation
// Author: Vadim Zeitlin (original code by Robert Roebling)
// Modified by:
// Created: 25.05.99
// ----------------------------------------------------------------------------
#ifdef __GNUG__
-#pragma implementation "caret.h"
+ #pragma implementation "caret.h"
#endif
// For compilers that support precompilation, includes "wx.h".
// implementation
// ============================================================================
+// ----------------------------------------------------------------------------
+// timer stuff
+// ----------------------------------------------------------------------------
+
wxCaretTimer::wxCaretTimer(wxCaret *caret)
{
m_caret = caret;
void wxCaretTimer::Notify()
{
- m_caret->Blink();
+ m_caret->OnTimer();
+}
+
+void wxCaret::OnTimer()
+{
+ // don't blink the caret when we don't have the focus
+ if ( m_hasFocus )
+ Blink();
}
// ----------------------------------------------------------------------------
// wxCaret static functions and data
// ----------------------------------------------------------------------------
-
int wxCaretBase::GetBlinkTime()
{
return gs_blinkTime;
void wxCaret::InitGeneric()
{
+ m_hasFocus = TRUE;
+ m_blinkedOut = FALSE;
}
wxCaret::~wxCaret()
//else: will be shown at the correct location next time it blinks
}
+// ----------------------------------------------------------------------------
+// handling the focus
+// ----------------------------------------------------------------------------
+
+void wxCaret::OnSetFocus()
+{
+ m_hasFocus = TRUE;
+
+ Refresh();
+}
+
+void wxCaret::OnKillFocus()
+{
+ m_hasFocus = FALSE;
+
+ if ( IsVisible() )
+ {
+ // the caret must be shown - otherwise, if it is hidden now, it will
+ // stay so until the focus doesn't return because it won't blink any
+ // more
+ m_blinkedOut = FALSE;
+ }
+
+ Refresh();
+}
+
// ----------------------------------------------------------------------------
// drawing the caret
// ----------------------------------------------------------------------------
{
m_blinkedOut = !m_blinkedOut;
- wxClientDC dc(GetWindow());
+ Refresh();
+}
+
+void wxCaret::Refresh()
+{
if ( !m_blinkedOut )
{
+ wxClientDC dc(GetWindow());
DoDraw(&dc);
}
else
{
- // FIXME can't be less efficient than this... (+1 needed!)
+ // FIXME can't be less efficient than this... we probably should use
+ // backing store for the caret instead of leaving all the burden
+ // of correct refresh logic handling to the user code
+
+ // NB: +1 is needed!
wxRect rect(m_x, m_y, m_width + 1, m_height + 1);
GetWindow()->Refresh(FALSE, &rect);
}
void wxCaret::DoDraw(wxDC *dc)
{
dc->SetPen( *wxBLACK_PEN );
+
+ // VZ: Robert's code for I-shaped caret - this is nice but doesn't look
+ // at all the same as the MSW version and I don't know how to indicate
+ // that the window has focus or not with such caret
+#if 0
dc->DrawLine( m_x, m_y, m_x+m_width, m_y );
dc->DrawLine( m_x, m_y+m_height, m_x+m_width, m_y+m_height );
dc->DrawLine( m_x+(m_width/2), m_y, m_x+(m_width/2), m_y+m_height );
// dc->DrawLine( m_x+(m_width/2)+1, m_y, m_x+(m_width/2)+1, m_y+m_height );
+#else // 1
+ if ( m_hasFocus )
+ dc->SetBrush( *wxBLACK_BRUSH );
+ dc->DrawRectangle( m_x, m_y, m_width, m_height );
+#endif // 0/1
}