#endif
// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all 'standard' wxWindows headers)
+// need because it includes almost all 'standard' wxWidgets headers)
#ifndef WX_PRECOMP
#include <wx/wx.h>
#endif
-//! wxWindows headers
+//! wxWidgets headers
#include <wx/file.h> // raw file io support
#include <wx/filename.h> // filename support