-}
-
-// This function registers the class defined by the provided WNDCLASS struct
-// contents using a unique name constructed from the specified base name and
-// and a suffix unique to this library instance. It also stores the generated
-// unique names for normal and "no redraw" versions of the class in the
-// provided variables, caller must delete their contents later.
-static void RegisterClassWithUniqueNames(const wxString& baseName,
- const wxChar **className,
- const wxChar **classNameNR,
- WNDCLASS *lpWndClass)
-{
- // for each class we register one with CS_(V|H)REDRAW style and one
- // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
- static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
- static const long styleNoRedraw = CS_DBLCLKS;
-
- const wxString uniqueSuffix(wxString::Format(wxT("@%p"), className));
-
- wxString uniqueClassName(baseName + uniqueSuffix);
- lpWndClass->style = styleNormal;
- RegisterAndStoreClassName(uniqueClassName, className, lpWndClass);
-
- // NB: remember that code elsewhere supposes that no redraw class names
- // use the same names as normal classes with "NR" suffix so we must put
- // "NR" at the end instead of using more natural baseName+"NR"+suffix
- wxString uniqueClassNameNR(uniqueClassName + wxT("NR"));
- lpWndClass->style = styleNoRedraw;
- RegisterAndStoreClassName(uniqueClassNameNR, classNameNR, lpWndClass);
-}