wxZeroMemory(lf); // all default values
lf.lfCharSet = (BYTE)info.charset;
- wxStrlcpy(lf.lfFaceName, info.facename, WXSIZEOF(lf.lfFaceName));
+ wxStrlcpy(lf.lfFaceName, info.facename.c_str(), WXSIZEOF(lf.lfFaceName));
HFONT hfont = ::CreateFontIndirect(&lf);
if ( !hfont )